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It's almost June of 2023, so let's prepare ourselves for #Unity 2022 LTS:

https://blog.unity.com/engine-platform/unity-2022-lts-is-coming-in-june #Unity3D #GameEngines
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Meanwhile #UNITY promoting its upcoming #AI features, currently available in Beta.

➡️ Unity Muse, a platform of AI capabilities for content creation, with Muse Chat for AI-based search now in closed beta.

➡️ Unity Sentis for AI-powered experiences at Unity runtime, now in closed beta.

#Unity3D #GameDev #AIArt
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There are new prices for #Unity that are based on installs besides the income.

The good side is that both criteria have to be met to be charged for installs, which means that free games and casual indie games are not affected.

Medium-size studios are gonna be the most suffering audience and they are also the biggest part of the current Unity paying customers. Will see if this will work out and they will pay. I bet it will make them look at alternatives instead.

https://blog.unity.com/news/plan-pricing-and-packaging-updates

#Unity3D #GameEngines #Business
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#Unity took recent issues seriously and their promise will now be included into the GitHub repository and other legal pages:

Users can keep using older versions and their specific EULA, that can't be changed afterwards (which was illegal in many countries anyway).

https://blog.unity.com/news/unity-editor-software-terms-update

#Unity3D #Legal
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Finally, #Unity 6 is officially released — new features are promising, let's hope for the best! 🙂

https://unity.com/blog/unity-6-features-announcement #Unity3D #GameEngines
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