Rostyslav Zagornov blamed 11 bit studios and the freelance artist Steven Stone in direct theft of one of his old works to build up Frostpunk: Beyond the Ice. (shitty mobile game) official concept arts. It's obvious, that at least for this flying ship Steven used a copy of what Rostyslav created for his An-Laenort visual novel.
Within the game, several stolen pieces are shown as backgrounds on loading screens.
#Theft@GameDEV
#2DArt@GameDEV
#Legal@GameDEV
Within the game, several stolen pieces are shown as backgrounds on loading screens.
#Theft@GameDEV
#2DArt@GameDEV
#Legal@GameDEV
π±15π€3β€2π1
GameDev Pulse pinned Β«β Just updated my screen shader, drop it a star! The Ultimate Screen Effects shader has: Global: β’ Blur and Sharpening β’ Pixelation (scalable) β’ Chromatic Aberrations β’ Bloom booster β’ Halation β’ Vignette β’ Saturation β’ Color Filter MAIN + Shadows, Midtonesβ¦Β»
Since people are often making VR games in Unity, here's the Unreal startup guide:
https://www.youtube.com/watch?v=i3xNb5R_xos
#VR@GameDEV
#UE5@GameDEV
#UnrealEngine@GameDEV
https://www.youtube.com/watch?v=i3xNb5R_xos
#VR@GameDEV
#UE5@GameDEV
#UnrealEngine@GameDEV
YouTube
Create Your First VR Project in Unreal Engine 5 | Meta Quest 3 | Quick Setup Guide for Beginners
Kickstart your journey into virtual reality development with this comprehensive beginner's guide. Learn how to set up the Meta Quest 3 using a link cable, download and launch Unreal Engine 5, and create your first VR template project. This tutorial is designedβ¦
β€2π1
Imagine The Day Before, episode 2: this time a non-existent "company" is making yet another game that is too good to be true... it's a GTA VI ripoff that tries to get some $$$ and your personal data:
https://www.youtube.com/watch?v=r9CQBMzLjCA
https://www.youtube.com/watch?v=r9CQBMzLjCA
YouTube
Exposing PARADISE: The GTA 6 Scam That's Fooling EVERYONE
Exposing PARADISE: The GTA 6 Scam That's Fooling EVERYONE.
GTA 6 is Rockstar Games most anticipated game of all-time. Everyone is waiting till 2025 for the GTA 6 release date. But one company is trying to take advantage of this hype by allegedly releasingβ¦
GTA 6 is Rockstar Games most anticipated game of all-time. Everyone is waiting till 2025 for the GTA 6 release date. But one company is trying to take advantage of this hype by allegedly releasingβ¦
π5
GameDev Pulse
UPD: According to BioWare, they borrowed the technology called βStrand Based Hairβ from EA Sports. Which means, it's a custom solution, and it was already integrated into the engine (and utilized for EA Sports Football). I want the next Battlefield with theβ¦
Everyone asked and so they made a blog post about it:
https://www.ea.com/technology//news/strand-hair-dragon-age-the-veilguard
And it's somehow the shittiest text written by the most corporate language possible despite such an amazing topic to truly unwrap.
https://www.ea.com/technology//news/strand-hair-dragon-age-the-veilguard
And it's somehow the shittiest text written by the most corporate language possible despite such an amazing topic to truly unwrap.
Electronic Arts Inc.
Bringing Locks to Life With Strand Hair Technology in Dragon Age: The Veilguard
See how Frostbite and BioWare took Strand Hair tech to the next level, simulating up to 50,000 individual strands for over 100 hairstyles in Dragon Age: The Veilguard.
π₯4
Userbenchmark, the very questionable hardware comparison tool, known for its hate against AMD Ryzen, is down. Right before that they posted notorious bullshit about Ryzen 9800X3D, something like:
#Hardware@GameDEV
All reviews are fake, the 0.1% are actually horrible, everyone is lying, Intel is the best! π€‘
#Hardware@GameDEV
π22π1
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Looks bloody awesome π
https://store.steampowered.com/app/2691620/Milo_Demo/
#IndieGames@GameDEV
#Horrors@GameDEV
https://store.steampowered.com/app/2691620/Milo_Demo/
#IndieGames@GameDEV
#Horrors@GameDEV
β€9π±4π2π1π1
Finally, GIMP 3 is now at Release Candidate stage β you can actually use it in production!
π‘ The most important change is the support of non-destructive modifiers for layers and text. Before all the modifications were instantly baked into the image, which was a huge pain, compared to Photoshop.
https://www.gimp.org/news/2024/11/06/gimp-3-0-RC1-released/
#2DArt@GameDEV
#News@GameDEV
π‘ The most important change is the support of non-destructive modifiers for layers and text. Before all the modifications were instantly baked into the image, which was a huge pain, compared to Photoshop.
https://www.gimp.org/news/2024/11/06/gimp-3-0-RC1-released/
#2DArt@GameDEV
#News@GameDEV
β€12π«‘2
Forwarded from /v/ do Brasil (DOOM GUY)
Red Dead Redemption just got a must-have 3.4GB lore-friendly HD Texture Pack
According to the modder, this isnβt just a quick AI upscale project. Instead, he edited some textures by hand to sharpen and improve every detail while keeping the gameβs original look. The mod also includes new normal maps for each texture, matching the resolution of the main texture.
https://www.nexusmods.com/reddeadredemption/mods/397
According to the modder, this isnβt just a quick AI upscale project. Instead, he edited some textures by hand to sharpen and improve every detail while keeping the gameβs original look. The mod also includes new normal maps for each texture, matching the resolution of the main texture.
https://www.nexusmods.com/reddeadredemption/mods/397
π11
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Imagine a robot on a wire who is trying to safely get to his friends! The game is made with Godot π€©
https://store.steampowered.com/app/2666840/Robot_Detour/
#GodotEngine@GameDEV
#IndieGames@GameDEV
https://store.steampowered.com/app/2666840/Robot_Detour/
#GodotEngine@GameDEV
#IndieGames@GameDEV
β€7π3
STALKER 2 moderators are banning people on Steam for mentioning that their PC system requirements are not showing the right numbers and actually suggest that everyone is using upscaling.
It was previously confirmed by the community manager on Discord and now they are trying to erase this statement (but getting the Streisand effect).
#STALKER@GameDEV
#NVIDIA@GameDEV
It was previously confirmed by the community manager on Discord and now they are trying to erase this statement (but getting the Streisand effect).
#STALKER@GameDEV
#NVIDIA@GameDEV
π±20π11π6π6
Experimenting with some funky screen effects, based on patterns of tiny circles. Getting there!
#Shaders@GameDEV
#Shaders@GameDEV
π₯11β€3π1
Have you touched the grass recently? Don't forget to do it every now and then to stay healthy!
#OffTopic@GameDEV
#OffTopic@GameDEV
π15β€11
Introduction to the new Render Graph in Unity 6:
https://www.youtube.com/watch?v=U8PygjYAF7A
#Tutorials@GameDEV
#Unity@GameDEV
https://www.youtube.com/watch?v=U8PygjYAF7A
#Tutorials@GameDEV
#Unity@GameDEV
YouTube
Introduction to the Render Graph in Unity 6
Render Graph helps Unity's Render Pipeline optimize runtime rendering--that better performance provides broader and safer access for creating your own features. In this tutorial we create a dither effect Renderer Feature by using a Full Screen Shader Graphβ¦
β€4