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Just created a simple color grading shader graph for Godot 4!

💡 It can control color temperature and green tint of the whole image + separately apply additional values for bright and dark areas (if needed).

Godot already provides LUT support and color correction via textures, but this one is much easier to use and achieve artistic vision for a casual audience.

Will share it later on GitHub with some more examples!

#GameArt #TechnicalArt #GodotEngine #Shaders
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