To make normal map work in Houdini with Redshift remember to turn on "compute vertex tangents from the object UV map" in geo - Redshift OBJ > render tab
#redshift #houdini #normals
https://youtu.be/01cXdPC84wo?t=1200
#redshift #houdini #normals
https://youtu.be/01cXdPC84wo?t=1200
YouTube
How to use PBR Materials in Redshift and Houdini
In this tutorial I’m going to show you how to properly map PBR type of materials in Redshift. I’m doing this in Houdini, but these techniques should easily a...
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