Do you remember Reboot? The first fully 3D TV series that was nearly impossible during the first episode and absolutely outdated by the end of the show...
https://www.youtube.com/watch?v=IULUImZfK-A
https://www.youtube.com/watch?v=IULUImZfK-A
YouTube
The Censorship Of Reboot Was...BIZARRE
Join us as we dive into the fascinating history of Reboot, the first fully computer-animated TV series of the '90s! This innovative show didn’t just entertain; it set the bar for future animated series like Beast Wars, Johnny Quest, The Moxy Show among others.…
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Our support for small #GameDEV YT channels: here's the tutorial to make better fog in #UnrealEngine 5:
https://www.youtube.com/watch?v=dteo2x4asxI #UE5 #VFX
https://www.youtube.com/watch?v=dteo2x4asxI #UE5 #VFX
YouTube
How to Create a Fog Card (& Mist) Material in Unreal Engine 5
Step-by-step tutorial on how to create an animated fog card material.
Tutorial Project File: https://www.patreon.com/posts/fog-card-project-113099605
Free assets on my website: https://www.hojdee.com/courses-details/free-downloads
Subscribe for more!
…
Tutorial Project File: https://www.patreon.com/posts/fog-card-project-113099605
Free assets on my website: https://www.hojdee.com/courses-details/free-downloads
Subscribe for more!
…
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We haven't told you about the recent Unreal Engine 5.5 announcement, so here's the best part — Unreal Mega Lights.
https://www.youtube.com/watch?v=5eDr1civeXs
— It's now possible to use thousands of dynamic lights in the scene with accurate soft shadows. It's called Mega Lights.
— Developers of high-end games will have the ability to utilize any shape and any texture of light not only for diffuse lighting (which was possible before), but for shadows and reflections too
#UE5 #UnrealEngine #VFX #Rendering #GameEngines
https://www.youtube.com/watch?v=5eDr1civeXs
— It's now possible to use thousands of dynamic lights in the scene with accurate soft shadows. It's called Mega Lights.
— Developers of high-end games will have the ability to utilize any shape and any texture of light not only for diffuse lighting (which was possible before), but for shadows and reflections too
#UE5 #UnrealEngine #VFX #Rendering #GameEngines
YouTube
MegaLights Demo Teaser | Unreal Fest Seattle 2024
We are Mega excited about this in particular 🔦
MegaLights, a new experiential feature in 5.5, enables artists to use orders of magnitude more lights. They are movable and dynamic, with realistic area shadows, and can light volumetric fog. See this capture…
MegaLights, a new experiential feature in 5.5, enables artists to use orders of magnitude more lights. They are movable and dynamic, with realistic area shadows, and can light volumetric fog. See this capture…
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There is something terribly wrong with the world, and you can see it even in things like “how they turn Simon Stalenhag art into TV series”. Amazon 2020 vs Netflix 2025.
Borderlands movie syndrome…
I highly recommend Tales from the Loop (2020) — a meditative and truly Stalenhag piece of art. And also: Electric Dreams (2017-2018), Maniac (2018). Modern culture is trying to force us to forget that there was anything a few years ago.
#TV #Movies #SciFi
Borderlands movie syndrome…
I highly recommend Tales from the Loop (2020) — a meditative and truly Stalenhag piece of art. And also: Electric Dreams (2017-2018), Maniac (2018). Modern culture is trying to force us to forget that there was anything a few years ago.
#TV #Movies #SciFi
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GameDev Pulse
We haven't told you about the recent Unreal Engine 5.5 announcement, so here's the best part — Unreal Mega Lights. https://www.youtube.com/watch?v=5eDr1civeXs — It's now possible to use thousands of dynamic lights in the scene with accurate soft shadows.…
And the biggest Unreal Engine hater out there released his new video: this time about frame analysis and what is the bottleneck in UE5
https://www.youtube.com/watch?v=QAbEE9bLfBg #UE5 #UnrealEngine #Rendering #GameEngines
https://www.youtube.com/watch?v=QAbEE9bLfBg #UE5 #UnrealEngine #Rendering #GameEngines
YouTube
When Botched GPU Optimization is Eclipsed By CPU issues: Jedi Survivor Full Frame Analysis
To try everything Brilliant has to offer—free—for a full 30 days, visit https://brilliant.org/ThreatInteractive . You’ll also get 20% off an annual premium subscription.
Are you a game developer looking to make your game more performant? After watching…
Are you a game developer looking to make your game more performant? After watching…
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A simple Ocean Shader for Godot 4 (much easier than the one with big waves), also MIT Licensed
https://github.com/Flarkk/Godot-Water-Shader-Prototype #FOSS #Shaders #GodotEngine #Godot4
https://github.com/Flarkk/Godot-Water-Shader-Prototype #FOSS #Shaders #GodotEngine #Godot4
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This is exactly how my first renovation looked: me and my brother decided to do things ourselves... what could possibly go wrong?
#IndieGames #Simulators
#IndieGames #Simulators
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Forwarded from /v/ do Brasil (DOOM GUY)
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"Women might be offended by this"
Real women reacting to this:
Real women reacting to this:
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Here's how the #Blender team improved their PBR materials in version 4.3:
https://www.youtube.com/watch?v=lDK_p_kDDX8 #PBR #Rendering #Shaders
https://www.youtube.com/watch?v=lDK_p_kDDX8 #PBR #Rendering #Shaders
YouTube
Blender 4.3 Deep Dive: Exploring Diffuse Roughness & Physical Conductor
In this video, we explore two new render features in Blender 4.3 dealing with improved physical accuracy. This is the new Oren-Nayar Diffuse Roughness slider in the Principled BSDF; and the new Metallic BSDF node that has a new Physical Conductor option for…
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The new Joker movie is so bad that it was rated lower than Morbius and Madame Web... #movies
Honestly, I criticized the first one too as an uninspiring and poorly written story.
Honestly, I criticized the first one too as an uninspiring and poorly written story.
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My favorite Kuvahara filter as #Unity shader:
https://m.youtube.com/watch?v=LDhN-JK3U9g #Shaders #NPR #Rendering
https://m.youtube.com/watch?v=LDhN-JK3U9g #Shaders #NPR #Rendering
YouTube
This is the Kuwahara Filter
30 years ago a man attempted to denoise medical imagery and unknowingly set off a chain reaction of research developments leading to a modern day post processing effect that transforms images into paintings, but how did he do it?
Download my GShade shader…
Download my GShade shader…
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