Remember how Adobe was silently adding all your content from Creative Cloud to train their Firefly AI? Well, they are apparently launching the notoriously bad final vision of it:
You need a separate subscription on top of your existing Creative Cloud one, it's very limited in length and features, and yes, it uses everything they stole from their users before.
Funny enough, their most expensive CC subscription is still promoted with "all the AI features included" while Firefly isn't available for those dumbasses who paid all that.
#Adobe@GameDEV
#AI@GameDEV
You need a separate subscription on top of your existing Creative Cloud one, it's very limited in length and features, and yes, it uses everything they stole from their users before.
Funny enough, their most expensive CC subscription is still promoted with "all the AI features included" while Firefly isn't available for those dumbasses who paid all that.
#Adobe@GameDEV
#AI@GameDEV
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GameDev Pulse
Remember how Adobe was silently adding all your content from Creative Cloud to train their Firefly AI? Well, they are apparently launching the notoriously bad final vision of it: You need a separate subscription on top of your existing Creative Cloud oneβ¦
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No doubts #Adobe β they are now openly antagonizes anti-AI artists, with the company's exec Alexandru Costin claiming you have no chance to succeed without embracing #AI.
Prior to that they applied all users to share their works with their AI training byβ¦
Prior to that they applied all users to share their works with their AI training byβ¦
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GameDev Pulse
It's PlayStation time! https://www.youtube.com/watch?v=vQtPbTOhLEc #PlayStation@GameDEV
There's one thought I have regarding all the announcements: it's all good but also feels like Marvel movies these days.
How many times should we yet again save the universe? How many coming of age stories with a bit of science fiction and cell shader should we live through? How many skinny gothic girls with swords should fight big monsters and robots?
Wanna good story? Ground it!
How many times should we yet again save the universe? How many coming of age stories with a bit of science fiction and cell shader should we live through? How many skinny gothic girls with swords should fight big monsters and robots?
Wanna good story? Ground it!
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Amazing study about DOOM 3D capabilities and limitations:
https://www.youtube.com/watch?v=ZYGJQqhMN1U
#GameEngines@GameDEV
#RetroGames@GameDEV
https://www.youtube.com/watch?v=ZYGJQqhMN1U
#GameEngines@GameDEV
#RetroGames@GameDEV
YouTube
Doom engine - Limited but still 3D
Visualized overview of Classic Doom 3D engine limitations. Contains mild amounts of humor.
Fabien Sanglard's article about Doom engine:
https://fabiensanglard.net/doomIphone/doomClassicRenderer.php
Timestamps:
00:00 - Intro
00:23 - No rooms above roomsβ¦
Fabien Sanglard's article about Doom engine:
https://fabiensanglard.net/doomIphone/doomClassicRenderer.php
Timestamps:
00:00 - Intro
00:23 - No rooms above roomsβ¦
β€3π₯2
Forwarded from /v/ do Brasil (Dredd)
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The last big URL shortener Bitly will show ads for users. Promo pages are also gonna be shown for old links.
Honestly, a dark times, my fellas! The majority of links are no longer maintained, accounts are forgotten, but those are still in use. They will monetize all of that.
#Monetization@GameDEV
Honestly, a dark times, my fellas! The majority of links are no longer maintained, accounts are forgotten, but those are still in use. They will monetize all of that.
#Monetization@GameDEV
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GameDev Pulse
The last big URL shortener Bitly will show ads for users. Promo pages are also gonna be shown for old links. Honestly, a dark times, my fellas! The majority of links are no longer maintained, accounts are forgotten, but those are still in use. They willβ¦
And you can't delete those links even if you want to! Any links you created since Bitly was founded are now permanent. How the heck is this even legal?
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Yeah, I can relate: the art direction always wins and modern gaming is often BLAND AF.
But they are also unable to make anything meaningful with the UI, immersive elements, animations, and AI. The things that work in the original Stalker trilogy, METRO games, and many other similar projects.
https://www.youtube.com/watch?v=jef3zeB1Z9M
#ArtDirection@GameDEV
#Rendering@GameDEV
#UnrealEngine@GameDEV
But they are also unable to make anything meaningful with the UI, immersive elements, animations, and AI. The things that work in the original Stalker trilogy, METRO games, and many other similar projects.
https://www.youtube.com/watch?v=jef3zeB1Z9M
#ArtDirection@GameDEV
#Rendering@GameDEV
#UnrealEngine@GameDEV
YouTube
Why STALKER 2 (and UE5) are a massive disappointment
A superficial and unfair analysis, first impressions, and overall sentiment on the brand new STALKER 2 (GSC Game World) after more than 16 years of mod-developer-powered life support. Weβre going to look at STALKER 2 as a game but also STALKER 2 as an Unrealβ¦
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Nintendo have tried to make other Palworld-like games imposable by making restrictive patents in the US.
And you know what? 22/23 were rejected!
#Nintendo@GameDEV
#Legal@GameDEV
And you know what? 22/23 were rejected!
#Nintendo@GameDEV
#Legal@GameDEV
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Have nice weekends, folks!
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