As usual, #XBox just launched Call of Duty Black Ops 6 and covered it up with another sad story of their imminent death as the hardware company!
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Warning: the new Call of Duty is ALWAYS online, so you can be instantly kicked from SINGLE PLAYER mode on any platform in case of even tiny connection issues⦠#CallOfDuty #Activision #WTF
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Despite my hate to cloud-based features, there is one I liked recently: Avenge quests in Valhalla!
Every hour or so you can find a dead player and look around for NPCs who killed him to avenge. Once I found a fella who died... TO A SNAKE. You can't die from a snake in this game, it's ridiculous, dammit, they are too weak and slow π€£
And yes, those are chickens on the screenshot I found online about this feature π€‘
#GameDesign #Ubisoft
Every hour or so you can find a dead player and look around for NPCs who killed him to avenge. Once I found a fella who died... TO A SNAKE. You can't die from a snake in this game, it's ridiculous, dammit, they are too weak and slow π€£
And yes, those are chickens on the screenshot I found online about this feature π€‘
#GameDesign #Ubisoft
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All new #Intel Ultra (rebranded High-end CPUs) are absolutely useless for gaming. They are worse than 14-gen, 12-gen, and especially Ryzen with 3D cache (aka X3D).
Yes, their power consumption is way more reasonable than 14-gen (that ended up with massive hardware corruption), but this doesn't explain how they are somewhere at 10-gen level for a much higher price!
And the Ryzen 9000 X3D models will be fully announced this November and will crush Intel even further.
#Hardware #CPUs
Yes, their power consumption is way more reasonable than 14-gen (that ended up with massive hardware corruption), but this doesn't explain how they are somewhere at 10-gen level for a much higher price!
And the Ryzen 9000 X3D models will be fully announced this November and will crush Intel even further.
#Hardware #CPUs
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Before going to bed, folks, don't forget to add a β Star to my repo on GitHub! (it really helps)
I'm planning to add more features and fix scaling during the weekend (and eat donuts). Currently testing some mad ideas.
https://github.com/ArseniyMirniy/Godot-4-Color-Correction-and-Screen-Effects
I'm planning to add more features and fix scaling during the weekend (and eat donuts). Currently testing some mad ideas.
https://github.com/ArseniyMirniy/Godot-4-Color-Correction-and-Screen-Effects
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Fake Grand Theft Auto 5 passed Apple App Store review. Yep, someone really have had to read this description, at least two people played it for 40 minutes, and then approved it...
It's taken down already, but still: the fake was available since early September and was apparently released by German motion designer Bastian Schifter. Some people say, the link still works, but for us it's an infinite loading: https://apps.apple.com/us/app/id6670371776
#Apple #Rockstar #GTA #WTF
It's taken down already, but still: the fake was available since early September and was apparently released by German motion designer Bastian Schifter. Some people say, the link still works, but for us it's an infinite loading: https://apps.apple.com/us/app/id6670371776
#Apple #Rockstar #GTA #WTF
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Sebastian McBride shared a behind-the-scenes look at the βDicky Twister Clubβ location from Cyberpunk 2077 Phantom Liberty.
#LevelDesign #Blocktober
#LevelDesign #Blocktober
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Weebl (Jonathan "Jonti" Picking) relaunched his best songs in native 4K:
https://www.youtube.com/watch?v=4GyzbjXr8-U #Music #2DArt #Animations #VectorArt
https://www.youtube.com/watch?v=4GyzbjXr8-U #Music #2DArt #Animations #VectorArt
YouTube
Savlonic : The driver : 4K
To celebrate the new Savlonic Album's Launch at the end of this month I've redone the videos in 4K. So many pixels. Get ready for Ultraviolet.
This was animated by the wonderful Peab0.
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This was animated by the wonderful Peab0.
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GameDev Pulse
Warning: the new Call of Duty is ALWAYS online, so you can be instantly kicked from SINGLE PLAYER mode on any platform in case of even tiny connection issues⦠#CallOfDuty #Activision #WTF
I wasn't kidding, by you know what? Dunkey isn't kidding this time, he's damn serious!
https://www.youtube.com/watch?v=R9cHgX49QLw #CallofDuty #Activision #WTF
https://www.youtube.com/watch?v=R9cHgX49QLw #CallofDuty #Activision #WTF
YouTube
Call of Duty 22 : Black Ops 6
Our games launch https://bigmode.com/games
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GameDev Pulse
Before going to bed, folks, don't forget to add a β Star to my repo on GitHub! (it really helps) I'm planning to add more features and fix scaling during the weekend (and eat donuts). Currently testing some mad ideas. https://github.com/ArseniyMirniy/Godotβ¦
GITHUB LINK
1. Covered up Godot bug by adding some space between all nodes and all frames. It allows to view and edit all three shaders on 100-150% scale of OS/Editor, so 14"+ screens are OK.
2. All three versions now have vignette (it's a simple effect, so it's reasonable).
3. I've added a fancy halation effect (it imitates film overburn and is more noticeable in red channel). Always use it with built-in Bloom. Film grain is desirable for it, I'll add it later on.
4. A lot of features were fixed and fine-tuned, so it is harder to break or clip image while using.
5. Several values were renamed, for example: Brightness is now Exposure (since it is more accurate).
6. Despite promising, I haven't added Chromatic Aberration yet, since I hate it and will leave it for later.
1. Covered up Godot bug by adding some space between all nodes and all frames. It allows to view and edit all three shaders on 100-150% scale of OS/Editor, so 14"+ screens are OK.
2. All three versions now have vignette (it's a simple effect, so it's reasonable).
3. I've added a fancy halation effect (it imitates film overburn and is more noticeable in red channel). Always use it with built-in Bloom. Film grain is desirable for it, I'll add it later on.
4. A lot of features were fixed and fine-tuned, so it is harder to break or clip image while using.
5. Several values were renamed, for example: Brightness is now Exposure (since it is more accurate).
6. Despite promising, I haven't added Chromatic Aberration yet, since I hate it and will leave it for later.
β€8
Forwarded from /v/ do Brasil (DOOM GUY)
Someone has been leaking some short videos of the game
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Wait, wasn't there PrScr already? π€ Since the first software implementation was initially created in the 1960s and became widespread by the 1980s.
By the late 90s, all keyboards were packed with PrScr key and it was fully supported in Windows 95. Which means, videos like these are misleading: this device was only for TV screenshots (or VHS ones) and they were barely usable for a wide audience.
By the late 90s, all keyboards were packed with PrScr key and it was fully supported in Windows 95. Which means, videos like these are misleading: this device was only for TV screenshots (or VHS ones) and they were barely usable for a wide audience.
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GameDev Pulse
And the biggest Unreal Engine hater out there released his new video: this time about frame analysis and what is the bottleneck in UE5 https://www.youtube.com/watch?v=QAbEE9bLfBg #UE5 #UnrealEngine #Rendering #GameEngines
YouTube
The Price of Realism? | SH2R Optimization From The GPU Perspective
In this video, we dive into how Unreal Engine 5 Nanite technology continues to drag down your game's performance In Silent Hill 2 Remake. Debunk misleading claims made in the community regarding performance and offer clear insight on what could have beenβ¦
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