Художник по окружению Флориан Потье, работавший над игрой «Tell Me Why», рассказал о процессе создания локаций для игры и поделился описанием рабочего процесса.
#80lv #leveldesign #TellMeWhy
#80lv #leveldesign #TellMeWhy
80LV
Making Indoor & Outdoor Locations for a Video Game
An Environment Artist who worked on a narrative-driven game Tell Me Why Florian Potier told us about the production process behind making locations for the game, shared the workflow, and talked about being a part of a game developing team.