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Game developers: physics is so hard! Relink07: hear me out… Torus gravity! A MOVING TORUS GRAVITY!
#GodotEngine@GameDEV
#Physics@GameDEV
#GodotEngine@GameDEV
#Physics@GameDEV
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Another amazing news: RTX 50 cards are unable to run PhysX in older games, since some of these titles rely on 32-bit version while RTX 50 only works with 64-bit one.
The list of affected games includes Borderlands 2, Metro: Last Light, AC Black Flag, Tom Clancy's Ghost Recon Advanced Warfare 2, Mirror's Edge, Mafia II, Batman: Arkham City, and more (full list).
#NVIDIA@GameDEV
#Physics@GameDEV
The list of affected games includes Borderlands 2, Metro: Last Light, AC Black Flag, Tom Clancy's Ghost Recon Advanced Warfare 2, Mirror's Edge, Mafia II, Batman: Arkham City, and more (full list).
#NVIDIA@GameDEV
#Physics@GameDEV
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GameDev Pulse
Another amazing news: RTX 50 cards are unable to run PhysX in older games, since some of these titles rely on 32-bit version while RTX 50 only works with 64-bit one. The list of affected games includes Borderlands 2, Metro: Last Light, AC Black Flag, Tom…
Someone tested how exactly PhysX CPU fallback looks like on RTX 5080 cards:
https://www.youtube.com/watch?v=_dUjUNrbHis
#Physics@GameDEV
#NVIDIA@GameDEV
#Hardware@GameDEV
https://www.youtube.com/watch?v=_dUjUNrbHis
#Physics@GameDEV
#NVIDIA@GameDEV
#Hardware@GameDEV
YouTube
RTX 5080 PhysX Performance - Mirrors Edge & Borderlands 2 (32-bit PhysX Not Supported on 50-Series)
50-series GPUs no longer support 32-bit PhysX, so in certain older games its forced to run on the CPU. This video demonstrates how poorly 32-bit PhysX runs without hardware acceleration that not even a 9800X3D can handle it.
Nvidia Drops 32-Bit PhysX Support…
Nvidia Drops 32-Bit PhysX Support…
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Amazing: we were just talking in chat about all the silly laws of conventional physics:
https://www.youtube.com/watch?v=mSAMITDO4jQ
#GameEngines@GameDEV
#Physics@GameDEV
https://www.youtube.com/watch?v=mSAMITDO4jQ
#GameEngines@GameDEV
#Physics@GameDEV
YouTube
Portal 2 but Math is Broken
What if you set pi to 4 or swapped sine and cosine in the Portal 2 engine?
Commissions open: https://ko-fi.com/portalrunner/commissions
Code available on GitHub: https://github.com/p2r3/sinswap
Thanks to dustyhobo for the amazing music, and thank you for…
Commissions open: https://ko-fi.com/portalrunner/commissions
Code available on GitHub: https://github.com/p2r3/sinswap
Thanks to dustyhobo for the amazing music, and thank you for…
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Oh, you dirty bastards 😅
https://www.youtube.com/watch?v=ClRH5HruUEQ
#Physics@GameDEV
#Tutorials@GameDEV
#GodotEngine@GameDEV
https://www.youtube.com/watch?v=ClRH5HruUEQ
#Physics@GameDEV
#Tutorials@GameDEV
#GodotEngine@GameDEV
YouTube
Godot Gets Jiggle Physics
With the recent feature packed release of Godot 4.4 several new features were added to the popular open source game engine. Today we look at one of those new features... "Jiggle Physics". In this video/tutorial we will show you how easy it is to setup jiggle…
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Yay, let's destroy something, my dear fans of Chaos!
https://www.youtube.com/watch?v=1DK46of-Syg
#UnrealEngine@GameDEV
#Physics@GameDEV
#Tutorials@GameDEV
https://www.youtube.com/watch?v=1DK46of-Syg
#UnrealEngine@GameDEV
#Physics@GameDEV
#Tutorials@GameDEV
YouTube
#UE5 Series: Chaos Destruction | Complete Guide Part 1
- You can support this channel via https://www.patreon.com/sarkamari
- Check out my Unreal Engine playlist for more videos like this one: https://www.youtube.com/playlist?list=PLbvsJz5ZcmxF9fclMrFPfdRA77crIZAUs
- You can access our online shop via: https…
- Check out my Unreal Engine playlist for more videos like this one: https://www.youtube.com/playlist?list=PLbvsJz5ZcmxF9fclMrFPfdRA77crIZAUs
- You can access our online shop via: https…
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Oddly enough, NVIDIA decided they need some good news too and finally open sourced the GPU kernel for Physx.
For a few years their physics library was open source in general, but was able to run on a CPU if NVIDIA GPU wasn't found. Now it's in the past and 3rd party GPUs may become compatible.
They also messed up with RTX 50, which is on a hardware level unable to run 32-bit Physx in old games. It may be fixed by some software tricks now.
#NVIDIA@GameDEV
#Physics@GameDEV
#FOSS@GameDEV
For a few years their physics library was open source in general, but was able to run on a CPU if NVIDIA GPU wasn't found. Now it's in the past and 3rd party GPUs may become compatible.
They also messed up with RTX 50, which is on a hardware level unable to run 32-bit Physx in old games. It may be fixed by some software tricks now.
#NVIDIA@GameDEV
#Physics@GameDEV
#FOSS@GameDEV
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Galaxy Simulator with per-pixel physics
https://github.com/NarcisCalin/Galaxy-Engine
#Physics@GameDEV
https://github.com/NarcisCalin/Galaxy-Engine
#Physics@GameDEV
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The default VehicleBody3D in Godot has sliding issues, but this fella fixed them
#GodotEngine@GameDEV
#Physics@GameDEV
#GodotEngine@GameDEV
#Physics@GameDEV
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A very handy plugin for animations in Blender:
https://www.youtube.com/watch?v=S-itfgj37GE
#Blender@GameDEV
#Physics@GameDEV
#Animation@GameDEV
https://www.youtube.com/watch?v=S-itfgj37GE
#Blender@GameDEV
#Physics@GameDEV
#Animation@GameDEV
YouTube
Wiggle Bones 2 Blender addon and how to use it
https://github.com/shteeve3d/blender-wiggle-2
🔗Links
Patreon: https://www.patreon.com/joeycarlino
Discord Server: https://discord.gg/dvmAZdwf5e
Gumroad Shop: https://gumroad.com/joeycarlino?a=844339507
Blender Market Shop: https://blendermarket.com/crea…
🔗Links
Patreon: https://www.patreon.com/joeycarlino
Discord Server: https://discord.gg/dvmAZdwf5e
Gumroad Shop: https://gumroad.com/joeycarlino?a=844339507
Blender Market Shop: https://blendermarket.com/crea…
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Parkour! Parkour!!!
https://www.youtube.com/watch?v=16MkStKYmJE
#Parkour@GameDEV
#GameDesign@GameDEV
#Physics@GameDEV
https://www.youtube.com/watch?v=16MkStKYmJE
#Parkour@GameDEV
#GameDesign@GameDEV
#Physics@GameDEV
YouTube
You can double jump in Mirror's Edge. Here's how (and why)
man tries to flip but fails to hit the ground every time... tragic
Merch!!: https://epicswag.nl
Patreon: https://patreon.com/zweek
Twitch: https://twitch.tv/zweek
Bluesky: https://zweek.bsky.social
Music used (in order of appearance):
The Concept of Love…
Merch!!: https://epicswag.nl
Patreon: https://patreon.com/zweek
Twitch: https://twitch.tv/zweek
Bluesky: https://zweek.bsky.social
Music used (in order of appearance):
The Concept of Love…
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Destructible buildings are being tested in Battlefield 6
Folks, there should be a middle ground between “I can knock over a building with a sledgehammer in 12 hits” and “buildings are indestructible”
#Battlefield@GameDEV
#Physics@GameDEV
#Battlefield@GameDEV
#Physics@GameDEV
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Physics in games is such a forbidden knowledge, that modern developers can't make a fabric in games, which was absolutely possible 20 years ago!
To be even more precise: Ico from 2001 used to have a fairly good cloth simulation, which was 24 years ago. And Red Faction from the same year. How did we end up with THIS?
#Physics@GameDEV
#WTF@GameDEV
To be even more precise: Ico from 2001 used to have a fairly good cloth simulation, which was 24 years ago. And Red Faction from the same year. How did we end up with THIS?
#Physics@GameDEV
#WTF@GameDEV
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