GameDev Pulse
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The whole Splash Damage may be shut down. The studio, acting under British laws, has to make "consultations" before laying off people en masse.

They were working on Gears of War, Halo, and several other titles.

#LayOffs@GameDEV
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Growth of small game engines (and kinda stagnation of Game Maker)

#GameEngines@GameDEV
#GodotEngine@GameDEV
#Steam@GameDEV
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Not sure if it's good for players...

#Nintendo@GameDEV
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Cosplay by Aoi Takamura, who still loves that craft at 48 and don't plan to retire

#Cosplay@GameDEV
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The only thought I have when watching the new Stranger Things — let them go! Actors don't want to be there any more. They are all tired of this. The story goes in spirals and doesn't feel as natural as Dark was.

It's bland, there's not even a theme this time. It's not the 80s or 70s, no well-established cultural references (there are some briefly mentioned ones, though). You can skip it until the finale will be released in a month. Watching paint dry is more entertaining.

#Movies@GameDEV
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Sublustrum remaster looks impressive! As usual, I'm concerned if controls are going to be good and if it will be optimized well.

#WalkingSim@GameDEV
#IndieGames@GameDEV
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Forwarded from /v/ do Brasil (Paulo)
5090 users be like
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Paradox Interactive lost over $70m this quarter. One of the most significant issues — the failure of Vampire: The Masquerade – Bloodlines 2.

The game only sold about 120 000 copies on Steam which is roughly a $5m revenue before tax. The biggest and obvious issue — it was absolutely not Bloodlines sequel and not RPG at all. Combine it with poor performance on all platforms and you have a guaranteed commercial failure.
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Forwarded from /v/ do Brasil (DOOM GUY)
The original creator has posted more content in 48 hours than the e entire team in 4 years:

This Hytale footage reflects the latest chapter in the game’s revival. It marks the first step after the “Hytale is Saved” announcement by its original co-founder, Simon.

Recorded in a single morning and put together by Simon. No bells or whistles. Just the game as it is. Raw and broken, but still beautiful.

This is the original legacy engine from the 2018 trailer, running on a four-year-old build as we push Hytale forward again. There’s a long road ahead, but early access is coming soon.

From Simon:
I promised players videos, screenshots and blog posts. One day after the acquisition, I’m keeping that promise. Now that you’ve seen the first gameplay footage in a long time, I’m heading back to work on the early access launch. The team will share more clips and screenshots as we go.
It mattered to me to release raw footage today so we break the curse once and for all.

Stay tuned, Cursebreakers. More is coming.


https://www.youtube.com/watch?v=rhaqjb_S2X8
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Europe approved Chat Control 2.0 (Light), so it's closer to what the UK did a few months ago.

Instead of a backdoor with 24/7 spying for everyone, they have 24/7 backdoor now to spy on everyone, and that's a big difference! They kinda spy on you occasionally, not all the time.

And provide everyone your ID, of course, “to protect children”. Feeling safe, right?

#Europe@GameDEV
#Legal@GameDEV
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Black Ops 7 is already discounted on consoles, which doesn't usually happen with the most recent CoD entries even on Black Friday.

And there's no sale on Steam: apparently, they don't believe it will help there. All other CoD games are on sale on Steam right now by the way.

#CallOfDuty@GameDEV
#Fail@GameDEV
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Forwarded from /v/ do Brasil (DOOM GUY)
Michael Burry: "Nvidia emailed a memo to Wall Street sell side analysts to push back on my arguments on SBC and Depreciation. I stand by my analysis: I am not claiming Nvidia is Enron. It is clearly Cisco."

Context: Cisco (CSCO) was not an accounting fraud, but it was briefly the world's most valuable company during the dot-com bubble, a crown Nvidia wears today.

https://www.morningstar.com/news/marketwatch/2025112534/nvidia-says-its-not-enron-michael-burry-makes-a-different-dot-com-parallel
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