#NPR (Non-Photorealistic #Rendering) in #Blender:
(open it to check the video)
https://twitter.com/dedouze_/status/1184116478993424384
(open it to check the video)
https://twitter.com/dedouze_/status/1184116478993424384
Twitter
dedouze
The previous animation’s project file ! Sneak peek :p #b3d #greasepencil #blender28 (i can’t wait for the next features on the 2.81 beta!! Keep up the good work at blender team!! @PabloVazquez_ @PepeSchoolLand ) https://t.co/SIm9iGL0jl
#AMD joins #Blender development fund. I hope, they will find a way to support pre-compiled OpenCL, cause its compilation is slow even on the most recent hardware 😐
https://twitter.com/blender_org/status/1187019907768242176
https://twitter.com/blender_org/status/1187019907768242176
Twitter
Blender
Today AMD joined the Blender Foundation Development Fund at Patron level. We will invest it in general development, Vulkan migration and to keep AMD technologies well supported for our users. Thanks a lot! https://t.co/vFdhNcJbOR #b3d
#Adobe is launching #Substance materials addon for #Blender, so, you can use Substance assets directly:
https://twitter.com/Substance3D/statuses/1417538587076276228
https://twitter.com/Substance3D/statuses/1417538587076276228
Twitter
Adobe Substance 3D
The Substance for Blender plugin is finally here! You can now import and tweak your Substance materials directly inside #b3d! Find out more in this article: substance3d.adobe.com/magazine/the-s… #gamedev #gameart #vfx #animation #MadeWithSubstance @Blender
#Blender is getting Radeon GPU support... again, after OpenCL Kernel became deprecated. New feature isn't supported on macos.
https://twitter.com/bhsavery/status/1448457746408370177
https://twitter.com/bhsavery/status/1448457746408370177
Twitter
Brian
AMD GPU rendering support is coming soon for Blender 3.0 in Cycles-X! Have you been following the development? Using the #GPUOpen HIP compiler we are enabling AMD device rendering to replace OpenCL in #B3D Follow along at developer.blender.org/T91571
Amazing #Procedural generator, that makes abandoned houses in #Blender:
https://twitter.com/monorender/status/1496909748532355077
https://twitter.com/monorender/status/1496909748532355077
Twitter
Monorender
Have you seen the Abandoned #house generator made with #geometrynodes by Soapz (vimeo.com/user5987709) in #b3d? Soo nice! Here's the @BlenderArtists theread: blenderartists.org/t/procedural-a…
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Here's a summary of free 3D assets PolyHeaven published in March! Download them here:
https://polyhaven.com/all #cc0 #b3d #Free #FOSS #GameAssets
https://polyhaven.com/all #cc0 #b3d #Free #FOSS #GameAssets
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➡️ What time is it? It's time to learn Blenders Motion Tracker!
https://www.youtube.com/watch?v=2-Hlu2jykw4
#Tutorials #Blender
https://www.youtube.com/watch?v=2-Hlu2jykw4
#Tutorials #Blender
YouTube
Use Blenders Motion Tracker Like A PRO
#Tutorial #b3d #Ocean #WW2 #Navy #Ship
If you've enjoyed this video and learned something new, consider subscribing.
Do you have any other Tutorial requests? Write a comment and I will answer you.
Aircaft Carrier Model I used:
https://sketchfab.com/3d-…
If you've enjoyed this video and learned something new, consider subscribing.
Do you have any other Tutorial requests? Write a comment and I will answer you.
Aircaft Carrier Model I used:
https://sketchfab.com/3d-…
Blender procedural magic: make trees from your favorite anime in a couple of clicks!
https://www.youtube.com/watch?v=j6RGWsZ2z1Y
#NPR@GameDEV
#Stylized@GameDEV
#Blender@GameDEV
#Procedural@GameDEV
#Tutorials@GameDEV
https://www.youtube.com/watch?v=j6RGWsZ2z1Y
#NPR@GameDEV
#Stylized@GameDEV
#Blender@GameDEV
#Procedural@GameDEV
#Tutorials@GameDEV
YouTube
Blender 4.3.0b: Procedural Ghibli trees
#b3d
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