#IndieGames developers still struggle, when they need to make multiple animations and properly combine them into a single file. Here is #Free and #OpenSource solution:
https://nilooy.github.io/character-animation-combiner/
https://nilooy.github.io/character-animation-combiner/
π2
And another amazing #Free and #OpenSource update from GDQuest β interactive tutorial to learn #GodotEngine programming!
https://gdquest.github.io/learn-gdscript/
https://gdquest.github.io/learn-gdscript/
gdquest.github.io
Learn to Code From Zero with Godot
Make your family and friends proud. Learn skills in high demand by creating fun toys and games. Finally become a game developer!
π₯5
Nice terrain tool for Unity became Free and OpenSource!
https://github.com/emrecancubukcu/Terrain-Decorator
#Unity #opensource
https://github.com/emrecancubukcu/Terrain-Decorator
#Unity #opensource
π₯7π2
#Godot 4.0 reaches Beta
https://godotengine.org/article/dev-snapshot-godot-4-0-beta-1
#GodotEngine #GameEngines #OpenSource #FOSS
https://godotengine.org/article/dev-snapshot-godot-4-0-beta-1
#GodotEngine #GameEngines #OpenSource #FOSS
Godot Engine
The next big step: Godot 4.0 reaches Beta β Godot Engine
It has been a long road to Godot 4.0 with 17 alpha builds distributed in 2022, and continuous development effort since 2019. We arenβt done yet, but today marks a major milestone on the road to Godot 4.0: the first beta is out!
π11β‘2
The mysterious game that was almost ready, but never released is now #Opensource on GitHub:
https://github.com/storm-devs/captain-blood
https://github.com/storm-devs/captain-blood
π₯5
New #OpenSource compiler for #GDScript that allows you to speedup the execution without making the source more complicated:
https://gitlab.com/the-SSD/gdscript-compiler
#Godot #GodotEngine
https://gitlab.com/the-SSD/gdscript-compiler
#Godot #GodotEngine
GitLab
SSD / GDScript compiler Β· GitLab
π₯7β€1
Duelyst game is now Free and Open-Source!
https://www.youtube.com/watch?v=h3Cuz6d_7x0
#FOSS #Free #OpenSource
https://www.youtube.com/watch?v=h3Cuz6d_7x0
#FOSS #Free #OpenSource
YouTube
Duelyst - Open Source Announcement
Repository: https://github.com/open-duelyst/duelyst
Duelyst is the ultimate tactical card game with lightning fast matches. Compete in head-to-head matches where every move requires thoughtful decision-making and strategic positioning. Assemble your deckβ¦
Duelyst is the ultimate tactical card game with lightning fast matches. Compete in head-to-head matches where every move requires thoughtful decision-making and strategic positioning. Assemble your deckβ¦
π₯6π1
#AMD announced FSR 3 with better consistency and frame generation:
https://gpuopen.com/fsr3-announce/
#Hardware #GPU
It's #OpenSource under MIT License and frame generation will be supported by Radeon 5700 and newer and RTX 20 and 30 series cards, unlike NVIDIA equivalent with only RTX 40 in mind.
Upscaling without generated frames will work on RX590 and GTX 10. And the implementation is promised to be easier than FSR2. MIT repository will be available next year.
https://gpuopen.com/fsr3-announce/
#Hardware #GPU
It's #OpenSource under MIT License and frame generation will be supported by Radeon 5700 and newer and RTX 20 and 30 series cards, unlike NVIDIA equivalent with only RTX 40 in mind.
Upscaling without generated frames will work on RX590 and GTX 10. And the implementation is promised to be easier than FSR2. MIT repository will be available next year.
AMD GPUOpen
Weβre generating news on AMD FSR 3, so letβs put you in the frame!
Read the latest AMD FidelityFXβ’ Super Resolution 3 developer updates from the GPUOpen team.
β€6
Dagor Engine is now #OpenSource β my experience with it dated 2012, but it was a pretty good experience, to be honest! And it was released under a BSD3 license, which is a fairly free one.
https://youtu.be/HbMBDnuX_tk
#GameEngines #FOSS
β‘οΈ https://github.com/GaijinEntertainment/DagorEngine
https://youtu.be/HbMBDnuX_tk
#GameEngines #FOSS
β‘οΈ https://github.com/GaijinEntertainment/DagorEngine
YouTube
War Thunder Game Engine 'Dagor Engine' Open Sourced
Gaijin Entertainment, the makers of the popular MMO War Thunder have just released the source code to the underlying game engine 'Dagor Engine' under the BSD-3 open source license. Most confusingly there is absolutely NO announcement from Gaijin as to WHYβ¦
π₯8
Our favorite #RustLang engine #Bevy reached yet another milestone:
Meet Deferred Rendering, Bevy Asset V2, PCF Shadow Filtering, StandardMaterial Light Transmission, and hundreds of other updates and fixes!
https://bevyengine.org/news/bevy-0-12/ #GameEngines #FOSS #OpenSource
Meet Deferred Rendering, Bevy Asset V2, PCF Shadow Filtering, StandardMaterial Light Transmission, and hundreds of other updates and fixes!
https://bevyengine.org/news/bevy-0-12/ #GameEngines #FOSS #OpenSource
π5β€2
It's getting interesting: recently AMD fixed their FSR 3 Frame Generation tech with the big update (and made it #OpenSource) so folks were able to combine DLSS for upscaling and FSR 3 for FG on RTX 3080, that can't support NVIDIA native frame gen: it works perfectly!
Path Tracing is now fully playable on NVIDIA RTX 3000.
https://www.youtube.com/watch?v=ibGw5PuG4Xc
#Hardware #NVIDIA #AMD #DLSS
Path Tracing is now fully playable on NVIDIA RTX 3000.
https://www.youtube.com/watch?v=ibGw5PuG4Xc
#Hardware #NVIDIA #AMD #DLSS
YouTube
Cyberpunk 2077 FSR 3 Frame Generation Mod + DLSS with the RTX 3080 - Graphics/Performance Comparison
Cyberpunk 2077 AMD FSR 2.2 Quality vs NVIDIA DLSS 3.5.10 Quality vs NVIDIA DLSS 3.5.10 Quality + FSR 3 Frame Generation at 1440p with Path Tracing and Ultra settings on i7 10700F + RTX 3080
How to install AMD FSR 3 Frame Generation Mod for Cyberpunk 2077:β¦
How to install AMD FSR 3 Frame Generation Mod for Cyberpunk 2077:β¦
β€8
Someone in Canonical decided that #Ubuntu #Linux needs a promo video
https://www.youtube.com/watch?v=q5yM4ZYwB_s
https://www.youtube.com/watch?v=q5yM4ZYwB_s
YouTube
Ubuntu 24.04 LTS Noble Numbat | 20 years of Ubuntu
Ubuntu 24.04 LTS Noble Numbat is here.
Download now from: https://ubuntu.com/download
How to Install Ubuntu on your device: https://ubuntu.com/tutorials/install-ubuntu-desktop#1-overview
-----
Subscribe to Canonical Ubuntu:
https://bit.ly/3Sp6PKY
Forβ¦
Download now from: https://ubuntu.com/download
How to Install Ubuntu on your device: https://ubuntu.com/tutorials/install-ubuntu-desktop#1-overview
-----
Subscribe to Canonical Ubuntu:
https://bit.ly/3Sp6PKY
Forβ¦
π₯8π±2
Did you know that there is a #FOSS image upscale tool that isn't 10GB in size and not in the cloud?
https://github.com/upscayl/upscayl #FREE #OpenSource #AI #NeuralNetworks
https://github.com/upscayl/upscayl #FREE #OpenSource #AI #NeuralNetworks
π5β€3π±2π1
Meanwhile, #Microsoft made DX12 way more #OpenSource up to the point where #GodotEngine may utilize it as one of the default rendering engines!
π₯28π4
Meanwhile, #NVIDIA believes their #OpenSource driver is finally as good as the proprietary one!
It's amazing for Linux users who will be able to get better drivers after all these years.
But unfortunately it will not make Nvidia's technologies open for public or for competitors in any way.
https://developer.nvidia.com/blog/nvidia-transitions-fully-towards-open-source-gpu-kernel-modules/
It's amazing for Linux users who will be able to get better drivers after all these years.
But unfortunately it will not make Nvidia's technologies open for public or for competitors in any way.
https://developer.nvidia.com/blog/nvidia-transitions-fully-towards-open-source-gpu-kernel-modules/
π«‘7β€3π1
To prepare for a possible shutdown from Unreal and Unity, the Russian government decided to sponsor a new fully custom and Open Source Engine, called Nau. It's finally in beta, so everyone can try it out! The UI is provided in both English and Russian and the project is hosted on GitHub.
Some features, like Rendering components were given by Dagor Engine (the one that is used by War Thunder). The editor right now is very minimalistic and the documentation is very limited. As we all like!
https://github.com/NauEngine/NauEditorPublic/releases
#NauEngine@GameDEV
#FOSS@GameDEV
#GameEngines@GameDEV
#OpenSource@GameDEV
Some features, like Rendering components were given by Dagor Engine (the one that is used by War Thunder). The editor right now is very minimalistic and the documentation is very limited. As we all like!
https://github.com/NauEngine/NauEditorPublic/releases
#NauEngine@GameDEV
#FOSS@GameDEV
#GameEngines@GameDEV
#OpenSource@GameDEV
π«‘11π8π€7π4π1