Oh, your favourite genre: 4-hours long Godot 4 tutorial!
https://www.youtube.com/watch?v=NJJNWGD25rg
#GameEngines@GameDEV
#GodotEngine@GameDEV
#Tutorials@GameDEV
https://www.youtube.com/watch?v=NJJNWGD25rg
#GameEngines@GameDEV
#GodotEngine@GameDEV
#Tutorials@GameDEV
YouTube
Your First 3D GAME From Zero in Godot 4 **Survivor Arena FPS**
This easy-to-follow tutorial is the perfect excuse to get into *making a 3D game! In just 1 sitting* , you can complete a *fun and shareable* game while understanding every step and learning the *essentials of 3D Gamedev* .
✦✦ *PROJECT FILES* ✦✦ https…
✦✦ *PROJECT FILES* ✦✦ https…
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Since Godot is available in VR, folks decided to participate in a game jam entirely from VR:
https://www.youtube.com/watch?v=4ZAzi-4Ko3g
#VR@GameDEV
#GodotEngine@GameDEV
https://www.youtube.com/watch?v=4ZAzi-4Ko3g
#VR@GameDEV
#GodotEngine@GameDEV
YouTube
Making a Godot game entirely in VR! (GWJ #81: Devlog nr 1)
My first devlog about making a game for the Godot Wild Jam #81, but doing it entirely within a Meta Quest 3, using a version of the Godot editor that runs on the VR headset.
Sorry for the erratic head motions - next time I'll know to try and move my head…
Sorry for the erratic head motions - next time I'll know to try and move my head…
🔥7❤1
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Blender Studio is making a game with Godot Engine! The goal is to improve the workflow between two apps.
#Dogs@GameDEV
#Blender@GameDEV
#GodotEngine@GameDEV
#Dogs@GameDEV
#Blender@GameDEV
#GodotEngine@GameDEV
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⭐ A cool-looking puzzle adventure, made with Godot:
https://store.steampowered.com/app/3209760/Trigger_of_Time/
#GodotEngine@GameDEV
#IndieGames@GameDEV
https://store.steampowered.com/app/3209760/Trigger_of_Time/
#GodotEngine@GameDEV
#IndieGames@GameDEV
Steampowered
Trigger of Time on Steam
A vanished expedition. A forgotten underground city. Explore the echoes of a lost civilization in this short first-person adventure, and bend time to solve intricate puzzles woven into the ruins.
❤7🔥1👏1
GameDev Pulse
A worthy article for anyone making a serious Godot game: https://www.reddit.com/r/godot/s/rooXKqJtnj #GodotEngine@GameDEV
Let's protect your Godot Games even further:
Godot Secure transforms your Godot engine into a fortress for game assets. By integrating Camellia-256 encryption with a unique security token system.
This solution creates a cryptographically unique engine build that prevents generic decryption tools from accessing your game assets.
https://github.com/KnifeXRage/Godot-Secure/
#GodotEngine@GameDEV
#Security@GameDEV
Godot Secure transforms your Godot engine into a fortress for game assets. By integrating Camellia-256 encryption with a unique security token system.
This solution creates a cryptographically unique engine build that prevents generic decryption tools from accessing your game assets.
https://github.com/KnifeXRage/Godot-Secure/
#GodotEngine@GameDEV
#Security@GameDEV
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Good short Godot Engine tutorial
https://www.youtube.com/watch?v=TkvRsGstk-w
#GodotEngine@GameDEV
#Tutorials@GameDEV
https://www.youtube.com/watch?v=TkvRsGstk-w
#GodotEngine@GameDEV
#Tutorials@GameDEV
YouTube
I Wish I Had Known This Before Starting Godot Game Development
I started using Godot around 5-6 years ago. There is so much that I’ve learned over the years that I wish I would’ve known back when I was first getting started. Game development has a learning curve, and there is so much to learn. With this being said it…
❤6
💡 Oh boy, he cooks!
https://www.youtube.com/watch?v=aRdiiWpA0AA
#Lighting@GameDEV
#Rendering@GameDEV
#GodotEngine@GameDEV
#Tutorials@GameDEV
https://www.youtube.com/watch?v=aRdiiWpA0AA
#Lighting@GameDEV
#Rendering@GameDEV
#GodotEngine@GameDEV
#Tutorials@GameDEV
YouTube
Make BEAUTIFUL Games - Lighting in Godot
► Check out Zenva's free Godot course: https://academy.zenva.com/product/godot-101-game-engine-foundations/?utm_source=youtube&utm_medium=partner&utm_campaign=partner-youtube-brackeys-202502&utm_content=partner-youtube-brackeys-202502
► Access the Intermediate…
► Access the Intermediate…
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Godot-based Material Maker is getting close to v 1.4:
https://rodzilla.itch.io/material-maker/devlog/964678/a-third-beta-for-14
#GodotEngine@GameDEV
https://rodzilla.itch.io/material-maker/devlog/964678/a-third-beta-for-14
#GodotEngine@GameDEV
itch.io
A third beta for 1.4
We're getting a bit closer to the final 1.4 release with this third beta, that fixes quite a few bugs and adds a few improvements. As always, thanks a lot to everyone who support this project by donat...
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Godot Engine finally has the official asset store, and it was shadow-dropped without the announcement.
#GodotEngine@GameDEV
#GodotEngine@GameDEV
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Did you know that the Godot Engine team is collecting feedback with annual polls?
https://godotengine.org/article/godot-community-poll-2025/
#GodotEngine@GameDEV
https://godotengine.org/article/godot-community-poll-2025/
#GodotEngine@GameDEV
Godot Engine
Godot Community Poll 2025 – Godot Engine
We want to learn more about the Godot community, understand who the users of the engine are, and find out how we can better support you.
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GameDev Pulse
Dogwalk is now on Steam (for free) #Free@GameDEV #Blender@GameDEV #GodotEngine@GameDEV
Dogwalk's workflow between Blender and Godot explained:
https://studio.blender.org/blog/our-workflow-with-blender-and-godot/
#Blender@GameDEV
#GodotEngine@GameDEV
#Tutorials@GameDEV
https://studio.blender.org/blog/our-workflow-with-blender-and-godot/
#Blender@GameDEV
#GodotEngine@GameDEV
#Tutorials@GameDEV
Blender Studio
Our Workflow with Blender and Godot - Blender Studio
For DOGWALK we set up a pipeline between Blender and Godot. Here is how we did it.
❤8
GameDev Pulse
Today I only had a bit of time to complete the geometry, so here it is. Will do the materials later on. Cat ears didn't stick, they were meh. #Blender@GameDEV
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And a few more hours of texturing, baking, and this is the result in Godot. Made in Blender 4.4 and 4.5 and rendered in Godot 4.4 with physical lighting units.
#Blender@GameDEV
#GodotEngine@GameDEV
#Blender@GameDEV
#GodotEngine@GameDEV
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Bent Normals in Godot 4.5:
The first one is the new Bent Normals setup, the right one is without Bent Normals.
1. The new feature allows much better lighting with fairly cheap self-shadowing and no light leaking. It's still worse than RT, but much better than just Ambient Occlusion.
2. It's being used with AO, not as the replacement of it. Inside the shader I don't even have extra maps, I use Normal and AO + scaling to make Bent Normals.
#GodotEngine@GameDEV
#Shaders@GameDEV
#Rendering@GameDEV
The first one is the new Bent Normals setup, the right one is without Bent Normals.
1. The new feature allows much better lighting with fairly cheap self-shadowing and no light leaking. It's still worse than RT, but much better than just Ambient Occlusion.
2. It's being used with AO, not as the replacement of it. Inside the shader I don't even have extra maps, I use Normal and AO + scaling to make Bent Normals.
#GodotEngine@GameDEV
#Shaders@GameDEV
#Rendering@GameDEV
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