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First Telegram Data Science channel. Covering all technical and popular staff about anything related to Data Science: AI, Big Data, Machine Learning, Statistics, general Math and the applications of former. To reach editors contact: @haarrp
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​​🔥DeepMind’s AlphaStar beats top human players at strategy game StarCraft II

AlphaStar by Google’s DeepMind can now play StarCraft 2 so well that it places in the 99.8 percentile on the European server. In other words, way better than even great human players, achieving performance similar to gods of StarCraft.

Solution basically combines reinforcement learning with a quality-diversity algorithm, which is similar to an evolutionary algorithm.

What’s difficult about StarCraft and how is it different to recent #Go and #Chess AI solutions: even finding winning strategy (StarCraft is famouse to closeness to rock-scissors-paper, not-so-transitive game design, as chess and go), is not enough to win, since the result depends on execution on different macro and micro levels at different timescales.

How that is applicable in real world: basically, it is running logistics, manufacture, research with complex operations and different units.

Why this matters: it brings AI one step closer to running real business.

Blog post: https://deepmind.com/blog/article/AlphaStar-Grandmaster-level-in-StarCraft-II-using-multi-agent-reinforcement-learning
Nature: https://www.nature.com/articles/d41586-019-03298-6
ArXiV: https://arxiv.org/abs/1902.01724
Nontechnical video: https://www.youtube.com/watch?v=6eiErYh_FeY

#Google #GoogleAI #AlphaStar #Starcraft #Deepmind #nature #AlphaZero