GameDev Pulse
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Godot 4.6 is finally packed with SSR, that WORKS. To explain the issue: before that, Screen Space Reflections (SSR, a crucial tech for non-RT games) were broken completely.

They were not correctly working with roughness, they were not working well with metals, they were as bad as possible. And were obstructed by any screen-shader.

Now it's fixed and they are almost perfect!

https://godotengine.org/article/dev-snapshot-godot-4-6-dev-3/
#Rendering@GameDEV
#GodotEngine@GameDEV
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GameDev Pulse
Godot 4.6 is finally packed with SSR, that WORKS. To explain the issue: before that, Screen Space Reflections (SSR, a crucial tech for non-RT games) were broken completely. They were not correctly working with roughness, they were not working well with metals…
The new default theme (for UI) in Godot is easy to underestimate, but it's a banger:

With better contrast the clarity is significantly improved. And even when I'm working with vivid scenes with a huge difference in lighting, it's all clear.

The 4.6 is indeed impressive πŸ‘

#GodotEngine@GameDEV
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And that was Godot Engine
And Blender too

#GodotEngine@GameDEV
#Blender@GameDEV
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Humble Bundle allowed a sale from literally one AI bro with shady company founded in 2022 and has 3000 courses with zero workers. Even his website is vibe-coded and falling apart.

Be careful and don't buy it!
Find better alternatives!

Staring at an empty room will apparently give you more experience in game development than his courses.

#GodotEngine@GameDEV
#Scam@GameDEV
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