From now on, #EpicGames allows you to publish games on #EGS directly. Your game will be checked before being published, you'll have to pay $100 (same as on #Steam), they will take 12% from revenue, etc.
And there are very special rules for #UnrealEngine games on EGS!
As for review and censoring: No scam, adult content, hate speech, etc.
https://www.unrealengine.com/en-US/blog/self-service-publishing-now-available-for-the-epic-games-store
And there are very special rules for #UnrealEngine games on EGS!
As for review and censoring: No scam, adult content, hate speech, etc.
https://www.unrealengine.com/en-US/blog/self-service-publishing-now-available-for-the-epic-games-store
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If you ever guessed how awkward #PlayStation boss can act, read this! (Clickable)
This is not just a private statement: his speech will affect the deal. Governments usually pick the side that is ready to negotiate over the one that doesn't.
This is not just a private statement: his speech will affect the deal. Governments usually pick the side that is ready to negotiate over the one that doesn't.
π€¨2π1π₯1
The most insane part about such projects is that the first visual tests of Atomic Heart were published in 2008, it was a set of animations and lore articles, more like another SCP Foundation.
Over the 15 years, they turned down the idea to make a movie and decided to create the game instead, then scaled down the open-world aspect, making it much less abstract, leaving the craziest parts to be Limbo. It was way more like Death Stranding with some endless landscapes and small points of interest.
There are more videos on this YT channel, including some old open-world footage, previous lighthouse design, etc. This is how your project can change over time to meet the market requirements:
https://www.youtube.com/watch?v=zT8GBDevUIc
Over the 15 years, they turned down the idea to make a movie and decided to create the game instead, then scaled down the open-world aspect, making it much less abstract, leaving the craziest parts to be Limbo. It was way more like Death Stranding with some endless landscapes and small points of interest.
There are more videos on this YT channel, including some old open-world footage, previous lighthouse design, etc. This is how your project can change over time to meet the market requirements:
https://www.youtube.com/watch?v=zT8GBDevUIc
YouTube
Atomic Heart 2008-2022
VK - https://vk.com/atomicheartclub
Music by Pawel Perepelica. Postsoviet Reality β Snowdrop Escape.
0:00 - 2008 Escape
00:11 - 2009-2010 Snakes
00:20 - test animation (2010)
00:29 - 2012 Pushistov Newton
00:39 - 2012 Igla
00:48 - 2013 Sakhalin
00:58 -β¦
Music by Pawel Perepelica. Postsoviet Reality β Snowdrop Escape.
0:00 - 2008 Escape
00:11 - 2009-2010 Snakes
00:20 - test animation (2010)
00:29 - 2012 Pushistov Newton
00:39 - 2012 Igla
00:48 - 2013 Sakhalin
00:58 -β¦
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All 3D modelers need flexible Edge Maps, but making them can be a little confusing unless you learn this #Blender trick by RIley Brown:
β‘οΈ https://www.youtube.com/watch?v=Aa8gf1pwb4E
#3DArt #GameArt #Texturing
SHORT EXPLANATION IN THE CHAT:
β‘οΈ https://www.youtube.com/watch?v=Aa8gf1pwb4E
#3DArt #GameArt #Texturing
SHORT EXPLANATION IN THE CHAT:
π1
GameDev Pulse
Yay, #Bevy #RustLang game engine: https://youtu.be/TQt-v_bFdao #Tutorials
Yay, #Bevy #RustLang game engine, EP2-EP4:
https://www.youtube.com/watch?v=izhFutJiZgo
https://www.youtube.com/watch?v=xnGMw5j5Xdo
https://www.youtube.com/watch?v=4TjEo-gDgAg
https://www.youtube.com/watch?v=izhFutJiZgo
https://www.youtube.com/watch?v=xnGMw5j5Xdo
https://www.youtube.com/watch?v=4TjEo-gDgAg
YouTube
Learn Bevy 0.10 - EP2 - First Game Setup + Bundles and Resources - Bevy Tutorial
This is the second episode of my Bevy Game Engine video tutorial series teaching you how to use Bevy Game Engine version 0.10, a powerful game engine built with the Rust programming language that utilizes the entity component system (ECS) architecture. Withβ¦
β€2
Yes, the Abandoned Spaceship demo is now free and open source!
https://github.com/perfoon/Abandoned-Spaceship-Godot-Demo
#FOSS #Godot #GodotEngine
https://github.com/perfoon/Abandoned-Spaceship-Godot-Demo
#FOSS #Godot #GodotEngine
π6β€2π₯1
Simple wear mask from one of our recent posts: the mask and bevel normals are baked in #Blender and used in #GodotEngine to apply a smart wear effect to edges.
#Shaders #Materials #Godot
#Shaders #Materials #Godot
Spring sale is getting hotter than expected: You can add the game to your library for free!
https://store.steampowered.com/app/1712840/Tiny_Tinas_Assault_on_Dragon_Keep_A_Wonderlands_Oneshot_Adventure/
https://store.steampowered.com/app/1712840/Tiny_Tinas_Assault_on_Dragon_Keep_A_Wonderlands_Oneshot_Adventure/
π2
#Godot and #GitHub will host a Godot 4 Release Party next week alongside GDC. Sick!
#GodotEngine #GDC
#GodotEngine #GDC
π₯14
And Bells and Whistles moment: EmberGen 1.0 Release Trailer, which has so much VFX that you probably haven't seen that many annually.
https://www.youtube.com/watch?v=EJgA0LLq5TM
https://www.youtube.com/watch?v=EJgA0LLq5TM
YouTube
EmberGen 1.0 Release Trailer
JOIN OUR DISCORD: https://jangafx.com/discord
DOWNLOAD NOW: https://jangafx.com/try
In November 2019 we released EmberGen alpha and that propelled us to the forefront of many artists' radars. However, most were skeptical about the true viability of a realβ¦
DOWNLOAD NOW: https://jangafx.com/try
In November 2019 we released EmberGen alpha and that propelled us to the forefront of many artists' radars. However, most were skeptical about the true viability of a realβ¦
π₯1
#Valve greatest hit #SteamDeck was launched a year ago: the device significantly boosted game sales, driving people from AAA to experiments!
https://youtu.be/ELtzcpb_j38
https://youtu.be/ELtzcpb_j38
YouTube
Happy Birthday Steam Deck!
It's been one (amazing) year since we launched Steam Deck! In celebration, weβve put together a little video with highlights from Steam Deckβs first year, with an emphasis on all of YOU. Steam Deck wouldn't be such a success without everyone in the community.β¦
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