GameDev Pulse
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Game Developers News, Lessons, Books, Assets and many more. Godot, Unreal Engine, Unity, Blender. Our Website is https://gameunion.tv/en
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Another great story of what's going on with the industry: people leave, and their work is done, but can't evolve further β€” their tools, their tech, it all stays in place, regardless of what projects need.

This is why they are all aiming for Unreal Engine, that at least guarantee that someone can join the team and fix it (or improve it):

https://www.youtube.com/watch?v=IEBjF13IGnI
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GameDev Pulse
Another great story of what's going on with the industry: people leave, and their work is done, but can't evolve further β€” their tools, their tech, it all stays in place, regardless of what projects need. This is why they are all aiming for Unreal Engine…
By the way, I love Halo Infinite: the campaign was such a fun experience with enough freedom and still a great focus. Weapon is amazing, writing is memorable, and humor is properly assembled.

But more biomes would definitely uplift that experience...

#Halo@GameDEV
#XBox@GameDEV
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Hardcore EULA!

#meme@GameDEV
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The official Battlefield 6 gameplay leaks

#Battlefield@GameDEV
#multiplayer@GameDEV
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Forwarded from /v/ do Brasil
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This fella reinvented Tower Defense (YT)

#GameDesign@GameDEV
#IndieGames@GameDEV
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GameDev Pulse
If this turns out to be a flop, I certainly won’t fall for it again in five years... right? https://www.youtube.com/live/c_BRbvYxgOY #EA@GameDEV #Battlefield@GameDEV #Multiplayer@GameDEV
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Surprisingly, the new Battlefield Portal is based on Godot Engine.

They didn't want to expose Frostbite Engine and instead made a modding tool out of Godot: it reads Battlefield maps and models, can modify them, but they still run on Frostbite when editing is finished.

The Portal editor will once again exist outside the Battlefield 6 client itself within a custom version of the Godot game engine. β€” PC Gamer.

#GodotEngine@GameDEV
#Battlefield@GameDEV
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LMAO 🀣
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