People Can't Fly: unfortunately PCF lost two projects and will have to fire some of its team members.
#LayOffs@GameDEV
#LayOffs@GameDEV
π«‘7π’4
GameDev Pulse
The new RuneScape has just been released on Steam! But to run it you need... Epic Games Online Services (and Epic account). That's basically the main points of negative reviews. β But they are overall (74%) positive! #mmo@GameDEV
RuneScape? Rune-escape!
Jagex reported profit growth for the seventh year in a row at the end of 2022, four years after shutting down RuneScape Classic, ending a 17-year-old run. The studio was then acquired by private equity firms CVC Capital and Haveli Investments in February 2024. A month later, CEO Phil Mansell departed the studio after eight years. CVC Capital advisor and Jagex board member Jon Bellami then took helm of the studio.
#LayOffs@GameDEV
Jagex reported profit growth for the seventh year in a row at the end of 2022, four years after shutting down RuneScape Classic, ending a 17-year-old run. The studio was then acquired by private equity firms CVC Capital and Haveli Investments in February 2024. A month later, CEO Phil Mansell departed the studio after eight years. CVC Capital advisor and Jagex board member Jon Bellami then took helm of the studio.
#LayOffs@GameDEV
π6π«‘2
Days Gone and so are 40 employees: when the multiplayer version was scrapped, PlayStation cut the funding for Bend Studio.
#LayOffs@GameDEV
#PlayStation@GameDEV
#LayOffs@GameDEV
#PlayStation@GameDEV
π«‘8π±1
According to IGN, Build a Rocket Boy launched the 45 days consultation after the failure of MindsEye.
The reason is purely legal: in the UK such a move is required before firing over 100 people. In total, the company has about 300 workers in the UK and 200 more in other locations.
Such a big studio was initially created to make a Roblox/UEFN competitor. The project was called Everywhere, but it's apparently dead on arrival. What's left of it was included into MindsEye.
#LayOffs@GameDEV
The reason is purely legal: in the UK such a move is required before firing over 100 people. In total, the company has about 300 workers in the UK and 200 more in other locations.
Such a big studio was initially created to make a Roblox/UEFN competitor. The project was called Everywhere, but it's apparently dead on arrival. What's left of it was included into MindsEye.
#LayOffs@GameDEV
π’9π4π1
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Hytale by Hypixel Studios is cancelled and the studio will be closed.
A long-awaited RPG in Minecraft aesthetic is officially dead after six years of development.
The studio was previously acquired by Riot Games, so it's their initiative to cut some costs.
#Minecraft@GameDEV
#Sandbox@GameDEV
#LayOffs@GameDEV
A long-awaited RPG in Minecraft aesthetic is officially dead after six years of development.
The studio was previously acquired by Riot Games, so it's their initiative to cut some costs.
#Minecraft@GameDEV
#Sandbox@GameDEV
#LayOffs@GameDEV
π«‘17π6π±3π’1
Sad shit: Microsoft is doing its FOURTH major series of layoffs during the last 18 months...
#Microsoft@GameDEV
#LayOffs@GameDEV
#Microsoft@GameDEV
#LayOffs@GameDEV
π«‘18
As it was previously told, Microsoft has begun firing people (again). It has about 20 000 people in gaming divisions and want to cut this workforce by thousands.
King, Bethesda, and many other companies are among these cuts. It's the fourth big wave of layoffs in the last 18 months.
The total cut among Microsoft's teams (beyond gaming) is expected to be around 9100 employees out of 228 000. They were already planning to cut 7000 people in May (and it's unclear if these are two cuts or an extension).
#LayOffs@GameDEV
#Microsoft@GameDEV
#XBox@GameDEV
King, Bethesda, and many other companies are among these cuts. It's the fourth big wave of layoffs in the last 18 months.
The total cut among Microsoft's teams (beyond gaming) is expected to be around 9100 employees out of 228 000. They were already planning to cut 7000 people in May (and it's unclear if these are two cuts or an extension).
#LayOffs@GameDEV
#Microsoft@GameDEV
#XBox@GameDEV
π11β€1
GameDev Pulse
Apparently, Bethesda was working on the online game that was supposed to utilize the new engine they have created. But it all got cancelled today. They also shut down the team behind Forza Motorsport and some other projects. I see dozens and dozens of postsβ¦
And here's the email from Phil Spencer: yeah, we make more money than ever, but it's all possible thanks to firing people who previously did a great job and helped us to establish this foothold in the industry. Very ugly phrasing, IMO.
#Microsoft@GameDEV
#LayOffs@GameDEV
#XBox@GameDEV
#Microsoft@GameDEV
#LayOffs@GameDEV
#XBox@GameDEV
π«‘14π’3π2π2β€1
Romero Games lost funding, Microsoft used to be their publisher (which wasn't announced before).
#LayOffs@GameDEV
#LayOffs@GameDEV
π’17π«‘6π1
If you've been fired from Microsoft, just use their AI to control your emotions...
Microsoft has loudly embraced AI, having announced plans in January to invest $80 billion into AI infrastructure prior to this latest wave of job cuts.
#Microsoft@GameDEV
#XBox@GameDEV
#LayOffs@GameDEV
Microsoft has loudly embraced AI, having announced plans in January to invest $80 billion into AI infrastructure prior to this latest wave of job cuts.
#Microsoft@GameDEV
#XBox@GameDEV
#LayOffs@GameDEV
π13π4π1
Wargaming shuts down its fairly new game Steel Hunters and laying off stuff... the game lived in beta since April 2, 2025.
#LayOffs@GameDEV
#Wargaming@GameDEV
#LayOffs@GameDEV
#Wargaming@GameDEV
π«‘9
Do you remember the unsinkable Nokia? Intel lost its place among top-10 chipmakers and will have to fire even more people.
#LayOffs@GameDEV
#Intel@GameDEV
#Hardware@GameDEV
#LayOffs@GameDEV
#Intel@GameDEV
#Hardware@GameDEV
π«‘8π€1
Seattle-based startup Rec Room, once valued at $3.5 billion, is laying off about half of its staff in a sweeping restructuring.
Co-founders Cameron Brown and Nick Fajt announced the layoffs Monday in a blog post, calling it βone of the toughest choices in Rec Room history.β
#LayOffs@GameDEV
#VR@GameDEV
Co-founders Cameron Brown and Nick Fajt announced the layoffs Monday in a blog post, calling it βone of the toughest choices in Rec Room history.β
#LayOffs@GameDEV
#VR@GameDEV
π«‘7
Firaxis Games, known for XCOM, Civilization, and Marvel's Midnight Suns, just fired dozens of people.
Then the same fate hit Cat Daddy Games and Cloud Chamber, who worked on the next BioShock. All of them are owned by 2K, who previously stated that Civ7 performed well.
#LayOffs@GameDEV
Then the same fate hit Cat Daddy Games and Cloud Chamber, who worked on the next BioShock. All of them are owned by 2K, who previously stated that Civ7 performed well.
#LayOffs@GameDEV
π«‘11
βAnd Now His Watch Is Endedβ: Build a Rocket Boy, the creators of Mindseye, are finally letting people go. Today dozens of ex-employees marked themselves available for hire on LinkedIn.
They finished the big patch that fixed a lot of issues, but the game is still played by 17 people on Steam and has no more sales. It was one of the last game studios in Edinburgh, comparable only to Rockstar North.
It's unclear what else and what's next can they do. Currently, it's more likely that the medium-size team will stay to work on much smaller AA projects.
#LayOffs@GameDEV
They finished the big patch that fixed a lot of issues, but the game is still played by 17 people on Steam and has no more sales. It was one of the last game studios in Edinburgh, comparable only to Rockstar North.
It's unclear what else and what's next can they do. Currently, it's more likely that the medium-size team will stay to work on much smaller AA projects.
#LayOffs@GameDEV
π«‘12π1π₯1
Avalanche Studios, the company behind Just Cause, Mad Max, Rage 2, The Hunter, Generation Zero, and the upcoming (but possibly cancelled) Contraband is laying off staff.
The studio in Liverpool will be closed, leaving Malmo and Stockholm standing, but with fewer workers.
#LayOffs@GameDEV
The studio in Liverpool will be closed, leaving Malmo and Stockholm standing, but with fewer workers.
#LayOffs@GameDEV
π«‘8π1