photoindra
2 members
32 photos
3 files
62 links
Russian. The last 10 years I live in Latin America, in Panama.
My instagram:
https://www.instagram.com/photoindra/

You can connect me directly: @photoindra
Download Telegram
to view and join the conversation
Сегодня царствует культ пубертата – все хотят выглядеть на снимке молодыми и красивыми (а не, например, умными и добрыми). И это НОРМАЛЬНО. Почти все дети любят сладкое, а почти все взрослые – комплиментарный реализм. Сделайте нам красиво.
https://mi3ch.livejournal.com/4629865.html
When saving EXR use "zip one scan line at a time" compression. It's most efficiently balances based on GSG tests.
Redshift setting for rendertime tessellation.
Couple of interesting tricks in Substance painter: using world space normal to give additinal colors and another one is using thinkness map as a mask for emissive chanel:
#substance
https://80.lv/articles/tips-on-hard-surface-texturing-baking/
rizom uv shortcuts
List of #houdini tips and tricks (also for converting sequnce to video file)
https://www.kristianjungk.com/en/about/tipps-tricks/houdini/


He is using terminal with ffmpeg to convert. Looks simple enough. You need to install ffmpeg first. Then in terminal you change directorty to where your image sequece is and write something like this:
ffmpeg -framerate 30 -pattern_type glob -i '*.png' -start_number 1 -vframes 72 -c:v libx264 -r 30 -pix_fmt yuv420p _out.mp4

----------
create video with ffmpeg
macOS:
ffmpeg -framerate 30 -pattern_type glob -i '*.tif' -start_number 1 -vframes 190 -c:v libx264 -r 30 -pix_fmt yuv420p _out.mp4

ffmpeg -framerate 25 -pattern_type glob -i '*.tif' -c:v libx264 -r 25 -pix_fmt yuv420p -vf "pad=ceil(iw/2)*2:ceil(ih/2)*2" _out.mp4

parameters:
-start_number 1 -vframes 190 (define frame range 1-190)
-pix_fmt yuv420p (better quality/more colour than RGB)
-vf "pad=ceil(iw/2)*2:ceil(ih/2)*2" (divisible error)
ffmpeg -framerate 24 -pattern_type glob -i '*.jpg' -c:v libx264 -r 24 -pix_fmt yuv420p -vf "pad=ceil(iw/2)*2:ceil(ih/2)*2" _out.mp4
Simple uv process:
UVautoseam
UVflatten
UVlayout