GameDev Pulse
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Experienced people are very often unable to explain the subject to newbies: they miss all weak spots and even whole sections

#meme #Tutorials
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It's that simple! #OpenAI #Meme
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GameDev Pulse
Here's how adding sex to your game can improve social media stats 🙄😅 #marketing #sex
In response to trends, Larian secretly added physics for male genitals in Baldur's Gate 3. Your next barbarian playthrough is gonna be 100 times more immersive now!

#RPG #NSFW
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https://www.youtube.com/watch?v=RHroCCG9WcY

And the controversial game The Day Before reached New York: the new trailer appeared on Times Square!

The project was sued over its title (and they won), criticized for making trailers from quotes and parts from other trailers, but also developed by some unknown team in Yakutia. And still despite all the odds gonna be released in early access on December 7: https://store.steampowered.com/app/1372880/The_Day_Before/

#TheDayBefore
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#GameDesign notes by X:
Milkyblood
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The folks behind the first successful mobile shooter game (Shadowgun), are making tactical PC game on #UE5:

https://www.youtube.com/watch?v=eQ9qT8rkxMM
#UnrealEngine #FPS
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Meet GTA VI: a typical Bonnie and Clyde story, but they have in-game social media. The whole thing looks abstract and too generic. Will see how it will unwrap in later trailers!

The trailer is supposed to be published tomorrow, but it was leaked on Twitter which forced Rockstar to keep up 😑

https://www.youtube.com/watch?v=QdBZY2fkU-0
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Only 36% of games are bought for their full price, because 75% of players believe that AAA prices are too high.

#Infographics #Business
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Two raw games are also top selling ones.

The Day Before is an exceptionally well sold project for a previously unknown studio (4000+ reviews, 13% positive, 38K online), but you can't actually play it because there are not enough servers — the company wasn't ready to scale up that big.

Rogue Trader is a typical Owlcat studio RPG with nice details and features, but also game-breaking bugs that will be patched out in a month or two. And it sold fewer copies (141 review, 90% positive, 28K online).
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When Ubisoft is scared to launch their XDefiant for years, Embark is kicking with The Finals: the game with fully destructible environments and three teams per battle seems fresh enough to gather 200K simultaneous players on Steam alone.
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