My favorite Kuvahara filter as #Unity shader:
https://m.youtube.com/watch?v=LDhN-JK3U9g #Shaders #NPR #Rendering
https://m.youtube.com/watch?v=LDhN-JK3U9g #Shaders #NPR #Rendering
YouTube
This is the Kuwahara Filter
30 years ago a man attempted to denoise medical imagery and unknowingly set off a chain reaction of research developments leading to a modern day post processing effect that transforms images into paintings, but how did he do it?
Download my GShade shaderโฆ
Download my GShade shaderโฆ
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Before making unique gameplay features, check whether they are useful or just awkward. If no one ever done this before, try to figure out why.
#GameDesign
#GameDesign
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Forwarded from /v/ do Brasil (DOOM GUY)
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Elden Ring if it was made by Ubisoft
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GameDev Pulse
After all these years I've tried Battlefield Hardline as a single player game... and it's quite good for something that has been released a decade ago with medium-budget! Online is dead, but if it's gonna be on sale for $5 or if you have it already โ canโฆ
Same thoughts regarding #Titanfall2 โ it's nice, a bit old-fashioned, and plays well even on hard difficulty. Get it on sale or finally complete the story if you only played it online!
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Oddly enough, #Halo games from now on will be developed on Unreal Engine:
https://m.youtube.com/watch?v=FDgR1FRJnF8 #UE5 #UnrealEngine #Microsoft #GameEngines
This is very concerning: CDPR moved to Unreal, Halo is transferring, and many others will follow. To a privately owned game engine that only Epic Games can control. Lack of competition is always bad for end users.
Can't argue that Halo on Unreal 5 looks fantastic! ๐คฉ
https://m.youtube.com/watch?v=FDgR1FRJnF8 #UE5 #UnrealEngine #Microsoft #GameEngines
This is very concerning: CDPR moved to Unreal, Halo is transferring, and many others will follow. To a privately owned game engine that only Epic Games can control. Lack of competition is always bad for end users.
Can't argue that Halo on Unreal 5 looks fantastic! ๐คฉ
YouTube
A New Dawn | Halo Studios
With multiple Unreal-powered projects in development, we're entering the next chapter of the franchise and changing the recipe for how we make Halo games.
Join members of the Halo Studios Team and go behind the scenes with โProject Foundryโ โ a multi-disciplineโฆ
Join members of the Halo Studios Team and go behind the scenes with โProject Foundryโ โ a multi-disciplineโฆ
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After all these years, Rockstar Games will release RDR on PC:
https://www.youtube.com/watch?v=mnvc6uC6xZE #RockstarGames #PC
https://www.youtube.com/watch?v=mnvc6uC6xZE #RockstarGames #PC
YouTube
Red Dead Redemption and Undead Nightmare Coming to PC October 29
For the first time in its storied legacy, John Marstonโs beloved journey can be experienced on PC in stunning, new detail, with both Red Dead Redemption and its iconic zombie-horror companion story, Undead Nightmare, arriving to PC on October 29.
In collaborationโฆ
In collaborationโฆ
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Bioware just announced some of their Accessibility features in Dragon Age: The Veilguard.
The game has very flexible difficulty settings (jokes about journalists can be placed here), including fully custom setup.
Players can also hide a lot of UI elements, adjust size, use accessibility SFX, disable motion blur and camera shake, and many more. The FOV slider will be available since day-1, not like other games who are adding it as the patch after a few weeks.
#EA #Bioware #DragonAge #RPG
The game has very flexible difficulty settings (jokes about journalists can be placed here), including fully custom setup.
Players can also hide a lot of UI elements, adjust size, use accessibility SFX, disable motion blur and camera shake, and many more. The FOV slider will be available since day-1, not like other games who are adding it as the patch after a few weeks.
#EA #Bioware #DragonAge #RPG
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The early access to the new Dragon Ball game surpassed 91000 concurrent players at launch day. It has 93% positive reviews and people seem happy! ๐
#Anime #DragonBall #FightingGame
#Anime #DragonBall #FightingGame
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