GameDev Pulse
3.39K subscribers
3.33K photos
620 videos
30 files
2.9K links
Game Developers News, Lessons, Books, Assets and many more. Godot, Unreal Engine, Unity, Blender. Our Website is https://gameunion.tv/en
Download Telegram
This media is not supported in your browser
VIEW IN TELEGRAM
🀣 LMAO! But for real, how they pulled off such a physics?

#meme@GameDev #DragonAge@GameDev
😁17
GameDev Pulse
🀣 LMAO! But for real, how they pulled off such a physics? #meme@GameDev #DragonAge@GameDev
It's highly likely, that they are using TressFX by AMD, upgraded (still under Open Source) by Unity China under HairFX brand. And yes, you can add this to your games!

Crazy enough, there's Chinese Unity that is a separate entity and makes even more nice stuff than the main one. This plugin, for example, works well with Unreal and seems like it was also integrated into Frostbite engine (DICE/EA).

https://www.youtube.com/watch?v=13Fu_acqEQ8 #Unity@GameDev #AMD@GameDev
πŸ”₯5πŸ‘1
Forwarded from /v/ do Brasil (DOOM GUY)
😁14
How to highlight that your SMM manager is replaced by neural networks...
😁26❀5😱4πŸ‘1
GameDev Pulse
It's highly likely, that they are using TressFX by AMD, upgraded (still under Open Source) by Unity China under HairFX brand. And yes, you can add this to your games! Crazy enough, there's Chinese Unity that is a separate entity and makes even more nice stuff…
UPD: According to BioWare, they borrowed the technology called β€œStrand Based Hair” from EA Sports. Which means, it's a custom solution, and it was already integrated into the engine (and utilized for EA Sports Football).

I want the next Battlefield with the same hair quality 😜
πŸ”₯7
Quarter of code in Google is now made by AI: CEO vs. real programmer explanation…

#Google@GameDev
#AI@GameDev
#Programming@GameDev
😁18πŸ‘5
Introduction_to_the_Universal_Render_Pipeline_for_advanced_Unity.pdf
8.7 MB
It's #Free and official book from #Unity to learn URP (Universal Render Pipeline), which is usually utilized for games, aiming for wide hardware support, VR, and mobile devices.
πŸ‘7❀3
Wait, what? 😲
😱10
And #NVIDIA asks its users to upgrade GeForce GPU drivers to version 566.03, NVIDIA RTX, Quadro, and NVS of the R565 driver branch to 566.03, R550 to 553.24, and R535 to 538.95. The same goes for Tesla.

A significant vulnerability has been discovered and patched out. Without new drivers attackers can raise their permissions in the system to higher levels.

The issue is present on Linux as well, but drivers update there is a little more sophisticated.
😱11
Forwarded from /v/ do Brasil (DOOM GUY)
😱14😁11🍌1
Finally, Steam game recording is now out of beta and available for everyone! Learn more here: https://store.steampowered.com/gamerecording

And you know what? It supports Steam Deck! #SteamDeck@GameDev #Steam@GameDev
πŸ”₯15
Keep scrolling, we are going to the presidium!

#meme@GameDev
#MassEffect@GameDev
😁17
This explains everything!

#HideoKojima@GameDEV
#meme@GameDEV
😁40❀2
It was intentional!

#meme@GameDEV
🌚12❀1
GameDev Pulse
Finally, Steam game recording is now out of beta and available for everyone! Learn more here: https://store.steampowered.com/gamerecording And you know what? It supports Steam Deck! #SteamDeck@GameDev #Steam@GameDev
This media is not supported in your browser
VIEW IN TELEGRAM
A quick recap of the new Steam video capturing and editing tool:

First of all, it's not a multi track editing software, they are unfortunately not replacing DaVinci Resolve, Premier Pro, or Vegas Pro.

You can quickly capture, cut a desired fragment, and share it with friends or the global community.

Video capturing can run all the time (to store a recent 30-60-90 minutes, or as much as your drive can handle) or be activated manually. It should not affect performance, since it runs on AMD and NVIDIA hardware video encoders (but Intel isn't supported and its owners will run on CPU).

Fortunately, it's not relying on Windows-specific libraries, so you can also use it on Steam Deck, that previously was not very capable for any video capture. And probably still isn't: the screen is only 1280 by 800 pixels, while modern content platforms prioritize 4K.

#Steam@GameDEV
#SteamDeck@GameDEV
❀5πŸ”₯3
"Ahahaha, it backfired" moment!

#GTA@GameDEV
🌚26😁11