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Introducing Projects, Blogs, Podcasts, News and more for .NET Developers

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🏷 Tags: #netcore #netframework #mono #xamarin #unity #godot #monogame #netstandard #netmicro
Entitas

Entitas is a super fast and lightweight Entity-Component-System (ECS) framework, specifically designed for use with the Unity engine.

#csharp #fsharp #unity

For C#: sschmid/Entitas-CSharp
For F#: darkoverlordofdata/entitas-fsharp
SpriteGlow

A sprite glow effect for Unity game engine

#unity #gamedev #game #csharp #shader

https://github.com/Elringus/SpriteGlow
NodeBasedDialogueSystem

A node-based visual narrative flow creation tool that uses Unity's GraphView API.

#unity #graph_view #dialogue_system

https://github.com/merpheus-dev/NodeBasedDialogueSystem
Computational Geometry Unity

Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc.

#unity #maths #graphics #geometry #cg #math

🌐 https://github.com/Habrador/Computational-geometry
Geographical Adventures

A geography game about delivering packages to different countries around the world.

#csharp #unity #geo #game #games

🌐 github.com/SebLague/Geographical-Adventures
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Unity and. NET, what's next?

We’ve recently started a multiyear initiative to help you write more performant code faster and deliver long-term stability and compatibility. Read on to find out what we’re doing to update the foundational tech stack behind your scripts.

#unity #gamedev #mono #coreclr

🌐 Read at Unity Blog
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