GameDev Pulse
3.32K subscribers
3.23K photos
588 videos
30 files
2.79K links
Game Developers News, Lessons, Books, Assets and many more. Godot, Unreal Engine, Unity, Blender. Our Website is https://gameunion.tv/en
Download Telegram
This media is not supported in your browser
VIEW IN TELEGRAM
A nice explanation of the creative process by Mortal Rite developers!

#GameDesign@GameDEV
#ArtDirection@GameDEV
πŸ”₯11πŸ‘5❀1
Narrative notes in games are my favorite genre of literature!

#Narrative@GameDEV
#GameDesign@GameDEV
❀7😒4😁1
Remember Me, a 2013 game that still looks impressive thanks to art direction! Yes, the lighting is baked and sometimes can be off, but you see the artistic vision in every detail.

And the same goes for game design: it can be off, but it's anything but generic. The movement system, the camera that sometimes switches to the predefined angles β€” it's bizarre in so many ways, like a forgotten age of gaming.

#GameDesign@GameDEV
#ArtDirection@GameDEV
πŸ”₯13❀9🫑1
That's a good one (I'd still question 3, 7, 8, and 9).

#GameDesign@GameDEV
#Infographics@GameDEV
πŸ‘12❀8
A nice overview of the new Call of Duty level design (and why it obviously sucks):

It seems like they've had different departments making changes to both levels, movement, and gunplay without truly talking to each other!

https://www.youtube.com/watch?v=8m2wn2w3Yyk

#LevelDesign@GameDEV
#GameDesign@GameDEV
πŸ”₯2😱1🍌1
This media is not supported in your browser
VIEW IN TELEGRAM
Death Stranding 2 features significantly more challenges, including natural disasters and harsh weather conditions. And I like what I see here ⭐

#DeathStranding@GameDEV
#GameDesign@GameDEV
❀17πŸ”₯3
This media is not supported in your browser
VIEW IN TELEGRAM
Modern game designers be like...

#UIUX@GameDEV
#GameDesign@GameDEV
#meme@GameDEV
😁23😱2πŸ‘1😒1🍌1
😁15πŸ‘1
Expedition 33 is doing great on Steam β€” the first game of the studio, founded by ex-Ubisoft staff, reached almost 52 000 concurrent players on Steam and very positive reviews.

People praise the story and characters, but also mentioned a well-balanced combat system, combining turn-based and QTE features.

#Steam@GameDEV
#GameDesign@GameDEV
❀15
Exactly: can developers stop trying to explain every detail and every bit of the story? Who's asking? Leave a room for interpretation, for thinking and doubting!

#Narrative@GameDEV
#GameDesign@GameDEV
πŸ‘12❀2😁2
πŸ”₯9πŸ‘5πŸ€”4