Technicolor Group that used to have 11000+ workers in 2021 and 4500+ right now, can be closed (some departments as soon as this Monday).
The map shows locations for MPC, The Mill, Mikros Animation, plus service provider Trace VFX, as of mid-2024. Technicolor Games employed around 330 additional people (not shown), almost all in India.
Before you conclude that MPC's dramatic reduction was part of a general trend across the VFX industry, none of the four other largest VFX studios in the world saw anything like this kind of reduction. Framestore, Industrial Light & Magic, and WΔtΔ FX seem to have modestly increased their headcount between late 2022 and the end of 2024.
#LayOffs@GameDEV
The map shows locations for MPC, The Mill, Mikros Animation, plus service provider Trace VFX, as of mid-2024. Technicolor Games employed around 330 additional people (not shown), almost all in India.
Before you conclude that MPC's dramatic reduction was part of a general trend across the VFX industry, none of the four other largest VFX studios in the world saw anything like this kind of reduction. Framestore, Industrial Light & Magic, and WΔtΔ FX seem to have modestly increased their headcount between late 2022 and the end of 2024.
#LayOffs@GameDEV
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DO NOT UPDATE NVIDIA DRIVERS ANYTIME SOON
Folks, I see more and more reports regarding NVIDIA cards (both online and among people I know). The recent NVIDIA driver that came out a couple of days ago makes some GPUs unresponsive (aka Black Screen).
The same was initially reported about RTX 50 a couple of weeks ago, but the most recent driver causes the same issue on RTX 30 and 40 series of cards.
More on Videocardz
#NVIDIA@GameDEV
#Hardware@GameDEV
Folks, I see more and more reports regarding NVIDIA cards (both online and among people I know). The recent NVIDIA driver that came out a couple of days ago makes some GPUs unresponsive (aka Black Screen).
The same was initially reported about RTX 50 a couple of weeks ago, but the most recent driver causes the same issue on RTX 30 and 40 series of cards.
More on Videocardz
#NVIDIA@GameDEV
#Hardware@GameDEV
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Imagine your save file gets corrupted so you can't walk left or forward, only right. But keep in mind: THAT'S OKAY!
https://www.youtube.com/watch?v=eg5K5HZPPLs
https://www.youtube.com/watch?v=eg5K5HZPPLs
YouTube
avowed is a concord level FAILURE | Avowed Review
Avowed is out and no-one cares. Thanks for watching!
Avowed is a concord level failure it's like oblivion and dark messiah of might and magic had a baby with concord a stupid dumb baby.
I have no words left just watch the video ac shadows assassins creedβ¦
Avowed is a concord level failure it's like oblivion and dark messiah of might and magic had a baby with concord a stupid dumb baby.
I have no words left just watch the video ac shadows assassins creedβ¦
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The company asked for a Cover Letter in 2025, so in the last paragraph I hid a request to send a βmeowβ in response if they really read those letters.
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Bridges don't build themselves, unless you assembled a complex procedural tool for Godot Engine! (GitHub)
#GodotEngine@GameDEV
#Procedural@GameDEV
#GodotEngine@GameDEV
#Procedural@GameDEV
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Hey, folks, go drop a βStar (it will be nice to reach 100 which means, there are only 3 more left to go)
https://github.com/ArseniyMirniy/Godot-4-Color-Correction-and-Screen-Effects
https://github.com/ArseniyMirniy/Godot-4-Color-Correction-and-Screen-Effects
GitHub
GitHub - ArseniyMirniy/Godot-4-Color-Correction-and-Screen-Effects: Godot 4 color correction tools similar to Video Editing appsβ¦
Godot 4 color correction tools similar to Video Editing apps + Post Processing Screen Effects, made with pure Visual Shaders in Godot 4.3 and 4.4. - ArseniyMirniy/Godot-4-Color-Correction-and-Scree...
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As noted in Unity's latest 10-K filing, the company employed a total of 4,987 full-time workers across 34 offices in 17 countries as of December 31, 2024.
β οΈ By contrast, the company previously employed 6,746 full-time staffers across 57 offices in 19 countries as of December 31, 2023.
βΌοΈ It means Unity has cut ties with precisely 1,761 full-time staff members over the past 12 months and closed 23 offices in the process.
Before counting people who were fired in addition a couple of weeks ago in 2025. (Alex Rehm)
#Unity@GameDEV
#LayOffs@GameDEV
β οΈ By contrast, the company previously employed 6,746 full-time staffers across 57 offices in 19 countries as of December 31, 2023.
βΌοΈ It means Unity has cut ties with precisely 1,761 full-time staff members over the past 12 months and closed 23 offices in the process.
Before counting people who were fired in addition a couple of weeks ago in 2025. (Alex Rehm)
#Unity@GameDEV
#LayOffs@GameDEV
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