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And #Microsoft is killing Paint, not the main app but its funky brother Paint 3D. It was a nice thing for kids but it never became a worthy tool for workers (while they would love free but simple alternatives to #Blender).

The app originally appeared during the #VR boom, when Microsoft dreamed of using it for Mixed Reality headsets Holo Lense.
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Somehow the #GodotEngine team managed to make a VR editor!

https://godotengine.org/article/godot-editor-horizon-store-early-access-release/ #VR #Godot4 #GameEngines

The Godot Editor is now available on the Horizon Store for Meta Quest 3 & Meta Quest Pro devices running Horizon OS version 69 or higher.
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Meta Quest 3s — a cheaper $300 version of Quest 3 with worse lenses and displays. If you remember the blurry peripheral vision in Quest 2, this cheaper one has exactly the same issue.

But for me the biggest doubt is still content: Half-Life Alyx is the best game ever. I've played it in VR and it was an exceptional experience. But there are just no games worth bothering anymore.

What do you think? Will you buy it for $299? #VR #Meta
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Yes, but also no: Meta Ruined VR...

1. META closed too many games and studios, including projects that were iconic for fans
2. It took too long for budget 3s to arrive, while expensive Quest 3 sold 20 times fewer units, than Q2 at its time
3. Retention of VR usage is low and mostly focused in VR spaces, not homes and definitely not offices
4. AR didn't work for the majority of people, even Apple failed and shutting down Vision Pro production

But reality is: I still want to hop back into it. #VR is still oddly inspiring!

https://www.youtube.com/watch?v=o8StSZbwIa8
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The industry is recovering: Dig VR developers introduced a limited edition with full-size heavy machinery for just £500K... #VR #WTF #CollectorsEdition

UPD: I've checked and today is clearly not April 1st... 🤔
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Meta bricked a significant portion of its VR headsets with what was supposed to be a Christmas update.

Unlike Intel who hid their heads into sand during 13/14-gen failure, Meta promised to replace devices that were permanently damaged and brought extra stuff for the support.

More on Reddit

#Hardware@GameDEV
#Meta@GameDEV
#VR@GameDEV
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Google acquired HTC VIVE and the XR Teams plus non-exclusive use of license for 250mil USD in cash.

HTC Produced headsets for Valve and were a popular smartphone brand with over $50B market cap once. They were falling ever since, but still curious.

#HTC@GameDEV
#VR@GameDEV
#Google@GameDEV
#Hardware@GameDEV
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