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Introducing Projects, Blogs, Podcasts, News and more for .NET Developers

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ModernFlyouts

A modern replacement for existing flyouts in Windows

https://github.com/ShankarBUS/ModernFlyouts
BinDrake

BinDrake is a 3D bin packer application written in F#

#fsharp #3d #fable #safe

https://github.com/OnurGumus/BinDrake
Next version of Mono will be compatible with F# 5!

Read here: mono#20511
cscore

An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom effects during playback, create visualizations,...). The possibilities are nearly unlimited.

https://github.com/filoe/cscore
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.NET Coverage Libraries

Here is a list of cool coverage libraries for .NET:

- coverlet: Cross platform code coverage framework for .NET, with support for line, branch and method coverage. It works with .NET Framework on Windows and .NET Core on all supported platforms.

- altcover: Cross-platform coverage gathering and processing tool set for .net/.net core and Mono, with GUI and a wide verity of export formats.

- minicover: A minimal cross platform code coverage tool for .NET Core.

- opencover: A code coverage tool for .NET 2 and above (WINDOWS OS only), support for 32 and 64 processes with both branch and sequence points.

- AxoCover: Nice and free .Net code coverage support for Visual Studio with OpenCover.

#coverage
gong-wpf-dragdrop

An easy to use drag'n'drop framework for WPF, supporting .NET Framework 4.5+ and .NET Core 3 (3.0 and 3.1)

https://github.com/punker76/gong-wpf-dragdrop
AvaloniaRibbon

Ribbon Control for Avalonia written in C#

#avalonia #csharp #ribbon

https://github.com/amazerol/AvaloniaRibbon
A tutorial on how to make a cross-platform music player with Avalonia and F#

https://dev.to/tunaxor/cross-platform-music-player-with-avalonia-f-1igi
Entitas

Entitas is a super fast and lightweight Entity-Component-System (ECS) framework, specifically designed for use with the Unity engine.

#csharp #fsharp #unity

For C#: sschmid/Entitas-CSharp
For F#: darkoverlordofdata/entitas-fsharp