The legend passed away: Elwood Edwards, the voice of AOL’s “You’ve Got Mail” greeting, has died at age 74 after a long illness, according to local Ohio news station WKYC, where he was employed for many years.
https://www.youtube.com/watch?v=cv1B9sPPOXo
#Internet@GameDEV
https://www.youtube.com/watch?v=cv1B9sPPOXo
#Internet@GameDEV
YouTube
Meet the Voice of the Early Internet
If you logged onto the internet circa 1997, chances are you heard this guy, Elwood Edwards, greet you with a warm “Welcome! You’ve got mail.” Edwards scored his place in internet history back in 1989, after submitting a handful of recorded phrases to a company…
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Foundry MODO is discontinued: one of the best 3D modeling and texturing apps will not be developed further.
You can check this video to find out about the best features of the 17.0 release. MODO was famous for its procedural approach before Blender eve touched the Geometry Nodes.
Foundry also has a popular VFX software NUKE and texturing app Mari. But MODO seemed like a worthy addition to the family and its fall is concerning.
#3Dmodeling@GameDEV
#3D@GameDEV
You can check this video to find out about the best features of the 17.0 release. MODO was famous for its procedural approach before Blender eve touched the Geometry Nodes.
Foundry also has a popular VFX software NUKE and texturing app Mari. But MODO seemed like a worthy addition to the family and its fall is concerning.
#3Dmodeling@GameDEV
#3D@GameDEV
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⭐ Just updated my screen shader, drop it a star! The Ultimate Screen Effects shader has:
Global:
• Blur and Sharpening
• Pixelation (scalable)
• Chromatic Aberrations
• Bloom booster
• Halation
• Vignette
• Saturation
• Color Filter
MAIN + Shadows, Midtones, Highlights:
• Color Temperature
• Green Tint
• Brightness
• Contrast
WIP:
• Lens Flares (Anamorphic)
• Film Grain (Physically Correct)
• Screen Warp Effects
https://github.com/ArseniyMirniy/Godot-4-Color-Correction-and-Screen-Effects
#Godot4@GameDEV
#GodotEngine@GameDEV
#Shaders@GameDEV
Global:
• Blur and Sharpening
• Pixelation (scalable)
• Chromatic Aberrations
• Bloom booster
• Halation
• Vignette
• Saturation
• Color Filter
MAIN + Shadows, Midtones, Highlights:
• Color Temperature
• Green Tint
• Brightness
• Contrast
WIP:
• Lens Flares (Anamorphic)
• Film Grain (Physically Correct)
• Screen Warp Effects
https://github.com/ArseniyMirniy/Godot-4-Color-Correction-and-Screen-Effects
#Godot4@GameDEV
#GodotEngine@GameDEV
#Shaders@GameDEV
GitHub
GitHub - ArseniyMirniy/Godot-4-Color-Correction-and-Screen-Effects: Godot 4 color correction tools similar to Video Editing apps…
Godot 4 color correction tools similar to Video Editing apps + Post Processing Screen Effects, made with pure Visual Shaders in Godot 4.3 and 4.4. - ArseniyMirniy/Godot-4-Color-Correction-and-Scree...
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Blender procedural magic: make trees from your favorite anime in a couple of clicks!
https://www.youtube.com/watch?v=j6RGWsZ2z1Y
#NPR@GameDEV
#Stylized@GameDEV
#Blender@GameDEV
#Procedural@GameDEV
#Tutorials@GameDEV
https://www.youtube.com/watch?v=j6RGWsZ2z1Y
#NPR@GameDEV
#Stylized@GameDEV
#Blender@GameDEV
#Procedural@GameDEV
#Tutorials@GameDEV
YouTube
Blender 4.3.0b: Procedural Ghibli trees
#b3d
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Amuse AI stared to clearly mark models as commercial and non-commercial, which is a very good move (unfortunately, commercial-ready model Flux 1 is huge and requires 24GB VRAM).
For casual game developers they have a nice depth/normals extractor, that can help with materials making. And yes, it's free and works fast on any hardware.
Overall, it's still a fast and easy to use all-in-one app, sponsored by AMD and accelerated with the new Radeon and Ryzen AI chips.
#AI@GameDEV
#AMD@GameDEV
For casual game developers they have a nice depth/normals extractor, that can help with materials making. And yes, it's free and works fast on any hardware.
Overall, it's still a fast and easy to use all-in-one app, sponsored by AMD and accelerated with the new Radeon and Ryzen AI chips.
#AI@GameDEV
#AMD@GameDEV
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Hey, this lecture is so… Unreal!
Epic Games is making path tracing better and so UE5 is more and more dependent on temporal solutions. But in this case, it can't be done differently to achieve such level of accuracy.
https://www.youtube.com/watch?v=zD9kS1nOuyU
#UE5@GameDEV
#RTX@GameDEV
#UnrealEngine@GameDEV
Epic Games is making path tracing better and so UE5 is more and more dependent on temporal solutions. But in this case, it can't be done differently to achieve such level of accuracy.
https://www.youtube.com/watch?v=zD9kS1nOuyU
#UE5@GameDEV
#RTX@GameDEV
#UnrealEngine@GameDEV
YouTube
Real-Time Path Tracing in Unreal Engine 5 | Unreal Fest 2024
Watch this recorded session from Unreal Fest Seattle 2024 that provides a demonstration of real-time path tracing in UE5 running on today’s hardware.
The demo makes use of ReSTIR importance sampling technology to achieve, for the first time ever, path-traced…
The demo makes use of ReSTIR importance sampling technology to achieve, for the first time ever, path-traced…
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Intel is facing some hard times of their hard times:
https://www.youtube.com/watch?v=ub27Ol4igwY
4:15 Nvidia ousts Intel from Dow Jones Index after 25-year run
5:43 For the first time ever, AMD outsells Intel in the datacenter space
6:27 Intel is being sued over the instability issues in its Raptor Lake CPUs
7:12 Intel 'still committed to Arc,' but with fewer discrete GPUs, more integrated graphics
TECH BRIEFS
#Hardware@GameDEV
#Intel@GameDEV
https://www.youtube.com/watch?v=ub27Ol4igwY
4:15 Nvidia ousts Intel from Dow Jones Index after 25-year run
5:43 For the first time ever, AMD outsells Intel in the datacenter space
6:27 Intel is being sued over the instability issues in its Raptor Lake CPUs
7:12 Intel 'still committed to Arc,' but with fewer discrete GPUs, more integrated graphics
TECH BRIEFS
#Hardware@GameDEV
#Intel@GameDEV
YouTube
Intel is cooked. - Tech News Nov 10
Intel is cooked. - Tech News Nov 10
▷ MY STORE - shirts, pint glasses & hoodies: http://paulshardware.net
⇨ Sponsor: Thermaltake Tower 600 Case | buy: https://geni.us/scAlx info: https://bit.ly/TT-T600
💸 AMD Ryzen 7 9800X3D - (Amazon) https://geni.us/1Vd87…
▷ MY STORE - shirts, pint glasses & hoodies: http://paulshardware.net
⇨ Sponsor: Thermaltake Tower 600 Case | buy: https://geni.us/scAlx info: https://bit.ly/TT-T600
💸 AMD Ryzen 7 9800X3D - (Amazon) https://geni.us/1Vd87…
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Forwarded from /v/ do Brasil (Paulo)
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Your favorite: Zelda 3D in Godot, 10 hours long tutorial!
https://www.youtube.com/watch?v=AoGOIiBo4Eg
#GodotEngine@GameDEV
#Tutorials@GameDEV
https://www.youtube.com/watch?v=AoGOIiBo4Eg
#GodotEngine@GameDEV
#Tutorials@GameDEV
YouTube
Recreating Zelda: Breath of the Wild in Godot [ + the ultimate intro to 3D game dev ]
In this tutorial you will learn the basics of 3D game development by creating a Breath of the Wild inspired game in Godot. We start by covering basic 3D objects and movements; then we cover animations and level building and, finally, we work on lights, shaders…
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The US Cybersecurity and Infrastructure Security Agency (CISA) and the FBI asked developers to stop using the “memory-unsafe” C and C++ programming languages.
They are used by almost every app you are using, including compilers for other languages and the environments to run them. Unreal, Unity, Godot, Blender, and almost all game engines and graphics editing apps are made with C and C++.
Suggesting this is technically impossible and exceptionally expensive for the whole IT and game industry.
#Programming@GameDEV
#Govenment@GameDEV
#WTF@GameDEV
They are used by almost every app you are using, including compilers for other languages and the environments to run them. Unreal, Unity, Godot, Blender, and almost all game engines and graphics editing apps are made with C and C++.
Suggesting this is technically impossible and exceptionally expensive for the whole IT and game industry.
Can you stop using gravity and this whole 9.8m/s²? People and items are falling, some are even dying! What a monster are you?!
#Programming@GameDEV
#Govenment@GameDEV
#WTF@GameDEV
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Rostyslav Zagornov blamed 11 bit studios and the freelance artist Steven Stone in direct theft of one of his old works to build up Frostpunk: Beyond the Ice. (shitty mobile game) official concept arts. It's obvious, that at least for this flying ship Steven used a copy of what Rostyslav created for his An-Laenort visual novel.
Within the game, several stolen pieces are shown as backgrounds on loading screens.
#Theft@GameDEV
#2DArt@GameDEV
#Legal@GameDEV
Within the game, several stolen pieces are shown as backgrounds on loading screens.
#Theft@GameDEV
#2DArt@GameDEV
#Legal@GameDEV
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GameDev Pulse pinned «⭐ Just updated my screen shader, drop it a star! The Ultimate Screen Effects shader has: Global: • Blur and Sharpening • Pixelation (scalable) • Chromatic Aberrations • Bloom booster • Halation • Vignette • Saturation • Color Filter MAIN + Shadows, Midtones…»
Since people are often making VR games in Unity, here's the Unreal startup guide:
https://www.youtube.com/watch?v=i3xNb5R_xos
#VR@GameDEV
#UE5@GameDEV
#UnrealEngine@GameDEV
https://www.youtube.com/watch?v=i3xNb5R_xos
#VR@GameDEV
#UE5@GameDEV
#UnrealEngine@GameDEV
YouTube
Create Your First VR Project in Unreal Engine 5 | Meta Quest 3 | Quick Setup Guide for Beginners
Kickstart your journey into virtual reality development with this comprehensive beginner's guide. Learn how to set up the Meta Quest 3 using a link cable, download and launch Unreal Engine 5, and create your first VR template project. This tutorial is designed…
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