Reality vs illusion: What's achievable with real-time ray tracing
https://www.youtube.com/watch?v=IY8FJxS4Lbs
https://www.youtube.com/watch?v=IY8FJxS4Lbs
YouTube
Reality vs illusion: What's achievable with real-time ray tracing
Highlighting what's achievable with real-time ray tracing, Unity has collaborated with NVIDIA and the BMW Group to showcase the 2019 BMW 8 Series Coupe. Once thought impossible to achieve, performant real-time ray tracing delivers photorealistic image quality…
Circle Tangent Visuals - Unity/C# Tutorial [Part 2 - Tangent Equation]
https://www.youtube.com/watch?v=pADkFSSH5T8
https://www.youtube.com/watch?v=pADkFSSH5T8
YouTube
Circle Tangent Visuals - Unity/C# Tutorial [Part 2 - Tangent Equation]
A tutorial series by Peter Olthof from Peer Play.
Explaining circle tangent algorithm, and using this system, to create audio visuals in Unity C#
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Circle Image Source Download: https://www.patreon.com/posts/25878168
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Explaining circle tangent algorithm, and using this system, to create audio visuals in Unity C#
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Circle Image Source Download: https://www.patreon.com/posts/25878168
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[Перевод] Unity: отрисовываем множество полосок здоровья за один drawcall
https://habr.com/ru/post/447716/?utm_campaign=447716
https://habr.com/ru/post/447716/?utm_campaign=447716
Хабр
Unity: отрисовываем множество полосок здоровья за один drawcall
Недавно мне нужно было решить задачу, достаточно распространённую во многих играх с видом сверху: рендерить на экране целую кучу полосок здоровья врагов. Примерн...
Beat Saber live: Best practices for creating award-winning VR experiences - Unity at GDC 2019
https://www.youtube.com/watch?v=7dlnduTMc-E
https://www.youtube.com/watch?v=7dlnduTMc-E
YouTube
Beat Saber live: Best practices for creating award-winning VR experiences - Unity at GDC 2019
Have you played Beat Saber? This groundbreaking VR game has sold over a million copies and won a slew of awards. Watch to hear firsthand how Beat Games achie...
You look better as an alien cat: Multiuser MR with Unity & Magic Leap - Unity at GDC 2019
https://www.youtube.com/watch?v=cK1KA2CNQn8
https://www.youtube.com/watch?v=cK1KA2CNQn8
YouTube
You look better as an alien cat: Multiuser MR with Unity & Magic Leap - Unity at GDC 2019
Hear how the Weta Workshop and Magic Leap teams quickly put together a competitive local multiuser mixed-reality (MR) experience on the ML-One, leveraging Un...
Get Started building world-class networked games with FPS Sample - Unity at GDC 2019
https://www.youtube.com/watch?v=5fEJqVvs_Xg
https://www.youtube.com/watch?v=5fEJqVvs_Xg
YouTube
Get Started building world-class networked games with FPS Sample - Unity at GDC 2019
Learn how to get started building AAA-quality, multiplayer first-person shooter (FPS) games using the FPS Sample. Get an overview of the project – which was designed to show product-grade implementations of Unity features – with a focus on networking in a…
Introducing the new prefab workflow - Unity at GDC 2019
https://www.youtube.com/watch?v=b9wfVzkubzA
https://www.youtube.com/watch?v=b9wfVzkubzA
YouTube
Introducing the new prefab workflow - Unity at GDC 2019
Seasoned game developer and Technical Evangelist Ciro Continisio explains all the major aspects of our new Prefab workflow (for example, Nesting, Variants, and Prefab Isolation Edit mode). He also talks about the new UI/UX elements and the reasoning behind…
A Guide to Stadia game development - Unity at GDC 2019
https://www.youtube.com/watch?v=aq-GA_oP6hw
https://www.youtube.com/watch?v=aq-GA_oP6hw
YouTube
A Guide to Stadia game development - Unity at GDC 2019
Can you build games in Unity? Then you can build games that will stream from the cloud. Learn how you can create games on Stadia, including many tools and workflows familiar to Unity developers.
Speaker: Zach Zarrow (Google)
More about Unity support for…
Speaker: Zach Zarrow (Google)
More about Unity support for…
Getting Started with the FPS sample - Unity at GDC 2019
https://www.youtube.com/watch?v=_rTXDmaVSgI
https://www.youtube.com/watch?v=_rTXDmaVSgI
YouTube
Getting Started with the FPS sample - Unity at GDC 2019
Learn how to get started using the FPS Sample. Get an overview of the project – which was designed to demonstrate product-grade implementations of Unity features, including graphics and networking – in a real-time multiplayer context.
The FPS Sample is…
The FPS Sample is…
Unity ML-Agents Toolkit v0.8: Faster training on real games
https://blogs.unity3d.com/ru/2019/04/15/unity-ml-agents-toolkit-v0-8-faster-training-on-real-games/
https://blogs.unity3d.com/ru/2019/04/15/unity-ml-agents-toolkit-v0-8-faster-training-on-real-games/
Unity Technologies Blog
Unity ML-Agents Toolkit v0.8: Faster training on real games — Unity Blog
Today, we are releasing a new update to the Unity ML-Agents Toolkit that enables faster training by launching multiple Unity simulations running on a singl...
Visual Studio tips & tricks to boost your productivity - Unity at GDC 2019
https://www.youtube.com/watch?v=MBWc4oRBwiE
https://www.youtube.com/watch?v=MBWc4oRBwiE
YouTube
Visual Studio tips & tricks to boost your productivity - Unity at GDC 2019
Visual Studio tips & tricks that will empower you to write better, more robust and consistent code.
Speaker: John Miller (Program, Manager, Microsoft Corporation)
Speaker: John Miller (Program, Manager, Microsoft Corporation)
Alan Zucconi Sprite Doodle Shader Effect
This online course will teach you how to recreate a popular sprite doodle effect using Shaders in Unity. If this is an aesthetic that you want in your game, this tutorial will show you how to achieve it without the need to draw dozens of different images.
This online course will teach you how to recreate a popular sprite doodle effect using Shaders in Unity. If this is an aesthetic that you want in your game, this tutorial will show you how to achieve it without the need to draw dozens of different images.
Unity 2019.1 Released
https://www.youtube.com/watch?v=SJplDRtV1Oo
https://www.youtube.com/watch?v=SJplDRtV1Oo
YouTube
Unity 2019.1 released: Burst Compiler, Lightweight Render Pipeline, Shader Graph and more
*Introducing Unity 2019.1*
Learn more in our blog post: https://on.unity.com/2UYdQaD
The first TECH Stream release of the year – Unity 2019.1 – is now available. It includes many new production-ready features such as the Burst Compiler, the Lightweight Render…
Learn more in our blog post: https://on.unity.com/2UYdQaD
The first TECH Stream release of the year – Unity 2019.1 – is now available. It includes many new production-ready features such as the Burst Compiler, the Lightweight Render…