Who would win: a 60-hour long main quest vs vending machine optional side-gig?
#Narrative@GameDEV
#CDPR@GameDEV
#Narrative@GameDEV
#CDPR@GameDEV
β€9
GameDev Pulse
The scale of censorship is insane: https://www.youtube.com/watch?v=SmHHnPLllUk
A bit more context on what Visa was doing:
https://www.youtube.com/watch?v=SfL2BAnhTxo
And here you can contact them:
https://usa.visa.com/contact-us.html
https://www.youtube.com/watch?v=SfL2BAnhTxo
And here you can contact them:
https://usa.visa.com/contact-us.html
YouTube
Visa Responds To Censoring Steam Games
Visa Responds To Censoring Steam Games
#steam #gaming #valve
In this video, we dive into the alarming trend of tens of thousands of legal games vanishing from platforms like Steam and Itch.io, not because they're illegal, but due to immense pressure fromβ¦
#steam #gaming #valve
In this video, we dive into the alarming trend of tens of thousands of legal games vanishing from platforms like Steam and Itch.io, not because they're illegal, but due to immense pressure fromβ¦
π6
Oh, yeah: it was so odd, that my number of purchased games declined by 80% after buying and refunding it. It was so off, that it broke my 25 years old gaming career.
https://www.youtube.com/watch?v=INsc0CnXfq0
https://www.youtube.com/watch?v=INsc0CnXfq0
YouTube
Dead Topics: Starfield is a fake game
Starfield is not a real game, itβs a fake game. Itβs an illusion, a lie that attempts to sell you on the idea that this game is deep, complex, and most of all worth your time and money. It is none of those things, the marketing was smoke and mirrors, andβ¦
π7π1
Folks, the time has come: go drop me a like on Steam! π
https://steamcommunity.com/sharedfiles/filedetails/?id=3527991650
#Blender@GameDEV
https://steamcommunity.com/sharedfiles/filedetails/?id=3527991650
#Blender@GameDEV
Steamcommunity
Steam Community :: :: Sickle / Khopesh sword for a videogame made in Blender and rendered in Godot Engine
Steam Community: Blender. Made in Blender 4.4 and 4.5, rendered in Godot 4.4
https://www.artstation.com/artwork/1NVvbq
β’ 2K textures (Diffuse, AORM, Normal)
β’ 3248 tris + baked normals
β’ 2 evenings to make
Textu
https://www.artstation.com/artwork/1NVvbq
β’ 2K textures (Diffuse, AORM, Normal)
β’ 3248 tris + baked normals
β’ 2 evenings to make
Textu
π7π₯4