Riverside Lab is making a game about wooden dolls!
#ArtDirection #GameArt #Godot4 #GodotEngine
https://www.youtube.com/watch?v=_HAQjy0xIVk
#ArtDirection #GameArt #Godot4 #GodotEngine
https://www.youtube.com/watch?v=_HAQjy0xIVk
YouTube
Night in the forest - graphic adventure test - Godot 4
#godot #godotengine #godot4 #gamedev
Night in the forest - graphic adventure test - Godot 4
Night in the forest - graphic adventure test - Godot 4
β€7π1
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#GameArt for the multiplayer space sandbox about the Solar System exploration (both on foot and via several spaceships). The game is in the early stages of development by Synthes Games on #UnrealEngine 5.
#UE5 #IndieGames
#UE5 #IndieGames
π₯5
The guy spent hundreds of hours to translate hundreds of logos into Russian (he tried to keep the sense and style of the original ones)
Are they all easily recognizable without knowing the language? βΊοΈ
https://www.behance.net/gallery/200048173/100-logotipov-igr-na-russkom-jazyke-S2 #GameArt #Logo
Are they all easily recognizable without knowing the language? βΊοΈ
https://www.behance.net/gallery/200048173/100-logotipov-igr-na-russkom-jazyke-S2 #GameArt #Logo
π₯14π6β€5
β€21π1
Game UI database has been upgraded to provide better search tools, video support, color analysis tools, and more. And it's still free!
https://www.gameuidatabase.com #UIUX #Free #GameArt #ColorTheory #ArtDirection
https://www.gameuidatabase.com #UIUX #Free #GameArt #ColorTheory #ArtDirection
β€13
Don't forget to grab #FREE items on #EpicStore marketplace: this month they are mostly medieval, which is nice!
#UE5 #UnrealEngine #GameArt #GameAssets
#UE5 #UnrealEngine #GameArt #GameAssets
β€5π1
GameDev Pulse
I truly hate that the majority of UV-grid textures (to prepare models for seamless texturing) are 8x8, while I need 10x10. Made this one with soft gradient, feel free to use (will be later provided as HQ file with free license). I'll add numbers and stuffβ¦
You can now get it on GitHub!
Free and customizable UV mapping texture made in Blender and shared under Creative Commons Attribution 4.0 License.
The texture has soft gradient which makes working with it easier for your eyes even for hours in a row. I've tried to balance out the amount of color on the final image to preserve visibility of geometry details and issues that can be missed on pure gray or too vivid UV textures.
Since I'm using it for real-world structures, it has extended 10Γ10 marked cells (instead of 8Γ8), and also .5 and .1 lines to allow size-perfect texturing. The 8Γ8 version is also available in the repository.
The Blender 4.2 file is also attached, so you can modify it for your needs or render in any resolution (if 4K is not enough).
β https://github.com/ArseniyMirniy/Free-4K-UV-Mapping-Texture-10x10 #GameArt #GameTextures #Free #Files
Free and customizable UV mapping texture made in Blender and shared under Creative Commons Attribution 4.0 License.
The texture has soft gradient which makes working with it easier for your eyes even for hours in a row. I've tried to balance out the amount of color on the final image to preserve visibility of geometry details and issues that can be missed on pure gray or too vivid UV textures.
Since I'm using it for real-world structures, it has extended 10Γ10 marked cells (instead of 8Γ8), and also .5 and .1 lines to allow size-perfect texturing. The 8Γ8 version is also available in the repository.
The Blender 4.2 file is also attached, so you can modify it for your needs or render in any resolution (if 4K is not enough).
β https://github.com/ArseniyMirniy/Free-4K-UV-Mapping-Texture-10x10 #GameArt #GameTextures #Free #Files
β€13π₯3
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Polyheaven just released the blog on their adventures in Africa: they were looking for deserted and harsh lands but found flowers and life instead!
Now you can use their new collection in games and media with stunning materials, HDRi maps, rocks, and plants.
https://blog.polyhaven.com/namaqualand/ #Africa #GameAssets #Free #GameArt
Now you can use their new collection in games and media with stunning materials, HDRi maps, rocks, and plants.
https://blog.polyhaven.com/namaqualand/ #Africa #GameAssets #Free #GameArt
β€9π1
Render96, a team specializing in preserving textures from retro video games, has unearthed the source of the stone wall texture from Super Mario 64.
The recent discovery is credited to one of the team's most notable Texture Archaeologists, Roovahlees, who found out that the stone wall texture in Super Mario 64's Jolly Roger Bay course came from a cropped section of an image on the VisualDisk β Walls CD, released in 1994 in Japan.
#GameTextures #RetroGames #GameArt
The recent discovery is credited to one of the team's most notable Texture Archaeologists, Roovahlees, who found out that the stone wall texture in Super Mario 64's Jolly Roger Bay course came from a cropped section of an image on the VisualDisk β Walls CD, released in 1994 in Japan.
#GameTextures #RetroGames #GameArt
π16β€2
I'm usually sharing free #GameTextures here, but hey, for $5 or $10 you can get over a 1000 texture sets from a solo artist Joao Paulo. They are CC0 and you get SBAR and 4K versions by paying (and can get 1K for free).
https://www.patreon.com/gendo #GameArt #PBR #GameAssets
https://www.patreon.com/gendo #GameArt #PBR #GameAssets
π₯12
Just created a simple color grading shader graph for Godot 4!
π‘ It can control color temperature and green tint of the whole image + separately apply additional values for bright and dark areas (if needed).
Godot already provides LUT support and color correction via textures, but this one is much easier to use and achieve artistic vision for a casual audience.
Will share it later on GitHub with some more examples!
#GameArt #TechnicalArt #GodotEngine #Shaders
π‘ It can control color temperature and green tint of the whole image + separately apply additional values for bright and dark areas (if needed).
Godot already provides LUT support and color correction via textures, but this one is much easier to use and achieve artistic vision for a casual audience.
Will share it later on GitHub with some more examples!
#GameArt #TechnicalArt #GodotEngine #Shaders
β€15
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Mateusz Lenart, Creative Director and Lead Designer of the Silent Hill 2 Remake celebrates the success of the game by making a charcoal drawing!
#2DArt #GameArt #Horrors
#2DArt #GameArt #Horrors
β€20
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Kind reminder that you don't have to buy commercial grade assets for games and 3D, there are many websites with CC0 assets!
Website of the day: https://polyhaven.com/ β 379 models, over 500 materials, and tons of HDRi backgrounds. Absolutely free, no strings attached.
And remember that "free" FAB and Quixel assets are not really free. Your license is limited by your income and you will have to pay if you earned more.
#GameAssets@GameDEV
#GameArt@GameDEV
#Textures@GameDEV
Website of the day: https://polyhaven.com/ β 379 models, over 500 materials, and tons of HDRi backgrounds. Absolutely free, no strings attached.
And remember that "free" FAB and Quixel assets are not really free. Your license is limited by your income and you will have to pay if you earned more.
#GameAssets@GameDEV
#GameArt@GameDEV
#Textures@GameDEV
β€16