https://herbsutter.com/2016/06/30/trip-report-summer-iso-c-standards-meeting-oulu/
Tags: #programming #Cpp
Tags: #programming #Cpp
Sutter’s Mill
Trip report: Summer ISO C++ standards meeting (Oulu)
On June 25, the ISO C++ committee completed its summer meeting in Oulu, Finland, hosted by Symbio and the Finnish national body. We again had some 100 experts officially representing nine national …
https://techcrunch.com/2016/10/18/google-open-sources-the-code-that-powers-its-domain-registry/
Tags: #Google #OpenSource
Tags: #Google #OpenSource
TechCrunch
Google open sources the code that powers its domain registry
Google today released Nomulus, the Java-based registry platform that powers Google's own .google and .foo top level domains (TLDs). Google says it started..
http://www.gamedev.net/page/resources/_/technical/opengl/vulkan-101-tutorial-r4408
Tags: #programming #Cpp #gamedev
Tags: #programming #Cpp #gamedev
www.gamedev.net
Vulkan 101 Tutorial - OpenGL and Vulkan - Articles - Articles - GameDev.net
This tutorial teaches Vulkan API basics with instructions and code to render a triangle to the screen.
http://www.codeproject.com/Articles/1142885/Always-Encrypted-feature-in-SQL-Server
Tags: #Database #SQLServer
Tags: #Database #SQLServer
Codeproject
Always Encrypted feature in SQL Server 2016 - CodeProject
With the introduction of SQL Server 2016 in June (Official Final Release), Microsoft had introduced few, new and very useful features in to the SQL Server. One such feature is the ‘Always Encrypted’. ‘Always Encrypted’ is the ability to perform SQL operations…
http://www.gamedev.net/page/resources/_/technical/general-programming/game-engine-containers-handle-map-r4495
Tags: #programming #gamedev #Cpp
Tags: #programming #gamedev #Cpp
www.gamedev.net
Game Engine Containers - handle_map - General Programming - Articles - Articles - GameDev.net
Explore the creation of a data container for game programming meant to take the place of C++ standard library containers with an alternative that stores data contiguously in memory.
https://hackernoon.com/win3mu-part-1-why-im-writing-a-16-bit-windows-emulator-2eae946c935d#.gn7jdh5cs
Tags: #programming #Cpp
Tags: #programming #Cpp
Hackernoon
Why I’m writing a Windows 3 Emulator | HackerNoon
I’ve decided to write a 16-bit Windows <a href="https://hackernoon.com/tagged/emulator" target="_blank">emulator</a>. It’s a bit of crazy idea, but hear me out…
https://gist.github.com/Arinerron/0e99d69d70a778ca13a0087fa6fdfd80
Tags: #Android #security #exploit
Sent us by @TheSeeker
Tags: #Android #security #exploit
Sent us by @TheSeeker
Gist
"Root" via dirtyc0w privilege escalation exploit (automation script) / Android (32 bit)
"Root" via dirtyc0w privilege escalation exploit (automation script) / Android (32 bit) - root.sh
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