The last big URL shortener Bitly will show ads for users. Promo pages are also gonna be shown for old links.
Honestly, a dark times, my fellas! The majority of links are no longer maintained, accounts are forgotten, but those are still in use. They will monetize all of that.
#Monetization@GameDEV
Honestly, a dark times, my fellas! The majority of links are no longer maintained, accounts are forgotten, but those are still in use. They will monetize all of that.
#Monetization@GameDEV
π’12β€1
GameDev Pulse
The last big URL shortener Bitly will show ads for users. Promo pages are also gonna be shown for old links. Honestly, a dark times, my fellas! The majority of links are no longer maintained, accounts are forgotten, but those are still in use. They willβ¦
And you can't delete those links even if you want to! Any links you created since Bitly was founded are now permanent. How the heck is this even legal?
π±7β€1
Yeah, I can relate: the art direction always wins and modern gaming is often BLAND AF.
But they are also unable to make anything meaningful with the UI, immersive elements, animations, and AI. The things that work in the original Stalker trilogy, METRO games, and many other similar projects.
https://www.youtube.com/watch?v=jef3zeB1Z9M
#ArtDirection@GameDEV
#Rendering@GameDEV
#UnrealEngine@GameDEV
But they are also unable to make anything meaningful with the UI, immersive elements, animations, and AI. The things that work in the original Stalker trilogy, METRO games, and many other similar projects.
https://www.youtube.com/watch?v=jef3zeB1Z9M
#ArtDirection@GameDEV
#Rendering@GameDEV
#UnrealEngine@GameDEV
YouTube
Why STALKER 2 (and UE5) are a massive disappointment
A superficial and unfair analysis, first impressions, and overall sentiment on the brand new STALKER 2 (GSC Game World) after more than 16 years of mod-developer-powered life support. Weβre going to look at STALKER 2 as a game but also STALKER 2 as an Unrealβ¦
π5β€2π₯1
Nintendo have tried to make other Palworld-like games imposable by making restrictive patents in the US.
And you know what? 22/23 were rejected!
#Nintendo@GameDEV
#Legal@GameDEV
And you know what? 22/23 were rejected!
#Nintendo@GameDEV
#Legal@GameDEV
β€12π3π2
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Have nice weekends, folks!
β€13π8π₯2
As usual, there is a 3.5K subs channel with amazing video about gaming media failure:
https://www.youtube.com/watch?v=_RcyC5EzoeQ
#Media@GameDEV
https://www.youtube.com/watch?v=_RcyC5EzoeQ
#Media@GameDEV
YouTube
Why IGNβs Alien Isolation Review is an Insult to Journalism
Ten years ago, IGN dropped their Alien Isolation review, one that still gets mentioned in the comment sections of their reviews to this very day. You're watching Rayl Deal Games, and in this video, I'll be rhetorically analyzing Mr. McCaffrey's points, takingβ¦
β€7π2
Epic Games decided to make Year in Review, but instead of a personal one they shared it for the whole store.
Oddly enough, Steam outperforms EGS even in active users numbers. Free games are not enough to make people actually play them. Mobile stores are also just kicking in.
#EpicSrore@GameDEV
#Infographics@GameDEV
Oddly enough, Steam outperforms EGS even in active users numbers. Free games are not enough to make people actually play them. Mobile stores are also just kicking in.
#EpicSrore@GameDEV
#Infographics@GameDEV
π«‘9β€1π1
I swear, officer, I know what topology is... (it's Hyrule Field from Ocarina of Time)
#meme@GameDEV
#Blender@GameDEV
#meme@GameDEV
#Blender@GameDEV
π10
Viktor Antonov (the art director on Half-Life 2 and Dishonored) has passed away. No specific details on how, he was only 53.
Confirmed by Marc Laidlaw (former lead writer at Valve on Half-Life).
This is definitely the news I hope will turn out to be false. Waiting for more details π
Confirmed by Marc Laidlaw (former lead writer at Valve on Half-Life).
This is definitely the news I hope will turn out to be false. Waiting for more details π
π35π’17π«‘9π1
GameDev Pulse
Viktor Antonov (the art director on Half-Life 2 and Dishonored) has passed away. No specific details on how, he was only 53. Confirmed by Marc Laidlaw (former lead writer at Valve on Half-Life). This is definitely the news I hope will turn out to be false.β¦
Some of his works so you get the scope...
β€27
Modders who were working on small fixes and upgrades for Dark Messiah of Might and Magic, got extra help from NVIDIA and Ubisoft.
The game will get co-op mode and extra content. And the RTX (but later on). The preview of Raytraced game already appeared on YouTube.
https://www.youtube.com/watch?v=aZOjf9muJ0k
#Modders@GameDEV
#Modding@GameDEV
#ImmersiveSim@GameDEV
The game will get co-op mode and extra content. And the RTX (but later on). The preview of Raytraced game already appeared on YouTube.
https://www.youtube.com/watch?v=aZOjf9muJ0k
#Modders@GameDEV
#Modding@GameDEV
#ImmersiveSim@GameDEV
ModDB
Dark Messiah: Restoration Mod
The Restoration Mod has two objectives: repairing the game's bugs, and restoring content. The mod brings back content left at the cutting room floor, including Dark Messiah Elements maps, removed levels, and weapons, thanks to the help of Ubisoft. Utilizing...
π₯8