Road to Vostok, new screenshots
https://store.steampowered.com/app/1963610/Road_to_Vostok/
#IndieGames@GameDEV
#GodotEngine@GameDEV
https://store.steampowered.com/app/1963610/Road_to_Vostok/
#IndieGames@GameDEV
#GodotEngine@GameDEV
β€17π«‘2
She Modified Godot to Make Procedural Stained Glass
https://www.youtube.com/watch?v=zYf57YNk2IE
#GodotEngine@GameDEV
#Tutorials@GameDEV
#Procedural@GameDEV
https://www.youtube.com/watch?v=zYf57YNk2IE
#GodotEngine@GameDEV
#Tutorials@GameDEV
#Procedural@GameDEV
YouTube
I Forked Godot to Make Procedural Stained Glass
I forked Godot to enable projector based volumetric lighting for stained glass, and this is the devlog!
Get source code access & support the channel: https://www.patreon.com/c/rachelftech
Instagram: https://www.instagram.com/rachelftech/
TikTok: https://β¦
Get source code access & support the channel: https://www.patreon.com/c/rachelftech
Instagram: https://www.instagram.com/rachelftech/
TikTok: https://β¦
π₯9π2π1
You can get a free Godot Engine course on Udemy. The coupon is limited, so hurry up!
β οΈ That's not a promo and we aren't getting anything from it (which should be obvious, since it's free, but still worth mentioning)
https://www.udemy.com/course/godot-4-3d-2d/?couponCode=FREE_10000
#GodotEngine@GameDEV
#Free@GameDEV
#Tutorials@GameDEV
β οΈ That's not a promo and we aren't getting anything from it (which should be obvious, since it's free, but still worth mentioning)
https://www.udemy.com/course/godot-4-3d-2d/?couponCode=FREE_10000
#GodotEngine@GameDEV
#Free@GameDEV
#Tutorials@GameDEV
Udemy
Complete Godot 4 βBuild 3 Games (2D , 3D Adventure & Runner)
Master Game Development with Godot 4 and build complete games: Space Shooter 2D β 3D Animal Transform β Endless Runner
β€13π1
Unity Ads for Godot 4.5+
https://github.com/haki-m/unity-ads-godot-plugin
#GodotEngine@GameDEV
#Unity@GameDEV
https://github.com/haki-m/unity-ads-godot-plugin
#GodotEngine@GameDEV
#Unity@GameDEV
GitHub
GitHub - haki-m/unity-ads-godot-plugin: Unity Ads integration for Godot 4.5 Android projects.
Unity Ads integration for Godot 4.5 Android projects. - haki-m/unity-ads-godot-plugin
π₯11π4
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π₯11β€1
Godot Engine 4.5 has been officially released
Shaders Baker
Stencil buffer support
And hundreds of other featurs
https://godotengine.org/releases/4.5/
#GodotEngine@GameDEV
Shaders Baker
Stencil buffer support
And hundreds of other featurs
https://godotengine.org/releases/4.5/
#GodotEngine@GameDEV
β€23π₯5
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Realistic human shaders for Godot, free under MIT License:
https://github.com/matmadness/HumanShaders
#GodotEngine@GameDEV
#Shaders@GameDEV
#Free@GameDEV
#GameAssets@GameDEV
https://github.com/matmadness/HumanShaders
#GodotEngine@GameDEV
#Shaders@GameDEV
#Free@GameDEV
#GameAssets@GameDEV
β€10π₯7
Wait, since when does NVIDIA mention Godot Engine in their changelog?
#NVIDIA@GameDEV
#GodotEngine@GameDEV
#NVIDIA@GameDEV
#GodotEngine@GameDEV
π9π₯6β€5π4
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The legendary Cory Petkovsek (TokisanGames) just announced that in Terrain3D 1.1 for Godot Engine there will be a full-scale tessellation support with 7 levels of details. The release of the update is expected in a couple of months.
#GodotEngine@GameDEV
#GodotEngine@GameDEV
π₯15
OK, Godot Engine intensifies!
https://www.youtube.com/watch?v=l1LNorfPlNc
#GodotEngine@GameDEV
#Battlefield@GameDEV
https://www.youtube.com/watch?v=l1LNorfPlNc
#GodotEngine@GameDEV
#Battlefield@GameDEV
YouTube
How to CREATE MAPS in Battlefield 6 PORTAL
Build your first Battlefield Portal map from scratch! In this tutorial, we cover the full workflow and everything you need to know to start making maps for #battlefield6 .
Discord : discord.bfportal.gg
Tutorial by @Matavatar
Voiceover by @benbitβ
Discord : discord.bfportal.gg
Tutorial by @Matavatar
Voiceover by @benbitβ
β€8π6
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Visualized procedural generation from Canvas of Kings | Might of Merchants.
#GodotEngine@GameDEV
#Procedural@GameDEV
#IndieGames@GameDEV
#GodotEngine@GameDEV
#Procedural@GameDEV
#IndieGames@GameDEV
π₯16π3
Oh, and Bloodthief came out! The game is developed with Godot Engine and the author documented his journey on YouTube over the years.
https://store.steampowered.com/app/2533600/Bloodthief/
#GodotEngine@GameDEV
#IndieGames@GameDEV
https://store.steampowered.com/app/2533600/Bloodthief/
#GodotEngine@GameDEV
#IndieGames@GameDEV
Steampowered
Save 20% on Bloodthief on Steam
Bloodthief is an ultra-fast melee dungeon-runner where you use momentum to parkour through hazardous dungeons and brutally slash through enemies. Speed-run through haunted crypts and castles and learn what dark secrets lie beneath.
β€9π₯5
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More cool stuff made with Godot Engine!
https://store.steampowered.com/app/4093640/Psych_Rift/
#IndieGames@GameDEV
#GodotEngine@GameDEV
#Horrors@GameDEV
https://store.steampowered.com/app/4093640/Psych_Rift/
#IndieGames@GameDEV
#GodotEngine@GameDEV
#Horrors@GameDEV
π₯22β€8π3
Godot 4.6 is finally packed with SSR, that WORKS. To explain the issue: before that, Screen Space Reflections (SSR, a crucial tech for non-RT games) were broken completely.
They were not correctly working with roughness, they were not working well with metals, they were as bad as possible. And were obstructed by any screen-shader.
Now it's fixed and they are almost perfect!
https://godotengine.org/article/dev-snapshot-godot-4-6-dev-3/
#Rendering@GameDEV
#GodotEngine@GameDEV
They were not correctly working with roughness, they were not working well with metals, they were as bad as possible. And were obstructed by any screen-shader.
Now it's fixed and they are almost perfect!
https://godotengine.org/article/dev-snapshot-godot-4-6-dev-3/
#Rendering@GameDEV
#GodotEngine@GameDEV
π12β€3
GameDev Pulse
Godot 4.6 is finally packed with SSR, that WORKS. To explain the issue: before that, Screen Space Reflections (SSR, a crucial tech for non-RT games) were broken completely. They were not correctly working with roughness, they were not working well with metalsβ¦
The new default theme (for UI) in Godot is easy to underestimate, but it's a banger:
With better contrast the clarity is significantly improved. And even when I'm working with vivid scenes with a huge difference in lighting, it's all clear.
The 4.6 is indeed impressive π
#GodotEngine@GameDEV
With better contrast the clarity is significantly improved. And even when I'm working with vivid scenes with a huge difference in lighting, it's all clear.
The 4.6 is indeed impressive π
#GodotEngine@GameDEV
π9β€6π₯1