Radeon GPUopen team is working on a better realtime Global Illumination
More details will be explained on SIGGRAPH:
https://twitter.com/GPUOpen/status/1555581376593858561
More details will be explained on SIGGRAPH:
https://twitter.com/GPUOpen/status/1555581376593858561
X (formerly Twitter)
AMD GPUOpen (@GPUOpen) on X
#AMD Advanced #Rendering Research Group will be demonstrating our real-time global illumination research at SIGGRAPH exhibition! #ARR #raytracing (1/2)
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Graphics engineer found that Portal RTX isn't actually limited by Raytracing in general even on Radeon 6000 cards. So, if you guessed that the game's performance is a joke – you were right!
Instead, the game is ridiculously poorly optimized in totally different areas, so it's low performance on any GPU is kinda intentional:
There's a huge ubershader, that somehow makes way too many operations outside Raytracing pipeline. It is either a system-wise driver bug in general or API bug.
https://twitter.com/JirayD/status/1601036292380250112
#RTX #Nvidia #Raytracing #Radeon #GPU
Instead, the game is ridiculously poorly optimized in totally different areas, so it's low performance on any GPU is kinda intentional:
There's a huge ubershader, that somehow makes way too many operations outside Raytracing pipeline. It is either a system-wise driver bug in general or API bug.
https://twitter.com/JirayD/status/1601036292380250112
#RTX #Nvidia #Raytracing #Radeon #GPU
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This is how you can completely ruin the art direction of the game by adding Raytracing mindlessly. The first one is technically correct, but soulless shit.
The original (second image) is exactly how it was intentionally designed (before the recent "update").
#TheWitcher3 #RTX #Raytracing #CDPR
The original (second image) is exactly how it was intentionally designed (before the recent "update").
#TheWitcher3 #RTX #Raytracing #CDPR
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Do you like #RustLang? We do, so here's the thing:
https://github.com/EmbarkStudios/rust-gpu/releases/tag/v0.4.0
#rust #raytracing
https://github.com/EmbarkStudios/rust-gpu/releases/tag/v0.4.0
#rust #raytracing
GitHub
Release rust-gpu v0.4 · EmbarkStudios/rust-gpu
Screenshot from Embark's Creative Playground, which uses rust-gpu and raytracing.
Hi there! It's been long overdue, but it's finally here: the fourth release of rust-gpu! Our project ai...
Hi there! It's been long overdue, but it's finally here: the fourth release of rust-gpu! Our project ai...
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Atomic Heart with #Raytracing looks fantastic!
https://www.youtube.com/watch?v=ah74ys4t3Fs
#RTX #NVIDIA #AtomicHeart
https://www.youtube.com/watch?v=ah74ys4t3Fs
#RTX #NVIDIA #AtomicHeart
YouTube
Atomic Heart | Exclusive 4K GeForce RTX Gameplay Reveal
Atomic Heart launches on February 21, 2023 with performance multiplying NVIDIA DLSS 3. Check out this exclusive gameplay reveal powered by GeForce RTX.
In the mad and sublime utopian world of Atomic Heart, take part in explosive encounters. Adapt your fighting…
In the mad and sublime utopian world of Atomic Heart, take part in explosive encounters. Adapt your fighting…
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GameDev Pulse
Are game developers good at optimizing their games? Certainly, not: a new comparison between #NVIDIA and #RADEON shows how bad any 8GB cards perform these days... https://www.youtube.com/watch?v=Rh7kFgHe21k
But even so, full #PathTracing in games like Cyberpunk 2077 is impressive achievement and we may value this type of rendering a few years later, but for now, don't even try it without 4080 or 4090 on your desktop:
https://www.youtube.com/watch?v=I-ORt8313Og
#Raytracing #NVIDIA #Rendering
https://www.youtube.com/watch?v=I-ORt8313Og
#Raytracing #NVIDIA #Rendering
YouTube
Cyberpunk 2077 Ray Tracing: Overdrive Technology Preview on RTX 4090
Path tracing on a triple-A videogame? On THE triple-A videogame? Cyberpunk 2077 already pushed visual boundaries with its psycho ray tracing mode, but the RT Overdrive upgrade takes lighting to the next level. So how does the Technology Preview compare to…
NVIDIA Remix is now MIT: you need to use an RTX card to run it, but games can be exported to be compatible with Radeon and Intel. Remix can be used to turn old DX8/9 games into modern formats of rendering.
VIDEO: https://www.youtube.com/watch?v=Gr6VOrKiXwU
ARTICLE: https://www.nvidia.com/en-us/geforce/news/rtx-remix-runtime-open-source-download/
GITHUB: https://github.com/NVIDIAGameWorks/rtx-remix
#NVIDIA #RTX #Raytracing #Retrogames
VIDEO: https://www.youtube.com/watch?v=Gr6VOrKiXwU
ARTICLE: https://www.nvidia.com/en-us/geforce/news/rtx-remix-runtime-open-source-download/
GITHUB: https://github.com/NVIDIAGameWorks/rtx-remix
#NVIDIA #RTX #Raytracing #Retrogames
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#NVIDIA announced DLSS 3.5 that will also work on RTX 20 and 30 series graphics. The new feature is AI "Ray Reconstruction" that will replace traditional denoiser in Raytraced pipeline:
⭐ The feature will be available in Cyberpunk 2077 Phantom Liberty update. Check the preview of it in our comments!
https://www.youtube.com/watch?v=sGKCrcNsVzo
#RTX #raytracing #Hardware
⭐ The feature will be available in Cyberpunk 2077 Phantom Liberty update. Check the preview of it in our comments!
https://www.youtube.com/watch?v=sGKCrcNsVzo
#RTX #raytracing #Hardware
YouTube
NVIDIA DLSS 3.5 | New Ray Reconstruction Enhances Ray Tracing with AI
DLSS: Max Quality, Max FPS, Powered by AI. Learn more at https://www.nvidia.com/en-us/geforce/news/nvidia-dlss-3-5-ray-reconstruction
AI is transforming the world, and NVIDIA’s Bryan Catanzaro is here to talk about how DLSS is getting even better with Ray…
AI is transforming the world, and NVIDIA’s Bryan Catanzaro is here to talk about how DLSS is getting even better with Ray…
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New iPhones will support hardware-accelerated #Raytracing and will feature native versions of Resident Evil Village, Resident Evil 4, Death Stranding, and Assassin's Creed Mirage. Not cloud-ones, but truly native ports of these games!
And all Apple gadgets are now packed with USB Type-C (instead of lightning) due to European Union requirements.
#Hardware #Apple
And all Apple gadgets are now packed with USB Type-C (instead of lightning) due to European Union requirements.
#Hardware #Apple
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The updated Cyberpunk 2077 (2.0) has Ray Reconstruction for Path Tracing mode that runs better and has almost no visual glitches (no flickering, etc).
The problem is: that NPCs are still dumb, police now can chase you on cars and bikes (still broken mess), and all common glitches are not gone anywhere.
Works acceptable on RTX 3060 Ti + Ryzen 5600X with DLSS Performance, Path Tracing, and High-Medium settings.
#RTX #Raytracing #DLSS #NVIDIA
The problem is: that NPCs are still dumb, police now can chase you on cars and bikes (still broken mess), and all common glitches are not gone anywhere.
Works acceptable on RTX 3060 Ti + Ryzen 5600X with DLSS Performance, Path Tracing, and High-Medium settings.
#RTX #Raytracing #DLSS #NVIDIA
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Good overview of #UE5 technologies and their use in modern games:
https://www.youtube.com/watch?v=SxpSCr8wPbc
#UnrealEngine #Raytracing #GlobalIllumination
https://www.youtube.com/watch?v=SxpSCr8wPbc
#UnrealEngine #Raytracing #GlobalIllumination
YouTube
Unreal Engine 5 First Generation Games: Brilliant Visuals & Growing Pains
First revealed back in 2020, Unreal Engine 5 promised next generation detail and lighting quality - and since then, the technology has only got better and better. Three years on, we're finally getting to play actual games using cutting-edge tech like Lumen…
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Path Tracing in Cyberpunk explained step by step:
https://www.youtube.com/watch?v=0ETEGGlYi1I
#NVIDIA #Hardware #RTX #Raytracing #PathTracing
https://www.youtube.com/watch?v=0ETEGGlYi1I
#NVIDIA #Hardware #RTX #Raytracing #PathTracing
YouTube
DLSS 3.5 - Better Pathtracing for Free
This video is a paid promotion for Nvidia. In it, I investigate Ray Reconstruction - which is DLSS 3.5's trick to preserve more information from path-traced scenes.
Intel 13900K, Geforce 4090, 64 GB DDR5 5600 Mhz RAM
0:00 - Raw Rays
1:28 - Denoisers
2:34…
Intel 13900K, Geforce 4090, 64 GB DDR5 5600 Mhz RAM
0:00 - Raw Rays
1:28 - Denoisers
2:34…
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Hardware Unboxed discussed noise, created by all modern lighting systems:
https://www.youtube.com/watch?v=K3ZHzJ_bhaI
#Rendering@GameDEV
#RayTracing@GameDEV
https://www.youtube.com/watch?v=K3ZHzJ_bhaI
#Rendering@GameDEV
#RayTracing@GameDEV
YouTube
Ray Tracing Has a Noise Problem
Support us on Patreon: https://www.patreon.com/hardwareunboxed
YT Membership: https://www.youtube.com/channel/UCI8iQa1hv7oV_Z8D35vVuSg/join
Buy relevant products from Amazon, Newegg and others below:
GeForce RTX 4070 Super - https://geni.us/wSqSO07
GeForce…
YT Membership: https://www.youtube.com/channel/UCI8iQa1hv7oV_Z8D35vVuSg/join
Buy relevant products from Amazon, Newegg and others below:
GeForce RTX 4070 Super - https://geni.us/wSqSO07
GeForce…
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One fella has 1080 Ti and Indiana Jones isn't supported on cards without Raytracing. So he made his own version in Unity!
#Unity@GameDEV
#RayTracing@GameDEV
#Unity@GameDEV
#RayTracing@GameDEV
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Path Tracing can be actually used with low settings and you still gonna get a decent looking game with much better overall visuals
#Raytracing@GameDEV
#Rendering@GameDEV
#Raytracing@GameDEV
#Rendering@GameDEV
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