We live in a wonderful time of remakes that are actually better than modern games.
Everyone is playing The Witcher 3 update, reviews of Dead Space are better than the new game from the creator of Dead Space.
Everyone is playing The Witcher 3 update, reviews of Dead Space are better than the new game from the creator of Dead Space.
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Another visual Demo made with #Godot 4, this time a realistic character:
https://twitter.com/talesrt/status/1618416477341908993
#GodotEngine #GameArt #Characters
https://twitter.com/talesrt/status/1618416477341908993
#GodotEngine #GameArt #Characters
X (formerly Twitter)
Tales art on X
Made a character test in @godotengine 4. Pretty impressive results. Can't wait to finish it and release the full project files.
#madewithgodot #godoengine #indiegame
#madewithgodot #godoengine #indiegame
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nanite-in-fortnite-chapter-4-wpodistancecull-4b989c889705.gif
14.7 MB
Here are some notes from the team that upgraded #Fortnite to be compatible with #UnrealEngine Nanite system.
https://www.unrealengine.com/en-US/tech-blog/bringing-nanite-to-fortnite-battle-royale-in-chapter-4
#UE #Unreal #UE5 #Nanite
https://www.unrealengine.com/en-US/tech-blog/bringing-nanite-to-fortnite-battle-royale-in-chapter-4
#UE #Unreal #UE5 #Nanite
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A very interesting trend of EA best-accepted titles. Space is the most popular topic and remakes are getting very promising sales and reviews.
PS. New brands are also possible: It Takes Two and A Way Out both sold very well β Josef Fares brings huge success to EA with solid sales and serious awards.
But NFS Unbound and Lost in Random are barely making any profits, they failed at defining the target audience and it was probably obvious long before their releases.
PS. New brands are also possible: It Takes Two and A Way Out both sold very well β Josef Fares brings huge success to EA with solid sales and serious awards.
But NFS Unbound and Lost in Random are barely making any profits, they failed at defining the target audience and it was probably obvious long before their releases.
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GameDev Pulse
A very interesting trend of EA best-accepted titles. Space is the most popular topic and remakes are getting very promising sales and reviews. PS. New brands are also possible: It Takes Two and A Way Out both sold very well β Josef Fares brings huge successβ¦
But also EA shutting down Battlefield Mobile and Apex Legends Mobile β both games were extremely well made, but required too long gameplay sessions for mobile platforms.
It reminds me of 2013 when they discontinued all F2P online projects, including Battlefield Heroes. They were unable to monetize them properly.
It reminds me of 2013 when they discontinued all F2P online projects, including Battlefield Heroes. They were unable to monetize them properly.
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