#unrealengine4 #cpp #programmer #contract #remote
UNREAL ENGINE 4 (C++) AI INTEGRATION PROGRAMMER (CONTRACTOR)
Job description:
Integration of advanced AI character solution into Unreal Engine 4.
Responsibilities:
• C++ Programming.
• Integration of different AI elements and subsystems into Unreal Engine. Batch training mode, character motions and animations control, voice controls, server-side agents support, state persistence, library integrations, etc.
• Working on a demo solution that contains all integrated AI features in a user-friendly environment.
Skills:
Required 5+ years of C++ development experience.
Required 3+ years of Unreal Engine development experience.
Required Gameplay systems development experience (Animations, Animations Blueprints, Montages and advanced animations controls, Blend Spaces and State Machines, Character Controller, Client/Server, Physics/Raycasts).
Required UMG UI development experience.
Desired Bachelor’s degree in computer science.
Desired Participation in commercial releases of projects made in Unreal Engine.
Desired Editor extensions experience (Editor Utilities, Plugins).
Desired Optimization (reducing draw calls, CPU boundaries, managing application size, PiX, NSight).
Desired HTTP 2.0 and REST APIs.
Desired Knowledge of Clang C++ standard.
Desired Basic shaders experience.
Desired Basic understanding of architectural patterns.
Languages:
English: intermediate.
Contract duration:
3 – 6 months.
job@temporal.games
Telegram @inikitin
UNREAL ENGINE 4 (C++) AI INTEGRATION PROGRAMMER (CONTRACTOR)
Job description:
Integration of advanced AI character solution into Unreal Engine 4.
Responsibilities:
• C++ Programming.
• Integration of different AI elements and subsystems into Unreal Engine. Batch training mode, character motions and animations control, voice controls, server-side agents support, state persistence, library integrations, etc.
• Working on a demo solution that contains all integrated AI features in a user-friendly environment.
Skills:
Required 5+ years of C++ development experience.
Required 3+ years of Unreal Engine development experience.
Required Gameplay systems development experience (Animations, Animations Blueprints, Montages and advanced animations controls, Blend Spaces and State Machines, Character Controller, Client/Server, Physics/Raycasts).
Required UMG UI development experience.
Desired Bachelor’s degree in computer science.
Desired Participation in commercial releases of projects made in Unreal Engine.
Desired Editor extensions experience (Editor Utilities, Plugins).
Desired Optimization (reducing draw calls, CPU boundaries, managing application size, PiX, NSight).
Desired HTTP 2.0 and REST APIs.
Desired Knowledge of Clang C++ standard.
Desired Basic shaders experience.
Desired Basic understanding of architectural patterns.
Languages:
English: intermediate.
Contract duration:
3 – 6 months.
job@temporal.games
Telegram @inikitin