Tried out Unigine and it's worthy!
— Launches faster than Unreal or Unity, almost instantly on my hardware
— Fairly efficient on RAM and VRAM (not sure about build file size yet)
— Has very impressive tools to set up the environment (realistic sky, sun and moon, several layers of clouds, landscapes with 64-bit accuracy, etc)
— Models import supports instancing, vehicles, and some other features if they were properly set in your 3D editor
— Settings menu is a little odd and not comfortable (opens up in right panel, lacks some features)
— The default GI has temporal artifacts
— Async shaders are super fast but cause materials flickering in some cases
— Free for indies, affordable (royalty free, $1500/y) for businesses.
— Has C# and C++ support, works fast even with C# (but my scale is very small, can't say for bigger projects)
Totally gonna play around some more to figure out if artifacts and flickering can be fixed or lowered up to the point where I'm gonna like it.
#GameEngines #Unigine
— Launches faster than Unreal or Unity, almost instantly on my hardware
— Fairly efficient on RAM and VRAM (not sure about build file size yet)
— Has very impressive tools to set up the environment (realistic sky, sun and moon, several layers of clouds, landscapes with 64-bit accuracy, etc)
— Models import supports instancing, vehicles, and some other features if they were properly set in your 3D editor
— Settings menu is a little odd and not comfortable (opens up in right panel, lacks some features)
— The default GI has temporal artifacts
— Async shaders are super fast but cause materials flickering in some cases
— Free for indies, affordable (royalty free, $1500/y) for businesses.
— Has C# and C++ support, works fast even with C# (but my scale is very small, can't say for bigger projects)
Totally gonna play around some more to figure out if artifacts and flickering can be fixed or lowered up to the point where I'm gonna like it.
#GameEngines #Unigine
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A monkey game prototype found on #GodotEngine reddit with some interesting 2D to 3D mixing
#IndieGames #Godot4
#IndieGames #Godot4
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How about some Ocean Shader for Godot Engine?
https://github.com/2Retr0/GodotOceanWaves/ #GodotEngine #Godot4 #Shaders #FOSS
https://github.com/2Retr0/GodotOceanWaves/ #GodotEngine #Godot4 #Shaders #FOSS
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GameDev Pulse
Just played Dying Light 2 with ray tracing on Ryzen 6800U handheld at 60 FPS. Those weren't real 60 frames, but it was still awesome for a handheld. Will probably make a video about "how and why". It may be a huge thing for anyone with medium-grade computers.…
As promised: quick intro to Lossless Scaling, and I'll make a better guide for it later today on a website:
https://www.youtube.com/watch?v=kLLp06TJ-AI
https://www.youtube.com/watch?v=kLLp06TJ-AI
YouTube
Download more FPS — Simple Upscaling and Frame Generation for any game
Apparently, you can download more FPS for any game instead of buying a new overpriced graphics card. Lossless Scaling is a cheap app that can scale up windowed games or online video with nine different algorithms, like FSR or anime. And recently the developer…
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Fun fact: #Bethesda was already making Deadlock-like game in 2014 with art direction of Viktor Antonov (Dishonored, Half-Life 2), it has been called Battlecry and they shut it down before the release:
https://www.youtube.com/watch?v=NZsYRl-bSUk
https://www.youtube.com/watch?v=NZsYRl-bSUk
YouTube
Battlecry – Gameplay First Look, Classes and Beta release Date | Геймплей Баттлкрай Bethesda
Battlecry was extremly surprising project from Bethesda, but teaser trailer showed up no gameplay, just CGI, so we seat and wait for more. Here is Gameplay First Look, Classes and Beta release Date in one video. Beta will be in 2015, check gameplay in the…
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The 3D modeler she told you not to worry about: making a bottle in Blender in 3 minutes... on Nokia N95!
#Blender #Meme #Nokia
https://github.com/Dante-Leoncini/Blendersito
#Blender #Meme #Nokia
https://github.com/Dante-Leoncini/Blendersito
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Electronic Arts created the most flexible character editor in sports games for EA SPORTS FC 25... it took just a few minutes for abominations to fill the internet!
#meme #EA #WTF
#meme #EA #WTF
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Yes, Pacific Rim has stuff modern movies don't: everything has weight and stakes
https://www.youtube.com/watch?v=ZI9y0il99Co
Fortunately, the movie never got a sequel that ruined the franchise!
https://www.youtube.com/watch?v=ZI9y0il99Co
Fortunately, the movie never got a sequel that ruined the franchise!
YouTube
Pacific Rim: A Movie That Won't Get Old
A decade has passed since the release of pacific rim, and yet we still haven't seen a sequel come out despite it's immediately popularity and positive reception. However, i'm actually quite glad, because there are so many things and details that make the…
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Shit hits the fan moment for #GodotEngine! If you missed the drama — a few days ago an indie developer shared her new project where you don't have any combat and simply a delivery person in the 13th century Mongolian empire.
Some very odd folks criticized her for... using Unreal Engine, since "any premade engine is for Woke fools", true brutal guys code in binary in Arch Linux.
Gogot SMM manager decided to participate *facepalm* and cerate a movement that using engines is okay and so is being woke".
It didn't go well and the SMM person banned dozens or hundreds of people instead of pulling back the whole idea. Including commercial partners and donors.
Some very odd folks criticized her for... using Unreal Engine, since "any premade engine is for Woke fools", true brutal guys code in binary in Arch Linux.
Gogot SMM manager decided to participate *facepalm* and cerate a movement that using engines is okay and so is being woke".
It didn't go well and the SMM person banned dozens or hundreds of people instead of pulling back the whole idea. Including commercial partners and donors.
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GameDev Pulse
Shit hits the fan moment for #GodotEngine! If you missed the drama — a few days ago an indie developer shared her new project where you don't have any combat and simply a delivery person in the 13th century Mongolian empire. Some very odd folks criticized…
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Somewhere in the #Unity office right now (jokes aside, after their recent announcements, Unity shares price grew by 30%)
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Surprisingly, #Facebook started to offer random people to make new secondary profiles. It was strictly against the rules before.
#WTF #SocialNetworks #Meta
#WTF #SocialNetworks #Meta
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GameDev Pulse
Shit hits the fan moment for #GodotEngine! If you missed the drama — a few days ago an indie developer shared her new project where you don't have any combat and simply a delivery person in the 13th century Mongolian empire. Some very odd folks criticized…
It's not OPEN SOURCE anymore if you ban people on GitHub for different political views… there are unfortunately more and more examples like this.
Yes, they kinda able to make another account, but it's not the point: open source policies suggest that such limits can't be applied at all for social reasons.
#GodotEngine #WTF #FOSS
Yes, they kinda able to make another account, but it's not the point: open source policies suggest that such limits can't be applied at all for social reasons.
#GodotEngine #WTF #FOSS
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You can get all Megascans on your account while they are still free:
https://gist.github.com/jamiephan/0c04986c7f2e62d5c87c4e8c8ce115fc#file-run-js #UnrealEngine #UE5 #GameAssets
The script will add all 18800+ items to your account. And according to Tim Sweeney they will remain on your account after Quixel will become paid again in 2025.
https://gist.github.com/jamiephan/0c04986c7f2e62d5c87c4e8c8ce115fc#file-run-js #UnrealEngine #UE5 #GameAssets
The script will add all 18800+ items to your account. And according to Tim Sweeney they will remain on your account after Quixel will become paid again in 2025.
Gist
A script to automatically add ALL items to your account in quixel
A script to automatically add ALL items to your account in quixel - README.md
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If you still haven't played Little Misfortune, I highly recommend it #IndieGames #2DArt
It's a 2D puzzle thriller with a very good narrative and slightly awkward controls. It's about 2 hours long and still totally worth it.
It's a 2D puzzle thriller with a very good narrative and slightly awkward controls. It's about 2 hours long and still totally worth it.
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Ubisoft's Star Wars Outlaws has sold only 1 million copies within the first month since its launch. And the game was very expensive.
Even cheaper AC Mirage gained over 5m players in the same time frame. This was the reason behind recent changes in Ubisoft — a few more games like this and there would be nothing to save.
#Ubisoft
Even cheaper AC Mirage gained over 5m players in the same time frame. This was the reason behind recent changes in Ubisoft — a few more games like this and there would be nothing to save.
#Ubisoft
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