#Godot Engine 4.0 branch, that is still in development, now supports a bit more of #VulkanAPI – the famous materials demo is working!
#GodotEngine #GameEngine #GameDev
https://twitter.com/reduzio/status/1173038174584659969
#GodotEngine #GameEngine #GameDev
https://twitter.com/reduzio/status/1173038174584659969
Twitter
Juan Linietsky
Still many bugs left, but Vulkan based renderer looking a whole lot better!
#GodotEngine TPS Demo: The improved GI allows you to make the most complicated lighting, that can be calculated dynamically!
#Godot #VulkanAPI #Vulkan #Rendering #GlobalIllumination
#Godot #VulkanAPI #Vulkan #Rendering #GlobalIllumination
#VulkanAPI presentation, just as the bookmark 😊
https://www.khronos.org/assets/uploads/apis/Vulkan-1-2-Launch_Jan20.pdf
https://www.khronos.org/assets/uploads/apis/Vulkan-1-2-Launch_Jan20.pdf