https://www.gamedev.net/resources/_/technical/game-programming/rapid-prototyping-tip-defining-data-as-code-files-r4597
Tags: #programming #gamedev #prototyping
Tags: #programming #gamedev #prototyping
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Rapid Prototyping Tip: Defining data as code files - Game Programming - Articles - Articles - GameDev.net
When youre trying to churn out a game fast, it might make more sense to define your items, texts or conversation in code files. Heres how to do it, an example from my current project.
On my first two games (Postmortem and Karaski) I set up...
On my first two games (Postmortem and Karaski) I set up...