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π6π2π₯1
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Custom autofocus and camera control in Blender by Wanderson M. Pimenta. The manual movement gives it a truly realistic feel π
#Blender@GameDEV
#Blender@GameDEV
π₯23
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Blender Studio is making a game with Godot Engine! The goal is to improve the workflow between two apps.
#Dogs@GameDEV
#Blender@GameDEV
#GodotEngine@GameDEV
#Dogs@GameDEV
#Blender@GameDEV
#GodotEngine@GameDEV
π₯21β€11π2
I've tried it, and Vulkan in Blender is an unstable piece of shit. The only way to fix it is to use it and report bugs.
In my case, the whole Blender installation got so unstable, that it can't be launched anymore.
https://www.youtube.com/watch?v=7cta91Y53gs
#Blender@GameDEV
#Bugs@GameDEV
In my case, the whole Blender installation got so unstable, that it can't be launched anymore.
https://www.youtube.com/watch?v=7cta91Y53gs
#Blender@GameDEV
#Bugs@GameDEV
YouTube
Why Blender Changing to Vulkan is Groundbreaking
To try everything Brilliant has to offerβfreeβfor a full 30 days, visit https://brilliant.org/FilmStop/ . Youβll also get 20% off an annual premium subscription.
Khronos main Vulkan site - https://www.vulkan.org/
Vulkan documentation - https://docs.vuβ¦
Khronos main Vulkan site - https://www.vulkan.org/
Vulkan documentation - https://docs.vuβ¦
π’13π1π±1
Blender, Substance 3D, and Unreal Engine 5. A stylized scene by Kristina NakiΔ.
#NPR@GameDEV
#UnrealEngine@GameDEV
#Blender@GameDEV
#NPR@GameDEV
#UnrealEngine@GameDEV
#Blender@GameDEV
β€12
Andrew is doing it again:
https://www.youtube.com/watch?v=-rO1o5uzCOc
#Blender@GameDEV
#Tutorials@GameDEV
https://www.youtube.com/watch?v=-rO1o5uzCOc
#Blender@GameDEV
#Tutorials@GameDEV
YouTube
Starting Blender? Advice from a Pro
Don't learn geometry nodes. Join the waitlist for the Blender Guru Academy: https://blender-guru.mykajabi.com/opt-in
Buy my donut shirt: http://merch.blenderguru.com
=== Chapter Marks βοΈ===
0:00 Intro
0:17 Don't Learn Geometry Nodes
2:09 Watch More Tutorialsβ¦
Buy my donut shirt: http://merch.blenderguru.com
=== Chapter Marks βοΈ===
0:00 Intro
0:17 Don't Learn Geometry Nodes
2:09 Watch More Tutorialsβ¦
β€6
And one incredibly enthusiastic developer made Blender port for Android!
#Blender@GameDEV
#Android@GameDEV
#Blender@GameDEV
#Android@GameDEV
π₯12π€3π2π1
In Blender, you can now get extra add-ons from beyond the core team. One of them is called PAWS Bakery. And it supports simple (or fairly complex) textures baking for game engines.
Check PAWS Bakery in Preferences > Get Extensions.
The author's post on Reddit: https://www.reddit.com/r/blender/comments/1kxym76/free_texture_baking_addon_paws_bakery/
#Blender@GameDEV
Check PAWS Bakery in Preferences > Get Extensions.
The author's post on Reddit: https://www.reddit.com/r/blender/comments/1kxym76/free_texture_baking_addon_paws_bakery/
#Blender@GameDEV
β€6π₯2
Imperfections as art direction, let's learn Arcane:
https://www.youtube.com/watch?v=PwINUoK4HcA
#ArtDirection@GameDEV
#Blender@GameDEV
https://www.youtube.com/watch?v=PwINUoK4HcA
#ArtDirection@GameDEV
#Blender@GameDEV
YouTube
The Arcane Workflow (in Blender)
FlexiSpot is having New Year sale now and use my code C730 for $30 off on C7 series ergonomic chair.
FlexiSpot C7 ergonomic chair: https://bit.ly/4gwalia -US
https://bit.ly/4iU7rp2 -CAN
Support me on Patreon! - https://patreon.com/SunnyIsOnline
It tookβ¦
FlexiSpot C7 ergonomic chair: https://bit.ly/4gwalia -US
https://bit.ly/4iU7rp2 -CAN
Support me on Patreon! - https://patreon.com/SunnyIsOnline
It tookβ¦
π€2β€1
GameDev Pulse
Dogwalk is now on Steam (for free) #Free@GameDEV #Blender@GameDEV #GodotEngine@GameDEV
Dogwalk's workflow between Blender and Godot explained:
https://studio.blender.org/blog/our-workflow-with-blender-and-godot/
#Blender@GameDEV
#GodotEngine@GameDEV
#Tutorials@GameDEV
https://studio.blender.org/blog/our-workflow-with-blender-and-godot/
#Blender@GameDEV
#GodotEngine@GameDEV
#Tutorials@GameDEV
Blender Studio
Our Workflow with Blender and Godot - Blender Studio
For DOGWALK we set up a pipeline between Blender and Godot. Here is how we did it.
β€8
GameDev Pulse
A few more steps and it will be perfect! #Blender@GameDEV
Today I only had a bit of time to complete the geometry, so here it is. Will do the materials later on. Cat ears didn't stick, they were meh.
#Blender@GameDEV
#Blender@GameDEV
π9β€4
GameDev Pulse
Today I only had a bit of time to complete the geometry, so here it is. Will do the materials later on. Cat ears didn't stick, they were meh. #Blender@GameDEV
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And a few more hours of texturing, baking, and this is the result in Godot. Made in Blender 4.4 and 4.5 and rendered in Godot 4.4 with physical lighting units.
#Blender@GameDEV
#GodotEngine@GameDEV
#Blender@GameDEV
#GodotEngine@GameDEV
π₯10β€5
As promised, product renders, wireframe view and a video all packed together: drop a like on ArtStation!
https://www.artstation.com/artwork/1NVvbq
#GameArt@GameDEV
#3DArt@GameDEV
#Blender@GameDEV
https://www.artstation.com/artwork/1NVvbq
#GameArt@GameDEV
#3DArt@GameDEV
#Blender@GameDEV
ArtStation
Sickle + Khopesh sword for a videogame made in Blender and rendered in Godot Engine, Arseniy Mirniy
Made in Blender 4.4 and 4.5, rendered in Godot 4.4
β’ 2K textures (Diffuse, AORM, Normal)
β’ 3248 tris + baked normals
β’ 2 evenings to make
Textures baked with PAWS Bakery
β’ 2K textures (Diffuse, AORM, Normal)
β’ 3248 tris + baked normals
β’ 2 evenings to make
Textures baked with PAWS Bakery
β€15
Folks, the time has come: go drop me a like on Steam! π
https://steamcommunity.com/sharedfiles/filedetails/?id=3527991650
#Blender@GameDEV
https://steamcommunity.com/sharedfiles/filedetails/?id=3527991650
#Blender@GameDEV
Steamcommunity
Steam Community :: :: Sickle / Khopesh sword for a videogame made in Blender and rendered in Godot Engine
Steam Community: Blender. Made in Blender 4.4 and 4.5, rendered in Godot 4.4
https://www.artstation.com/artwork/1NVvbq
β’ 2K textures (Diffuse, AORM, Normal)
β’ 3248 tris + baked normals
β’ 2 evenings to make
Textu
https://www.artstation.com/artwork/1NVvbq
β’ 2K textures (Diffuse, AORM, Normal)
β’ 3248 tris + baked normals
β’ 2 evenings to make
Textu
π8π₯5
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β€9π’4π3π€1