Yes, let's never forget how PlayStation secretly buried their most valuable asset, that without overestimating costs BILLIONS:
— Audio editor
— Video editor
— 3D sculpting
— 2D/3D animation
— No-code programming
All made by the creators of Little Big Planet, Media Molecule. And never properly supported by Sony. The thing that could challenge Roblox and truly make people use PSN accounts on PC. If only!
https://www.youtube.com/watch?v=AVaj_3134zU
#NoCode@GameDEV
#PlayStation@GameDEV
— Audio editor
— Video editor
— 3D sculpting
— 2D/3D animation
— No-code programming
All made by the creators of Little Big Planet, Media Molecule. And never properly supported by Sony. The thing that could challenge Roblox and truly make people use PSN accounts on PC. If only!
https://www.youtube.com/watch?v=AVaj_3134zU
#NoCode@GameDEV
#PlayStation@GameDEV
YouTube
This Game Did Everything. What Happened?
This is the story of how I experienced Dreams PS4. A retrospective looking at its whole existence. From its inception to now, with all the high peaks and deep valleys in between. Enjoy.
❤5👍2💔1
GameDev Pulse
New Terrain3D tutorial: https://youtu.be/fsigwCL0m3U It's a plugin for Godot 4 to build realistic terrain, populate it with vegetation, etc. Their current version supports up to 65x65KM maps at full resolution (30 times more than The Witcher 3 or GTA V…
The game from the creators of Terrain3D Godot plugin finally appeared on Steam!
https://store.steampowered.com/app/2296950/Out_of_the_Ashes/
#IndieGames@GameDEV
#GodotEngine@GameDEV
https://store.steampowered.com/app/2296950/Out_of_the_Ashes/
#IndieGames@GameDEV
#GodotEngine@GameDEV
Steampowered
Out of the Ashes on Steam
The old gods are dead. Dorian must find a way to defeat the dragon who rules the land. Can she discover the ultimate weapon and bring about a new age of peace before her village is destroyed?
❤6👍2
💡 Amazing quick tip for game artists: better and more detailed assets will not lead to an overall pleasing image!
Can someone please tell this to all the "realistic games" creators?
"Realistic" scenes are usually noisy and frustrating to look at — players are no longer able to focus on a certain pattern or detail. And how do they fix it? YELLOW PAINT! 😵
https://www.youtube.com/watch?v=mv7VlbdHJws
#GameAssets@GameDEV
#2DArt@GameDEV
Can someone please tell this to all the "realistic games" creators?
"Realistic" scenes are usually noisy and frustrating to look at — players are no longer able to focus on a certain pattern or detail. And how do they fix it? YELLOW PAINT! 😵
https://www.youtube.com/watch?v=mv7VlbdHJws
#GameAssets@GameDEV
#2DArt@GameDEV
YouTube
Why you Draw Bad Assets || 2D Game Art
If you want to see more unscripted content, I have started a Patreon: https://patreon.com/Nonsensical2D
An introduction on how to pick assets to draw for you game and what you should focus on when you draw your assets.
An introduction on how to pick assets to draw for you game and what you should focus on when you draw your assets.
👏6❤3
Forwarded from /v/ do Brasil (DOOM GUY)
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The temporal/screen space/denoising solutions and its consequences have been a disaster for the human race
🫡9😱5
The reason: COMPUTE SHADERS! All these games are rebuilding the world around with intensive GPU usage. It's smart, it allows impressive foliage density, but the system is very sensitive to errors.
Poorly overclocked RAM, dying SSD, unstable VRAM, or bad system update — and their computational core falls apart. It's not their fault, since it could be either fast or resilient to errors, but still curious.
#Ubisoft@GameDEV
#Shaders@GameDEV
#Windows@GameDEV
Poorly overclocked RAM, dying SSD, unstable VRAM, or bad system update — and their computational core falls apart. It's not their fault, since it could be either fast or resilient to errors, but still curious.
#Ubisoft@GameDEV
#Shaders@GameDEV
#Windows@GameDEV
😁4🫡4
This becomes more and more common: gamers, journalists, and industry veterans are questioning Unreal Engine — isn't it a big mistake that every game is now made with UE?
https://www.youtube.com/watch?v=j3C77MSCvS0
#UnrealEngine@GameDEV
#STALKERGameDEV
https://www.youtube.com/watch?v=j3C77MSCvS0
#UnrealEngine@GameDEV
#STALKERGameDEV
YouTube
Unreal Engine is Killing Games
S.T.A.L.K.E.R. 2: Heart of Chornobyl just released and it is built on Unreal Engine 5. UE5 used to be this super exciting thing, because we knew the games using it would look quite incredible. So many studios are switching to using it partially because of…
😁13🤔3
Auto Depth of Field in Godot:
https://www.youtube.com/watch?v=-bpxRpwBUts
#GodotEngine@GameDEV
#Tutorials@GameDEV
https://www.youtube.com/watch?v=-bpxRpwBUts
#GodotEngine@GameDEV
#Tutorials@GameDEV
YouTube
Create Auto Depth Of Field in Godot 4 (Tutorial)
In this video, I’ll show you how to create Auto Depth of Field (DOF) with smooth transitions in Godot 4. This step-by-step tutorial covers everything you need to know, from setting up raycasts to scripting blur ranges, making it easy to follow along. Whether…
❤4
Apparently, there's a cat-themed motherboard with cats in its BIOS!
😺 B760M-Meow (check the chat)
#Hardware@GameDEV
#Cats@GameDEV
#WTF@GameDEV
😺 B760M-Meow (check the chat)
#Hardware@GameDEV
#Cats@GameDEV
#WTF@GameDEV
🔥12❤2😁2
There's a huge discount on Chernobylite: a survival narrative horror with parallel universes and time loops 30 years after the explosion on Chernobyl NPP.
It's absolutely not STALKER, but rather Fallout 4 meets This War of Mine. Your base and its residents are the key to pass the challenge.
It's also created with Unreal Engine, just Unreal Engine 4 — which means, it works great on my 3060 Ti.
https://store.steampowered.com/app/1016800/Chernobylite_Complete_Edition/
It's absolutely not STALKER, but rather Fallout 4 meets This War of Mine. Your base and its residents are the key to pass the challenge.
It's also created with Unreal Engine, just Unreal Engine 4 — which means, it works great on my 3060 Ti.
https://store.steampowered.com/app/1016800/Chernobylite_Complete_Edition/
❤5
Finally: a completely pointless 2K launcher has been removed from all games on Steam and Epic Store.
It was introduced a couple of years ago, when other companies already stopped their own initiatives. But this one was notoriously bad: it caused a noticeable drop in performance and stability, but wasn't packed with any features worth mentioning.
They also added it to old games under the false claims of "Quality of life update" which turned it into a meme.
As of now, it's gone for good. Which means, I can finally complete MAFIA, where it appeared in the middle of the playthrough.
It was introduced a couple of years ago, when other companies already stopped their own initiatives. But this one was notoriously bad: it caused a noticeable drop in performance and stability, but wasn't packed with any features worth mentioning.
They also added it to old games under the false claims of "Quality of life update" which turned it into a meme.
As of now, it's gone for good. Which means, I can finally complete MAFIA, where it appeared in the middle of the playthrough.
👏18❤2
Here's how big game publishers fight against their own games to be preserved:
https://www.youtube.com/watch?v=MXWegyIuGD4
https://www.youtube.com/watch?v=MXWegyIuGD4
YouTube
Legal Hearing: AAA Publishers Said the Quiet Part Out Loud.
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Games matter. The ESA is wrong.
Sources:
https://www.theesa.com/about…
Games matter. The ESA is wrong.
Sources:
https://www.theesa.com/about…
💔4❤1