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Render96, a team specializing in preserving textures from retro video games, has unearthed the source of the stone wall texture from Super Mario 64.

The recent discovery is credited to one of the team's most notable Texture Archaeologists, Roovahlees, who found out that the stone wall texture in Super Mario 64's Jolly Roger Bay course came from a cropped section of an image on the VisualDisk – Walls CD, released in 1994 in Japan.

#GameTextures #RetroGames #GameArt
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Fans are recreating the original Need For Speed games! The idea is to port old data files to a better engine. Will see how it goes.

#Retrogames@GameDEV
#Modding@GameDEV
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Soon it will be possible to run DOOM on a box of it's new premium edition 😨

#RetroGames@GameDEV
#WTF@GameDEV
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Wait, what…

#RetroGames@GameDEV
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Flickering values from Quake are being re-used in Half-Life series even 24 years later...

#HalfLife@GameDEV
#Quake@GameDEV
#RetroGames@GameDEV
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Fallout: Bakersfield, recreated in DOOM (GZDoom) engine by Alexander “Red888guns” Berezin.

#Modding@GameDEV
#RetroGames@GameDEV
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