Forwarded from /v/ do Brasil (DOOM GUY)
A trillion-dollar company needs to use AI to save money. If you look closely, the zombie character in the picture has six fingers. Call of Duty enthusiasts have long speculated that the developers of Black Ops 6 might be utilizing AI to design their map layouts. This theory gained further traction with the recent update with this new loading screen, which seemingly confirms that AI is indeed being employed in certain aspects of the game.
π4π±3β€2π1
A very short explanation on the whole Concord drama!
Fun fact: the TV episode is still planned for December 10, so stay tuned π
https://www.youtube.com/watch?v=T4aoChq7y18
#PlayStation@GameDEV
#Concord@GameDEV
Fun fact: the TV episode is still planned for December 10, so stay tuned π
https://www.youtube.com/watch?v=T4aoChq7y18
#PlayStation@GameDEV
#Concord@GameDEV
YouTube
The Absolute Chaos of Concord
π Get an exclusive NordVPN deal + 4 months extra
here β https://nordvpn.com/bigboss Itβs risk-free
with Nordβs 30-day money-back guarantee! βοΈ
Concord was a sizeable investment for Sony. Here's how it panned out.
LINKS
Twitter - https://twitter.com/bigbosstubeβ¦
here β https://nordvpn.com/bigboss Itβs risk-free
with Nordβs 30-day money-back guarantee! βοΈ
Concord was a sizeable investment for Sony. Here's how it panned out.
LINKS
Twitter - https://twitter.com/bigbosstubeβ¦
π9
It's fine to have 100+ hours games but not fine if EVERY GAME tries to be a 100 hour game.
#GameDesign@GameDEV
VIA
#GameDesign@GameDEV
VIA
β€22
After leaving PUBG, its creator moved to a planet-scale survival games (and the demo is free on Steam).
For now, it looks bland and even as a tech demo it lacks anything memorable β just rocks and trees around.
The second project is Prologue: Go Wayback! and it looks way better, but isn't available yet.
π€ Are you into it?
https://www.youtube.com/watch?v=XvK-bQwd03g
#Procedural@GameDEV
#WTF@GameDEV
For now, it looks bland and even as a tech demo it lacks anything memorable β just rocks and trees around.
The second project is Prologue: Go Wayback! and it looks way better, but isn't available yet.
π€ Are you into it?
https://www.youtube.com/watch?v=XvK-bQwd03g
#Procedural@GameDEV
#WTF@GameDEV
YouTube
What we've been up to at PLAYERUNKNOWN Productions
Wishlist Prologue on Steam: https://prologue.pp.studio
Download Preface on Steam: https://preface.pp.studio
Join the Community: https://go.pp.studio/Discord
More on Prologue: https://go.pp.studio/PrologueComesToSteam
More on Preface: https://go.pβ¦
Download Preface on Steam: https://preface.pp.studio
Join the Community: https://go.pp.studio/Discord
More on Prologue: https://go.pp.studio/PrologueComesToSteam
More on Preface: https://go.pβ¦
β€2
Godot 4 Bistro vs. Bistro with Color Correction, Panini Projection, Chromatic Aberrations, and stuff (Shader).
The default Look is way too saturated and warm (even for sunset), up to the point where certain areas were crushed and details were lost. Be wise: colors are contextual!
#GodotEngine@GameDEV
#Shaders@GameDEV
The default Look is way too saturated and warm (even for sunset), up to the point where certain areas were crushed and details were lost. Be wise: colors are contextual!
#GodotEngine@GameDEV
#Shaders@GameDEV
π12π€5
GameDev Pulse
Godot 4 Bistro vs. Bistro with Color Correction, Panini Projection, Chromatic Aberrations, and stuff (Shader). The default Look is way too saturated and warm (even for sunset), up to the point where certain areas were crushed and details were lost. Be wise:β¦
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Pixelation + Posterization look:
You are one step away from making your own Lethal Company!
#Shaders@GameDEV
#RetroGames@GameDEV
#GodotEngine@GameDEV
You are one step away from making your own Lethal Company!
#Shaders@GameDEV
#RetroGames@GameDEV
#GodotEngine@GameDEV
π10π₯3
Digital Foundry checked Indiana Jones game and whoa: imagine an RTX game that works without flickering and blurry image?
The engine uses a combination of technologies to only trace light where needed, so even Series S is running the game at 1080p or higher at stable 60 FPS. Dark regions of the image and interior scenes are very stable, even if they are mixed with brightly lit parts of the frame.
All thanks to a modded ID Tech engine (an improved version from DOOM Eternal) β Machine Games called their fork "Motor Engine" which will make it nearly impossible to Google.
But despite the dumb name, the exceptional quality and performance is exactly why in-house engines are superior to Unreal Engine 5, which would drop the resolution to 576p and call it a day.
https://www.youtube.com/watch?v=b8I4SsQTqaY
#Bethesda@GameDEV
#UnrealEngine@GameDEV
#IDTech@GameDEV
The engine uses a combination of technologies to only trace light where needed, so even Series S is running the game at 1080p or higher at stable 60 FPS. Dark regions of the image and interior scenes are very stable, even if they are mixed with brightly lit parts of the frame.
All thanks to a modded ID Tech engine (an improved version from DOOM Eternal) β Machine Games called their fork "Motor Engine" which will make it nearly impossible to Google.
But despite the dumb name, the exceptional quality and performance is exactly why in-house engines are superior to Unreal Engine 5, which would drop the resolution to 576p and call it a day.
https://www.youtube.com/watch?v=b8I4SsQTqaY
#Bethesda@GameDEV
#UnrealEngine@GameDEV
#IDTech@GameDEV
YouTube
Indiana Jones And The Great Circle - Digital Foundry Tech Review - Xbox Series X|S - HDR Video!
Indiana Jones and the Great Circle is one of the best licensed games we've ever seen - brilliant for Indy fans and enjoyers of great games in general, while packing some excellent technology. Machine Games has indeed 'knocked it out of the park'. In thisβ¦
π₯9π3π2
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Fellas, we have a Pixel Art Christmas Possum for you today! π
#PixelArt@GameDEV
#2DArt@GameDEV
(Can't find an author)
#PixelArt@GameDEV
#2DArt@GameDEV
(Can't find an author)
π5β€4
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Finally, a perfect Godot Engine game!
https://store.steampowered.com/app/3380740/Boo_Are_you_scared_The_Chests_Game/
#meme@GameDEV
#cats@GameDEV
#GodotEngine@GameDEV
https://store.steampowered.com/app/3380740/Boo_Are_you_scared_The_Chests_Game/
#meme@GameDEV
#cats@GameDEV
#GodotEngine@GameDEV
π18
GameDev Pulse
Digital Foundry checked Indiana Jones game and whoa: imagine an RTX game that works without flickering and blurry image? The engine uses a combination of technologies to only trace light where needed, so even Series S is running the game at 1080p or higherβ¦
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You can take pictures of cats and get XP! Was it in the movies?!
β€15
Blizzard's ex-president has tried to slightly alter the universe and make it look like Marvel's Black Widow is a ripoff from Overwatch character. But Twitter has community notes!
π₯ Meanwhile, Marvel Rivals is a huge hit and peaked at 444 300 players on Steam! I assume, Concord devs are losing their minds right now β what could be done with appealing characters and without banning 180+ countries to force PSN.
#Blizzard@GameDEV
#MarvelRivals@GameDEV
π₯ Meanwhile, Marvel Rivals is a huge hit and peaked at 444 300 players on Steam! I assume, Concord devs are losing their minds right now β what could be done with appealing characters and without banning 180+ countries to force PSN.
#Blizzard@GameDEV
#MarvelRivals@GameDEV
π19
Someone is making his own Gothic inspired RPG in Godot 3.6:
https://www.youtube.com/watch?v=TW83JF85GzY
#GodotEngine@GameDEV
#IndieGames@GameDEV
#RPG@GameDEV
https://www.youtube.com/watch?v=TW83JF85GzY
#GodotEngine@GameDEV
#IndieGames@GameDEV
#RPG@GameDEV
YouTube
Edgecut - Combat - Godot 3.6 Devlog
Lots of new stuff bits by bits.
Discord: https://discord.gg/DfBCe3rvWk
Discord: https://discord.gg/DfBCe3rvWk
π₯13
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A nice explanation of the creative process by Mortal Rite developers!
#GameDesign@GameDEV
#ArtDirection@GameDEV
#GameDesign@GameDEV
#ArtDirection@GameDEV
π₯11π5β€1
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The Thing Remastered looks amazing!
Jokes aside: the remaster has 97% positive reviews on Steam. It feels a little outdated in design philosophy, but is still a great experience and feels terrifying.
I played the original game about 20 years ago or something like that. Still have shivers!
Jokes aside: the remaster has 97% positive reviews on Steam. It feels a little outdated in design philosophy, but is still a great experience and feels terrifying.
I played the original game about 20 years ago or something like that. Still have shivers!
β€8π7
GameDev Pulse
After leaving PUBG, its creator moved to a planet-scale survival games (and the demo is free on Steam). For now, it looks bland and even as a tech demo it lacks anything memorable β just rocks and trees around. The second project is Prologue: Go Wayback!β¦
I've tried the new game from the creator of PUBG:
Imagine a bland open world, where trees and rocks are not physical, so you walk through them, there's only a flashlight and waypoints setter. And the only "unique" feature is the fact that the map is big as a planet (maybe like a Spore planet, not Earth).
It looks bad and works at 40-60 FPS on 3060 Ti (1440p) with significant frame pacing issues. I'm confused about the purpose of such a demo.
Imagine a bland open world, where trees and rocks are not physical, so you walk through them, there's only a flashlight and waypoints setter. And the only "unique" feature is the fact that the map is big as a planet (maybe like a Spore planet, not Earth).
It looks bad and works at 40-60 FPS on 3060 Ti (1440p) with significant frame pacing issues. I'm confused about the purpose of such a demo.
π15π«‘2
This fella made a plugin to import the Skyrim map into Unreal Engine 5. It's not a mod and not a graphical improvement by default. He just wanted a vanilla map in UE5 and made it.
https://www.youtube.com/watch?v=UvIlOSLxPxg
#Skyrim@GameDEV
#UnrealEngine@GameDEV
https://www.youtube.com/watch?v=UvIlOSLxPxg
#Skyrim@GameDEV
#UnrealEngine@GameDEV
YouTube
Skyrim in Unreal Reveal Trailer (Unofficial)
Greetings !
I'm happy to announce that my personal project to import Skyrim into Unreal Engine 5 is finally complete.
All assets are Vanilla. My goal wasn't to upgrade graphics (other modders do this better), but to be able to read Skyrim's ESM data fileβ¦
I'm happy to announce that my personal project to import Skyrim into Unreal Engine 5 is finally complete.
All assets are Vanilla. My goal wasn't to upgrade graphics (other modders do this better), but to be able to read Skyrim's ESM data fileβ¦
π₯7