Here's what The Outer Worlds looked like just one year after they started the development:
https://www.youtube.com/watch?v=ZjI-iTy11uM #RPG #GameDev
https://www.youtube.com/watch?v=ZjI-iTy11uM #RPG #GameDev
YouTube
The Outer Worlds Vertical Slice
In this video I will show you the vertical slice made for The Outer Worlds.
Video I reference:
Game Production Stages: https://www.youtube.com/watch?v=IADSh_P05As
Video I reference:
Game Production Stages: https://www.youtube.com/watch?v=IADSh_P05As
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The hottest man alive Alexander Battaglia talks about VRR: how it fixes some of VSync issues and how it produces some new ones:
https://www.youtube.com/watch?v=Ldic94hqLFc #Hardware #Rendering
https://www.youtube.com/watch?v=Ldic94hqLFc #Hardware #Rendering
YouTube
Tech Focus: VRR Is Not A Magic Bullet - Why G-Sync/FreeSync Can't 'Fix' Performance
Variable refresh rate - as seen in G-Sync, FreeSync and console VRR - is one of the most transformative display technologies we've seen in gaming. Rather than limit a GPU's performance to the refresh rate of the screen, your hardware takes control insteadβ¦
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Meanwhile, #AI companies are losing against artists: they tried to drown the case before it started but the court and the U.S. District Judge William Orric stood on humans side allowing people to advance in this case.
Overall, it means that image and video generating models can be significantly limited unless they are fully trained on legally obtained images (for this specific cause and based on free will of creators, not on hidden terms).
Currently, the court suspect that despite unclear legal status, existing models may massively violate Digital Millennium Copyright Act and legal rights of millions of creators.
#StableDiffusion #AIArt
Overall, it means that image and video generating models can be significantly limited unless they are fully trained on legally obtained images (for this specific cause and based on free will of creators, not on hidden terms).
Currently, the court suspect that despite unclear legal status, existing models may massively violate Digital Millennium Copyright Act and legal rights of millions of creators.
#StableDiffusion #AIArt
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GameDev Pulse
Meanwhile, #AI companies are losing against artists: they tried to drown the case before it started but the court and the U.S. District Judge William Orric stood on humans side allowing people to advance in this case. Overall, it means that image and videoβ¦
Meanwhile, Udemy created some AI tools, wrote an odd article about new rules, made opt-out time-limited (it's not by law in EU to do so) and what is even crazier β opt-out form just doesn't exist, their links are sending users to their profile settings where opt-out isn't implemented.
They kind of suggest that the refusal form will work from August 21 until September 12. If you do not reject their generous offer in these couple of weeks, they are going to use your information in their AI.
Their article #Udemy #WTF #AI
They kind of suggest that the refusal form will work from August 21 until September 12. If you do not reject their generous offer in these couple of weeks, they are going to use your information in their AI.
Their article #Udemy #WTF #AI
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Finally, #GodotEngine 4.3 has been released! It may take a few hours for the website and Steam to get the new version.
https://godotengine.org/releases/4.3/
#Godot4 #GameEngines
https://godotengine.org/releases/4.3/
#Godot4 #GameEngines
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As you may've guessed, the initial #DirectX12 implementation for Godot 4.3 is buggy, so you can support this bug for it to be noticed and fixed faster:
https://github.com/godotengine/godot/issues/95619 #Godot4 #GodotEngine #GameEngines
https://github.com/godotengine/godot/issues/95619 #Godot4 #GodotEngine #GameEngines
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GameDev Pulse
#Steam vs #EpicStore #meme
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Epic Games Store is now available on iOS (EU) and Android (Worldwide):
https://store.epicgames.com/en-US/news/epic-games-store-available-now-on-mobile #EpicStore #EGS #EuropeanUnion #MobileGames #Android
https://store.epicgames.com/en-US/news/epic-games-store-available-now-on-mobile #EpicStore #EGS #EuropeanUnion #MobileGames #Android
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Forwarded from T.I. da DepressΓ£o (Don Machado d-_-b)
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It's the game about ancient China, ScreenRant... with 100+ mythical creatures and MONKEY #meme #journalism
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#UnrealEngine 's own lecture on high quality #MobileGames
https://www.youtube.com/watch?v=QbskVTJrWRI
https://www.youtube.com/watch?v=QbskVTJrWRI
YouTube
Building AAA Mobile Games with Unreal Engine | Unreal Fest 2024
In this talk, youβll learn how to create stunning and smooth AAA mobile games on Android using Unreal Engine.
Youβll discover the best practices for designing your game in pre-production, such as choosing the right lighting, setting realistic budgets, andβ¦
Youβll discover the best practices for designing your game in pre-production, such as choosing the right lighting, setting realistic budgets, andβ¦
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π This explains everything!
PC port has been released in 2007, the same year Crysis came out. Which made this (nearly the same lighting) look even more questionable.
https://www.youtube.com/watch?v=rSu0QkDIjMI #Halo #Xbox #Rendering
PC port has been released in 2007, the same year Crysis came out. Which made this (nearly the same lighting) look even more questionable.
https://www.youtube.com/watch?v=rSu0QkDIjMI #Halo #Xbox #Rendering
YouTube
Why does Halo 2 look worse than Halo 1?
Halo 2 is a video game released in 2004. It is the sequel to Halo 1, a game made by Bungie and released in 2001. Halo follows the story of John Halo (master chief to his friends) as he and his pal arbiter do something, I dont know. There are many shadowsβ¦
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Virtual Photography tips from Remedy: https://www.alanwake.com/story/photo-mode-tips-from-the-community/ #Screenshots #Remedy
Alan Wake
Photo Mode Tips from the Community β Alan Wake
Hello champions of light, Alan Wake truthers, number one fans, itβs been over a month since the Photo Mode was released as a free update to Alan Wake 2, and since then youβve absolutely flooded social media with all the amazing shots youβve been taking inβ¦
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