GameDev Pulse
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Game Developers News, Lessons, Books, Assets and many more. Godot, Unreal Engine, Unity, Blender. Our Website is https://gameunion.tv/en
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Here is the most simple way to describe what PBR actually is (Physically Based Rendering). #PBR #Rendering
Very nice article about #Photogrammetry tricks to make your own #PBR materials:

https://poulp.io/building-a-portable-lightweight-pbr-surface-scanner/
Very long and detailed article about #PBR rendering:

https://google.github.io/filament/Filament.html
The most famous #PBR book has been updated: meet Physically Based Rendering v4:

https://pbr-book.org/4ed/contents

#Books #Shaders #Rendering
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I'm usually sharing free #GameTextures here, but hey, for $5 or $10 you can get over a 1000 texture sets from a solo artist Joao Paulo. They are CC0 and you get SBAR and 4K versions by paying (and can get 1K for free).

https://www.patreon.com/gendo #GameArt #PBR #GameAssets
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