π Happy Nowruz and new year to all the people who celebrate it today.
π12π1
ABP
ABP Framework is a complete infrastructure based on the ASP.NET Core to create modern web applications and APIs by following the software development best practices and the latest technologies.
#csharp #angular #web #architecture #blazor
π github.com/abpframework/abp
ABP Framework is a complete infrastructure based on the ASP.NET Core to create modern web applications and APIs by following the software development best practices and the latest technologies.
#csharp #angular #web #architecture #blazor
π github.com/abpframework/abp
π5
VisUAL2
VisUAL2 is a cross-platform tool that makes it very easy for beginners to write small and medium-sized ARM assembler programs, with no manual and intuitive visual debugging. Written in F# with Elmish, React Monaco Editor, Electron & Fable.
#fsharp #elmish #ARM #assembler #react
π github.com/scc416/Visual2
VisUAL2 is a cross-platform tool that makes it very easy for beginners to write small and medium-sized ARM assembler programs, with no manual and intuitive visual debugging. Written in F# with Elmish, React Monaco Editor, Electron & Fable.
#fsharp #elmish #ARM #assembler #react
π github.com/scc416/Visual2
π₯5π1
π Middleware in ASP.NET 6
We're going to talk about what middleware is, what it does, why we use it, and demo several implementations of various kinds of middleware. We'll also talk about the pipeline that...
π Part 1 (Intro and Basics)
π Part 2 (Custom Middleware)
π Part 3 (Order of operations)
We're going to talk about what middleware is, what it does, why we use it, and demo several implementations of various kinds of middleware. We'll also talk about the pipeline that...
π Part 1 (Intro and Basics)
π Part 2 (Custom Middleware)
π Part 3 (Order of operations)
π2
.NET Content Creators
A list of .NET content creators including Bloggers, Youtubers, Book authors, and more.
#content #creator #dotnet
π github.com/matthiasjost/dotnet-content-creators
A list of .NET content creators including Bloggers, Youtubers, Book authors, and more.
#content #creator #dotnet
π github.com/matthiasjost/dotnet-content-creators
π6
.NET 7 Inches Closer to NativeAOT in Preview 2
Native ahead-of-time (AOT) compilation β a much-requested and long-awaited feature for .NET -- is getting closer in the new .NET 7 Preview 2.
#aot #perf
π visualstudiomagazine.com/...
Native ahead-of-time (AOT) compilation β a much-requested and long-awaited feature for .NET -- is getting closer in the new .NET 7 Preview 2.
#aot #perf
π visualstudiomagazine.com/...
GlazeWM
A tiling window manager for Windows inspired by i3 and Polybar, written in C#
#wm #tile #polybar #pinvoke
π github.com/lars-berger/GlazeWM
A tiling window manager for Windows inspired by i3 and Polybar, written in C#
#wm #tile #polybar #pinvoke
π github.com/lars-berger/GlazeWM
π2
Injector
Allows injecting .NET code into another Windows process
#inject #snoop #il #process
π github.com/devlooped/Injector
Allows injecting .NET code into another Windows process
#inject #snoop #il #process
π github.com/devlooped/Injector
π₯3π1
Eagle Monitor RAT
Fast, lightweight & easily customizable remote access tool written in C# coded from scratch
#rat #remote #access #monitor
π github.com/arsium/EagleMonitorRAT
Fast, lightweight & easily customizable remote access tool written in C# coded from scratch
#rat #remote #access #monitor
π github.com/arsium/EagleMonitorRAT
π1
Realm .NET Database
Realm is a mobile database that runs directly on phones, tablets or wearables with cloud sync: a replacement for SQLite & ORMs
#sync #database #mongo #sqlite
π github.com/realm/realm-dotnet
Realm is a mobile database that runs directly on phones, tablets or wearables with cloud sync: a replacement for SQLite & ORMs
#sync #database #mongo #sqlite
π github.com/realm/realm-dotnet
π1
Unity and. NET, what's next?
Weβve recently started a multiyear initiative to help you write more performant code faster and deliver long-term stability and compatibility. Read on to find out what weβre doing to update the foundational tech stack behind your scripts.
#unity #gamedev #mono #coreclr
π Read at Unity Blog
Weβve recently started a multiyear initiative to help you write more performant code faster and deliver long-term stability and compatibility. Read on to find out what weβre doing to update the foundational tech stack behind your scripts.
#unity #gamedev #mono #coreclr
π Read at Unity Blog
π2
Are you an experienced developer in manual memory management using system programming languages (like C, C++, Zig, ...)?
Anonymous Poll
22%
Yes. I'm experienced in at least one language with manual memory management.
13%
No. But I'm experienced in manual memory management in .NET, e.g. C# unsafe blocks.
44%
No. I have never done manual memory management professionally.
20%
See results without voting
FFMpegCore
A .NET FFMpeg/FFProbe wrapper for easily integrating media analysis and conversion into your C# applications
#audio #video #ffmpeg
π github.com/rosenbjerg/FFMpegCore
A .NET FFMpeg/FFProbe wrapper for easily integrating media analysis and conversion into your C# applications
#audio #video #ffmpeg
π github.com/rosenbjerg/FFMpegCore
π1
Comparing a Voxel Game in F# and Rust
I recently ported Robocave from F# to Rust as a way to learn and experiment with Rust. The game is a first-person shooter originally written for 7dfps and PROCJAM using a custom F# engine based on Garnet and Veldrid...
#game #rust #fsharp
π cragwind.com/blog/posts/comparing-voxel-game-fsharp-rust
I recently ported Robocave from F# to Rust as a way to learn and experiment with Rust. The game is a first-person shooter originally written for 7dfps and PROCJAM using a custom F# engine based on Garnet and Veldrid...
#game #rust #fsharp
π cragwind.com/blog/posts/comparing-voxel-game-fsharp-rust
π2π₯2
Cocona
Micro-framework for .NET console application. Cocona makes it easy and fast to build console applications on .NET.
#console #terminal #commandline #csharp
π github.com/mayuki/Cocona
Micro-framework for .NET console application. Cocona makes it easy and fast to build console applications on .NET.
#console #terminal #commandline #csharp
π github.com/mayuki/Cocona
π₯4π1
Urls
Urls is a .NET library of records that represent Urls, written in C#. All properties are immutable, and there are a collection of Fluent API style extension methods to make Url construction easy. Urls is designed with F# in mind. Use the non-destructive mutation (with) syntax to create new Urls easily and make HTTP calls with RestClient.Net.
#csharp #fsharp #url #urls
π github.com/MelbourneDeveloper/Urls
Urls is a .NET library of records that represent Urls, written in C#. All properties are immutable, and there are a collection of Fluent API style extension methods to make Url construction easy. Urls is designed with F# in mind. Use the non-destructive mutation (with) syntax to create new Urls easily and make HTTP calls with RestClient.Net.
#csharp #fsharp #url #urls
π github.com/MelbourneDeveloper/Urls
π4β€1
ecommerce-microservices-sample
π A practical e-commerce microservices sample, built with C#, .Net Core, Domain-Driven Design, CQRS, Vertical Slice Architecture, Event-Driven Architecture, and the latest technologies.
#microservices #cqrs #ecom #ecommerce #eventdriven #ddd
π github.com/mehdihadeli/ecommerce-microservices-sample
π A practical e-commerce microservices sample, built with C#, .Net Core, Domain-Driven Design, CQRS, Vertical Slice Architecture, Event-Driven Architecture, and the latest technologies.
#microservices #cqrs #ecom #ecommerce #eventdriven #ddd
π github.com/mehdihadeli/ecommerce-microservices-sample
π5π₯2
Public APIs
A collective list of free APIs for use in software and web development in a wide variety of topics and categories
π github.com/public-apis/public-apis
A collective list of free APIs for use in software and web development in a wide variety of topics and categories
π github.com/public-apis/public-apis
π₯6
NodeEditor
A node editor control for Avalonia.
#graph #avalonia #control #gui
π github.com/wieslawsoltes/NodeEditor
A node editor control for Avalonia.
#graph #avalonia #control #gui
π github.com/wieslawsoltes/NodeEditor
π4
Inline Assembly in F#! How does it work?
This is assembly language in F#. No, this is not emulated. It is not IL. It is x86 assembly language. The one that runs on your CPU natively. β¦ in F#. So, letβs see how it works under the hood...
#fsharp #assembly #CE #x86
π blog.devgenius.io/inline-assembly-...
This is assembly language in F#. No, this is not emulated. It is not IL. It is x86 assembly language. The one that runs on your CPU natively. β¦ in F#. So, letβs see how it works under the hood...
#fsharp #assembly #CE #x86
π blog.devgenius.io/inline-assembly-...
π₯4