LMAO: The most overcomplicated way to make color palettes in #GodotEngine (with #ColorTheory in mind):
https://www.youtube.com/watch?v=AAPEfWWWT-k
https://www.youtube.com/watch?v=AAPEfWWWT-k
YouTube
Generating color palettes: the over-engineered way
Support my channel: https://ko-fi.com/bauxite
Follow me on Twitter: https://twitter.com/bauxitedev
Listen to my music: https://kenophos.bandcamp.com/
Ever wondered how computers deal with colors? And how they can generate random color palettes? And how they…
Follow me on Twitter: https://twitter.com/bauxitedev
Listen to my music: https://kenophos.bandcamp.com/
Ever wondered how computers deal with colors? And how they can generate random color palettes? And how they…
Game UI database has been upgraded to provide better search tools, video support, color analysis tools, and more. And it's still free!
https://www.gameuidatabase.com #UIUX #Free #GameArt #ColorTheory #ArtDirection
https://www.gameuidatabase.com #UIUX #Free #GameArt #ColorTheory #ArtDirection
❤13
A nice touch on Color Theory that is also affecting modern games: you can have a very limited variety of saturated objects on screen to keep it appealing.
And you have to either desaturate the whole image or limit the variety around 1-2 compatible tones.
https://www.youtube.com/watch?v=-HEGegeJo7g
#ColorTheory@GameDEV
#ArtDirection@GameDEV
And you have to either desaturate the whole image or limit the variety around 1-2 compatible tones.
https://www.youtube.com/watch?v=-HEGegeJo7g
#ColorTheory@GameDEV
#ArtDirection@GameDEV
YouTube
Why the MCU Turned Grey (And How They Fixed It)
A while ago, Patrick H. Willems put out a video asking why MCU movies looked so grey and desaturated. He concluded that it was because the newer marvel movies were shot digitally and not being graded properly. It was a good question, but both I and a lot…
👍5
GameDev Pulse
Finally, my Godot 4 Screen Effects shader has been released into Stable version and explained in details! https://www.youtube.com/watch?v=38JYL-KEEoc #Shaders@GameDEV #GodotEngine@GameDEV
Epic Games shared their vision of color theory, to highlight the path of the pixel from textures to the screen:
https://www.youtube.com/watch?v=II_rnWU7Uq8
#UnrealEngine@GameDEV
#ColorTheory@GameDEV
https://www.youtube.com/watch?v=II_rnWU7Uq8
#UnrealEngine@GameDEV
#ColorTheory@GameDEV
YouTube
From Texture to Display: The Color Pipeline of a Pixel in Unreal Engine | Unreal Fest 2024
Watch this recorded session from Unreal Fest Seattle 2024 that explores the processing of pixels through the renderer, with particular concentration on the color transforms that occur and the user controls to alter that pipeline.
The talk begins with some…
The talk begins with some…
🔥4
That's some forbidden magic: in literally every graphics editor color picker will change the real value (brightness) of color when you change hue and saturation.
The reason behind it is hard to explain, but it all starts with how we see and process colors by our mind (absolutely inconsistent).
https://www.youtube.com/watch?v=gJ2HOj22gDo
#Tutorials@GameDEV
#ColorTheory@GameDEV
The reason behind it is hard to explain, but it all starts with how we see and process colors by our mind (absolutely inconsistent).
https://www.youtube.com/watch?v=gJ2HOj22gDo
#Tutorials@GameDEV
#ColorTheory@GameDEV
YouTube
Something strange you should know about color | QUICK ESSENTIALS
FULL ART LESSONS: https://www.marcobucciartstore.com
Learn a very important color theory for both digital and traditional art. Good for any digital art app, and applicable for character design, concept art, and illustration of all kinds!
-- LINKS --
Patreon:…
Learn a very important color theory for both digital and traditional art. Good for any digital art app, and applicable for character design, concept art, and illustration of all kinds!
-- LINKS --
Patreon:…
👍2🔥2