This media is not supported in your browser
VIEW IN TELEGRAM
Me, changing the approach to something mid-development, like I always meant to do it
π18π₯2β€1
YES: Driving in GTA IV was awesome β complicated, heavy, but memorable and entertaining in every second.
Driving in GTA V suck, it's soulless, has no challenge, no weight, no unique feeling between cars. Driving an SUV and a sport car is absolutely identical.
https://www.youtube.com/watch?v=mDPCY1BlGMU
#Physics@GameDEV
#Cars@GameDEV
Driving in GTA V suck, it's soulless, has no challenge, no weight, no unique feeling between cars. Driving an SUV and a sport car is absolutely identical.
https://www.youtube.com/watch?v=mDPCY1BlGMU
#Physics@GameDEV
#Cars@GameDEV
YouTube
Defending GTA 4's "Bad" Driving
I love the driving in GTA IV so much that I spent a few months making this.
All real life footage was filmed by me.
Almost everything was drawn by me using MS Paint.
Enjoy!
I stream every Saturday 7pm-12am EST
https://twitch.Tv/wite_nite_
Here be theβ¦
All real life footage was filmed by me.
Almost everything was drawn by me using MS Paint.
Enjoy!
I stream every Saturday 7pm-12am EST
https://twitch.Tv/wite_nite_
Here be theβ¦
π10
Even with my 16+ years of experience, it's worthy to watch about game marketing from time to time. The issue: everyone talks about "ZERO BUDGET MARKETING", while you clearly need to learn "SOME BUDGET MARKETING" too.
Don't rely on luck and other indie developers exceptional stories, if you are building a commercial project.
Don't rely on luck and other indie developers exceptional stories, if you are building a commercial project.
π10π6
NVIDIA APP is making your computer slower: games can run faster, if you disable it. It's possible that the reason is FILTERS β the basic preset works by default and consumes between 5 and 15% of performance! There are 0 filters in this basic presets, it basically does nothing.
#NVIDIA@GameDEV
#Optimization@GameDEV
#NVIDIA@GameDEV
#Optimization@GameDEV
π«‘8π±4
This media is not supported in your browser
VIEW IN TELEGRAM
Making a hair for the stylized character (via)
#Stylized@GameDEV
#Animations@GameDEV
#Characters@GameDEV
#Stylized@GameDEV
#Animations@GameDEV
#Characters@GameDEV
π₯25π4β€3
Canvas of Kings / Might of Merchants creator just shown his City of Solana map, that consists of over 10000 individual elements!
#GodotEngine@GameDEV
#2DArt@GameDEV
#Maps@GameDEV
#GodotEngine@GameDEV
#2DArt@GameDEV
#Maps@GameDEV
β€14π±1
GameDev Pulse
The best Unreal Engine hater strikes again: how about clouds that cut performance by half for no reason? It's called UE5.5! https://www.youtube.com/watch?v=6Ov9GhEV3eE #UnrealEngine@GameDEV #Optimization@GameDEV #GameEngines@GameDEV
Our precious Unreal hater never gives up: here's how he increased the performance by 3 times without upscaling!
https://www.youtube.com/watch?v=UHBBzHSnpwA
#UnrealEngine@GameDEV
https://www.youtube.com/watch?v=UHBBzHSnpwA
#UnrealEngine@GameDEV
YouTube
Challenged To 3X FPS Without Upscaling in UE5 | Insults From Toxic Devs Addressed
In this video our founder optimizes a project that created a disproportionate view on the cost of real time realism. This video shows major core problems with unreal engine such as workflows and foundational management issues. Then, we will address the abundantβ¦
π₯11
Forwarded from THAT HOUR LONG VIDEOGAME ESSAY
YouTube
The Most Beautiful MMORPG That Was Left to Die
Ninelives is an MMORPG that was never completed, but it saw enough of a single player version for me to become obsessed with the game. I realised that I was searching for this kind of art direction and experience for years, only stumbling across this abandonedβ¦
π3
Inno3D leaked presentation shot for NVIDIA RTX 50 suggests "Neural Rendering" and "Advanced DLSS", whatever these buzzwords supposed to mean.
The official presentation is set for CES 2025 in a couple of weeks.
Earlier today Acer confirmed, that 600W RTX 5090 will have 32GB of VRAM, while 400W 5080 is using 16GB. The budget-friendly 5060 is still gonna be packed with 8GB.
#NVIDIA@GameDEV
#Hardware@GameDEV
The official presentation is set for CES 2025 in a couple of weeks.
Earlier today Acer confirmed, that 600W RTX 5090 will have 32GB of VRAM, while 400W 5080 is using 16GB. The budget-friendly 5060 is still gonna be packed with 8GB.
#NVIDIA@GameDEV
#Hardware@GameDEV
π9π2
GameDev Pulse
Steam revealed its awards nominees! #Steam@GameDEV #GOTY@GameDEV
Vote for GOTY!
Anonymous Poll
22%
Space Marine II
27%
Wukong
15%
STALKER 2
25%
BALATRO
10%
Helldivers II
π€10π2π2
Another upcoming CES 2025 announcement is the insane Asus gaming tablet, capable of running all AAA games. It will be powered by AMD Ryzen AI Max 395 Plus, a Zen 5 processor with Radeon 8060S graphics.
This beast has a 40 Compute Units RDNA 3.5 GPU (2.5 times more than the modern flagship). No surprise that it will have a TDP of up to 80 watts for GPU alone. It will be comparable with modern discrete graphics (possibly reaching levels of 4060 before frame generation).
The biggest limitations will be in its memory stack: 4-channel LPDDR5X is still many times slower than GDDR6. But despite relatively slow speeds, the chip can allocate up to 96GB for the GPU needs.
#Hardware@GameDEV
#AMD@GameDEV
#Asus@GameDEV
This beast has a 40 Compute Units RDNA 3.5 GPU (2.5 times more than the modern flagship). No surprise that it will have a TDP of up to 80 watts for GPU alone. It will be comparable with modern discrete graphics (possibly reaching levels of 4060 before frame generation).
The biggest limitations will be in its memory stack: 4-channel LPDDR5X is still many times slower than GDDR6. But despite relatively slow speeds, the chip can allocate up to 96GB for the GPU needs.
#Hardware@GameDEV
#AMD@GameDEV
#Asus@GameDEV
π₯6π2π1
GameDev Pulse
Finally, my Godot 4 Screen Effects shader has been released into Stable version and explained in details! https://www.youtube.com/watch?v=38JYL-KEEoc #Shaders@GameDEV #GodotEngine@GameDEV
Folks, I can't believe that there are almost 3000 of us here and only 37 people dropped a like on YouTube: support free tools and assets, go leave a like (and comment)! π
https://www.youtube.com/watch?v=38JYL-KEEoc
https://www.youtube.com/watch?v=38JYL-KEEoc
YouTube
All-in-one Godot 4 Color Correction and Post-Processing Screen Effects
Imagine one Godot 4 Visual Shader with Pixelation, Panini Projection, Posterization, Color Gradient Filter, Color Correcting Tools, Blur and Sharpening, Chromatic Aberrations, Vignette, and Film Grain. It's free and available on GitHub!
https://github.cβ¦
https://github.cβ¦
π7π₯6π’1π1