What resolution do you usually use in games?
Anonymous Poll
62%
FHD 1080p
24%
QHD 1440p
7%
4K 2160p
7%
Other
Can we talk for a sec: fans were able to make it multiplayer? But CDPR considered it nearly impossible?
https://m.youtube.com/watch?v=LdV8cH4ndGQ
#Multiplayer@GameDEV
#Modding@GameDEV
#CDPR@GameDEV
#Cyberpunk@GameDEV
https://m.youtube.com/watch?v=LdV8cH4ndGQ
#Multiplayer@GameDEV
#Modding@GameDEV
#CDPR@GameDEV
#Cyberpunk@GameDEV
YouTube
CyberMP Beta-Test Results | Cyberpunk 2077 Multiplayer Mod
Hey everyone!
As many of you already know, we recently held a closed test. Its key goals were:
- Checking improved synchronization of vehicles and players;
- Introducing a new overlay and testing game modes (Racing and PvP);
- Evaluating the overall resilienceβ¦
As many of you already know, we recently held a closed test. Its key goals were:
- Checking improved synchronization of vehicles and players;
- Introducing a new overlay and testing game modes (Racing and PvP);
- Evaluating the overall resilienceβ¦
β€5π2π1
Why you should use the Godot Rendering Server:
(Bookmarked for later)
https://www.youtube.com/watch?v=ZSzHbhx0PRM
#GodotEngine@GameDEV
#Tutorials@GameDEV
#Rendering@GameDEV
(Bookmarked for later)
https://www.youtube.com/watch?v=ZSzHbhx0PRM
#GodotEngine@GameDEV
#Tutorials@GameDEV
#Rendering@GameDEV
YouTube
Why you should use the Godot Rendering Server
A short explainer on the Godot Rendering Server API and how it stacks up against multimeshes and nodes.
PART 2: https://www.youtube.com/watch?v=l0O7KUME_K0
---
Thanks for stopping by!
https://michaeljared.ca/
PART 2: https://www.youtube.com/watch?v=l0O7KUME_K0
---
Thanks for stopping by!
https://michaeljared.ca/
β€7
Who would've guessed!
(Literally everyone)
Microsoft insists that free users are also growth and that the fact that people are not buying it isn't a worrying sign.
#AI@GameDEV
#Microsoft@GameDEV
(Literally everyone)
Microsoft insists that free users are also growth and that the fact that people are not buying it isn't a worrying sign.
#AI@GameDEV
#Microsoft@GameDEV
π15
There's a CVE-2025-55182:
Pre-authentication remote code execution vulnerability exists in React Server Components versions 19.0.0, 19.1.0, 19.1.1, and 19.2.0 including the following packages: react-server-dom-parcel, react-server-dom-turbopack, and react-server-dom-webpack. The vulnerable code unsafely deserializes payloads from HTTP requests to Server Function endpoints.
But that's not the crazy part: hackers created several forked tools for fake CVE inspection, that actually steals the data of users and loads you malware.
Do not launch GitHub repos mindlessly!
#Hackers@GameDEV
#Security@GameDEV
Pre-authentication remote code execution vulnerability exists in React Server Components versions 19.0.0, 19.1.0, 19.1.1, and 19.2.0 including the following packages: react-server-dom-parcel, react-server-dom-turbopack, and react-server-dom-webpack. The vulnerable code unsafely deserializes payloads from HTTP requests to Server Function endpoints.
But that's not the crazy part: hackers created several forked tools for fake CVE inspection, that actually steals the data of users and loads you malware.
Do not launch GitHub repos mindlessly!
#Hackers@GameDEV
#Security@GameDEV
β6π3
JetBrains are going to discontinue the lightweight Fleet IDE and will instead focus on "agentic" tools (aka, AI). The new app was developed for many years and was widely available since 2021, but didn't get significant traction in the industry.
#AI@GameDEV
#Jetbrains@GameDEV
#AI@GameDEV
#Jetbrains@GameDEV
π«‘9
If you have a recent NVIDIA RTX card, there's a DLSS Override in NVIDIA App that allows you to replace DLSS binaries safely in supported apps.
It made several games much sharper, but didn't work well in Cyberpunk 2077. The game has a unique DLSS, trained on their own data, so the replacement makes image quality worse.
But most of the supported games (even fairly new Dying Light The Beast) became much clearer. It also compensates a lot of TAA artifacts and ghosting without any changes to TAA settings.
#Hardware@GameDEV
#NVIDIA@GameDEV
It made several games much sharper, but didn't work well in Cyberpunk 2077. The game has a unique DLSS, trained on their own data, so the replacement makes image quality worse.
But most of the supported games (even fairly new Dying Light The Beast) became much clearer. It also compensates a lot of TAA artifacts and ghosting without any changes to TAA settings.
#Hardware@GameDEV
#NVIDIA@GameDEV
π₯7
BNA, Brand New Animal (2020) β childish but good noire anime about conspiracy in animal people reservation. Can recommend β
#Anime@GameDEV
#Movies@GameDEV
#Anime@GameDEV
#Movies@GameDEV
β€13π1
Forwarded from /v/ do Brasil (DOOM GUY)
Media is too big
VIEW IN TELEGRAM
Tainted Grail: The Fall of Avalon - Sanctuary of Sarras - Expansion Announcement Trailer
π6
Facebook, Instagram, Threads, X, YouTube, Snapchat, Reddit, Kick, Twitch, and TikTok are no longer available for kids and teens in Australia.
Platforms have to lock access for all users under 16 or get fined. They are already rolling out updates. Teens were and still are fighting for their rights in court, but seemingly losing.
The recent Steam and Itchio censorship was also coming from Australia and the whole movement is ruled by a bunch of Karens. Sadly enough, they are still considering more "social" platforms to ban for kids, including Steam and GitHub (yep, not kidding).
#SocialNetworks@GameDEV
#Laws@GameDEV
#WTF@GameDEV
Platforms have to lock access for all users under 16 or get fined. They are already rolling out updates. Teens were and still are fighting for their rights in court, but seemingly losing.
The recent Steam and Itchio censorship was also coming from Australia and the whole movement is ruled by a bunch of Karens. Sadly enough, they are still considering more "social" platforms to ban for kids, including Steam and GitHub (yep, not kidding).
#SocialNetworks@GameDEV
#Laws@GameDEV
#WTF@GameDEV
β€6π6π’5π«‘3
This media is not supported in your browser
VIEW IN TELEGRAM
π14π₯11π±1
It's not yet a widely known thing, but one fella is making forks of Unreal Engine 4 and 5 to move away from Nanites and Lumen, but also from Chaos Physics.
Instead he brings GI library from NVIDIA (which they open sourced time ago), tessellation, PhysX (which was also open sourced), and so on.
Which unfortunately means, he works with 5.0 as the primary source and backport some features to 4.x. For example, nice animation and modelling tools are unavailable.
To use the fork you have to be in Epic Games organization on GitHub (due to how Unreal Engine is distributed). Yes, even forks are tracked by Epic.
https://x.com/theredpix
#GameEngines@GameDEV
#UnrealEngine@GameDEV
Instead he brings GI library from NVIDIA (which they open sourced time ago), tessellation, PhysX (which was also open sourced), and so on.
Which unfortunately means, he works with 5.0 as the primary source and backport some features to 4.x. For example, nice animation and modelling tools are unavailable.
To use the fork you have to be in Epic Games organization on GitHub (due to how Unreal Engine is distributed). Yes, even forks are tracked by Epic.
https://x.com/theredpix
#GameEngines@GameDEV
#UnrealEngine@GameDEV
X (formerly Twitter)
TheRedPixel (@theredpix) on X
#GameEngineDev C++ β’ Making UE Faster: Vite's UE Fork: https://t.co/GtLWfVpfMC β¨ Work Credit: βDeath's Gambit: Afterlife βFort Solis https://t.co/mOxfqiBkJK
β€9π₯3
Radeon is getting confusing with Redstone FSR:
https://www.youtube.com/watch?v=ERswhgYRr0w
#Radeon@GameDEV
#Hardware@GameDEV
https://www.youtube.com/watch?v=ERswhgYRr0w
#Radeon@GameDEV
#Hardware@GameDEV
YouTube
AMD FSR Redstone: Image Quality Frame Gen Comparison, Latency Benchmarks, & Ray Regeneration
Sponsor: Montech HS01 Pro on Amazon https://geni.us/UYLeZn and HS02 Pro https://geni.us/ABM9fEB
AMD's FSR Redstone (FidelityFX Super Resolution) is a rebranded name to describe a newly-released set of features for FSR. The main takeaways are a future planβ¦
AMD's FSR Redstone (FidelityFX Super Resolution) is a rebranded name to describe a newly-released set of features for FSR. The main takeaways are a future planβ¦
β1
Perfection!
Extremely fast
Exceptionally light
And wrong 100% of the time
https://www.youtube.com/watch?v=a7TOameRqoY
#AI@GameDEV
#meme@GameDEV
Extremely fast
Exceptionally light
And wrong 100% of the time
https://www.youtube.com/watch?v=a7TOameRqoY
#AI@GameDEV
#meme@GameDEV
YouTube
I Made The Smallest (And Dumbest) LLM
I Made ChatGPT-2 Run on a Potato (63MB AI Model!) - Extreme Quantization Experiment
What happens when you compress a billion-parameter AI model down to 63MB? CHAOS.
In this video, I take you through the insane world of AI model quantization - from expensiveβ¦
What happens when you compress a billion-parameter AI model down to 63MB? CHAOS.
In this video, I take you through the insane world of AI model quantization - from expensiveβ¦
π4