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#ArtStation - #Tutorial: Designing details in #Substance Designer, Francesco Furneri

https://www.artstation.com/artwork/mqeXEd
[FILES IN THE CHAT] This is the #Godot 4 scene with the tileable terrain material generated from #StableDiffusion and enhanced with Materialize to make normals, AO, etc (will try #Substance B2M later)

#NeuralNetworks #Textures #GodotEngine #Files
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